Planet Harvester: Incremental Odyssey

Planet Harvester: Incremental Odyssey

74 achievements
Very Rare×4
Rare×9
Uncommon×16
Common×45

About Planet Harvester: Incremental Odyssey's achievements

Planet Harvester: Incremental Odyssey has 74 Steam achievements. The rarest is "Decision Paralysis", earned by just 11.2% of players. Below is the complete achievement list with global rarity and a full achievement difficulty breakdown.

Rarest achievement
11.2%
of players earned "Decision Paralysis"

Community Ratings

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Difficulty—
Easy → Brutal
Enjoyment—
Meh → Loved it
Grindiness—
No grind → Huge grind
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All Planet Harvester: Incremental Odyssey achievements

74 achievements
Decision Paralysis
Decision Paralysis
Look at every single paint colour. You will probably pick the first one anyway.
Very Rare11.2%
World Tour
World Tour
Play a run on all four planets back to back, never repeating one.
Very Rare12.5%
One Swing
One Swing
Take out every guardian of an obelisk with a single blast.
Very Rare14.3%
I Aim Better
I Aim Better
Finish a run with minigun auto-aim switched off. You have hands.
Very Rare14.8%
Back to the Roots
Back to the Roots
Play the first planet again once every planet is unlocked.
Rare15.1%
Collector
Collector
Hold at least one of every resource in the game at the same time.
Rare15.6%
Scorched Earth
Scorched Earth
Destroy every resource on the map in one run.
Rare16.1%
Last Drops
Last Drops
Grab a fuel booster with under 5% in the tank. Almost empty. Almost.
Rare20.0%
Peak Form
Peak Form
Max out every upgrade. Nothing left to spend on.
Rare27.6%
Winter Stash
Winter Stash
Stockpile 1000 wood. There is no such thing as too much wood.
Rare27.6%
Rapid Fire
Rapid Fire
Max out attack speed on every weapon.
Rare27.9%
Held the Button
Held the Button
Hold nitro for 10 seconds straight.
Rare30.0%
Calculated Luck
Calculated Luck
Max out critical hit chance on every weapon.
Rare30.0%
Sand Dodger
Sand Dodger
Finish a run on a sandy planet without touching the quicksand once.
Uncommon31.0%
Carpet Bombing
Carpet Bombing
Catch 8 resources in one air strike run. One pass, a lot of landscaping.
Uncommon32.3%
Fully Terraformed
Fully Terraformed
Unlock every planet and every sub-level on them.
Uncommon32.8%
Full Crew
Full Crew
Field all three drone types at once. Nearly a team.
Uncommon33.8%
Radar
Radar
Max out your fog reveal radius. The storm has nothing left to hide.
Uncommon34.1%
Blind Fire
Blind Fire
Kill 25 resources hidden in the storm with weapons that do not aim. Not seeing it is not the same as missing.
Uncommon34.3%
New Paint Job
New Paint Job
Repaint your car. It is objectively faster now.
Uncommon35.3%
Trade Network
Trade Network
Max out sell speed for the resources of every planet.
Uncommon36.1%
Shift After Shift II
Shift After Shift II
Complete 100 runs.
Uncommon39.4%
Landlord of the Galaxy
Landlord of the Galaxy
Unlock a fourth planet. All yours.
Uncommon40.2%
Gold Rush
Gold Rush
Enrich 10 resources with one booster. Half the map lit up.
Uncommon41.2%
Magpie
Magpie
Collect 50 boosters.
Uncommon41.2%
Vacuum Cleaner
Vacuum Cleaner
Pick 50 spilled resources off the ground in a single run. Nothing goes to waste.
Uncommon42.0%
Manna from Heaven
Manna from Heaven
Get 100 resources out of a single resource booster.
Uncommon44.3%
Taster
Taster
Trigger every booster effect at least once. They all taste different.
Uncommon46.1%
Priorities
Priorities
Finish a run having destroyed more enriched resources than plain ones.
Uncommon50.0%
Guardians Down
Guardians Down
Break an obelisk's shield by killing all of its guardians.
Common52.0%
