Cover Story

Cover Story

23 achievements
Commonร—23

About Cover Story's achievements

Cover Story has 23 Steam achievements. The rarest is "On the Record", earned by just 58.8% of players. Below is the complete achievement list with global rarity and a full achievement difficulty breakdown.

Rarest achievement
58.8%
of players earned "On the Record"

Community Ratings

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Difficultyโ€”
Easy โ†’ Brutal
Enjoymentโ€”
Meh โ†’ Loved it
Grindinessโ€”
No grind โ†’ Huge grind
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All Cover Story achievements

23 achievements
On the Record
On the Record
You reach Adelaide's ending with the building saved and the future open.
Common58.8%
Print Run
Print Run
You stay with Coral as the record begins moving toward the city.
Common58.8%
The Rest Is Furniture
The Rest Is Furniture
You reach the end of Coral's route with the truth in the paper.
Common58.8%
Terms of Trust
Terms of Trust
You hear Adelaide make the case for saving the paper.
Common64.7%
Lamplight Vow
Lamplight Vow
You spend a private night with Adelaide in the townhouse study.
Common64.7%
Steel and Paper
Steel and Paper
You stand with Adelaide as pressure gathers around the trust.
Common64.7%
Paddock Light
Paddock Light
You share an intimate country afternoon with Adelaide.
Common64.7%
No Quiet Sale
No Quiet Sale
You help Adelaide choose the harder public fight.
Common64.7%
Morning Clause
Morning Clause
You wake beside Adelaide and face the choice ahead.
Common64.7%
Close-Hauled
Close-Hauled
You cross the line with Coral in the dark suite.
Common64.7%
At the Turn
At the Turn
You follow Coral through the newsroom as the deadline tightens.
Common64.7%
Under Way
Under Way
You see Coral away from the suite and hear what she fears is coming.
Common64.7%
Fixed Light
Fixed Light
You stand with Coral as the unsigned order waits on the desk.
Common64.7%
Eight and Four
Eight and Four
You negotiate the list and glimpse the compass Coral still carries.
Common70.5%
Deadline Floor
Deadline Floor
You face the first night inside a hollowed-out newsroom.
Common82.3%
Three Doors
Three Doors
You reach the choice that decides whose story comes first.
Common82.3%
First Edit
First Edit
You take Nell's story apart and find the stronger shape inside it.
Common82.3%
After Hours
After Hours
You stay with Nell through an honest night after the newsroom goes quiet.
Common82.3%
Front Page Nerve
Front Page Nerve
You help Nell push a dangerous investigation toward print.
Common82.3%
No Handle
No Handle
You and Nell choose something real beyond newsroom shorthand.
Common82.3%
Last Edition
Last Edition
You stand with Nell as the paper chooses what it is willing to print.
Common82.3%
Finish Line
Finish Line
You remain beside Nell when the cost of the race finally lands.
Common82.3%
Go Again
Go Again
You follow Nell toward a new masthead and another morning.
Common82.3%