Queue Manager
Queue Manager
Get 5 orders waiting in the sell queue. Slots ran out, ambition did not.
Common53.8%
Rift Walker
Rift Walker
Visit 5 anomalies.
Common54.3%
All-Terrain
All-Terrain
Max out your quicksand resistance. The sand is no longer your problem.
Common54.8%
Second Thoughts
Second Thoughts
Cancel a sell order and take the resources back. Happens to everyone.
Common56.6%
Heavy Artillery III
Heavy Artillery III
Deal 1,000,000,000 damage in total. The number is getting indecent.
Common57.4%
Up to the Sills
Up to the Sills
Bog down completely in quicksand. The sand wins this one.
Common57.9%
Eco Driver
Eco Driver
Finish a full run without touching nitro. Discipline.
Common57.9%
Frequent Flyer
Frequent Flyer
Unlock a third planet. You are officially on tour.
Common58.4%
Trunk Overflow
Trunk Overflow
Fill three resource slots to the brim at once. Not a gap left.
Common59.2%
Let It Sit
Let It Sit
Try to pick up a resource 100 times in one run with that slot already full.
Common60.7%
Ram Raid
Ram Raid
Come in on nitro and finish something off with the saw itself.
Common61.0%
Retail Therapy
Retail Therapy
Place a sell order for exactly one unit. A boutique operation.
Common63.0%
Combo Breaker
Combo Breaker
Collect 5 boosters within 20 seconds. Too late to stop now.
Common63.8%
Pit Stop
Pit Stop
Empty a full trunk in a single stop at a station.
Common64.8%
Floor It
Floor It
Use nitro for the first time. Flooring it is a strategy too.
Common66.9%
Overtime
Overtime
Keep a single run going for over a minute. Nobody is complaining.
Common68.2%
Partner in Grime
Partner in Grime
Get your first drone. It never argues.
Common68.4%
Smuggler
Smuggler
Carry 300 resources out of a single anomaly.
Common68.4%
Drive-By
Drive-By
Kill 20 resources with the minigun without ever coming to a stop. Stopping is for the weak.
Common68.7%
Hangar on Wheels
Hangar on Wheels
Max out your trunk capacity. It fits an indecent amount now.
Common70.7%
What Was That?
What Was That?
Pick up your first booster.
Common71.2%
The Other Side
The Other Side
Step into an anomaly. A hole in space — obviously you drove into it.
Common71.2%
Heavy Artillery II
Heavy Artillery II
Deal 10,000,000 damage in total.
Common72.3%
Deforestation
Deforestation
Destroy 1,000 resources in total.
Common73.0%
Loaded III
Loaded III
Earn 1,000,000 coins from selling. Coins pile up faster than you spend them. For now.
Common73.3%
Shiny
Shiny
Destroy your first enriched resource. Some of them sparkle, and they pay more.
Common73.8%
Shuttle Run
Shuttle Run
Unload at a station three times in one run. Back and forth and back again.
Common74.8%
Multitasking
Multitasking
Destroy a resource while unloading at a station. Time is money.
Common75.6%
Vacation Home
Vacation Home
Unlock a second planet. One was never going to be enough.
Common79.4%
Overkill
Overkill
Hit something for ten times its health. It was already gone, but why not.
Common80.5%
Lucky Strike
Lucky Strike
Kill a resource at full health with a single critical hit.
Common81.5%
Loaded II
Loaded II
Earn 50,000 coins from selling.
Common82.8%
Heavy Artillery
Heavy Artillery
Deal 100,000 damage in total.
Common83.5%
Penny Pincher
Penny Pincher
Finish 3 runs in a row without buying a single upgrade. You have the money. You just cannot bear to spend it.
Common84.1%
Self-Sufficient
Self-Sufficient
Finish a run with a full trunk without visiting a single station.
Common84.6%
Long Shot
Long Shot
Kill something with a saw blade at the very edge of its flight. You had given up on that one.
Common85.1%
Bullseye
Bullseye
Land your first critical hit.
Common85.3%
Shift After Shift
Shift After Shift
Complete 10 runs.
Common85.8%
First Deal
First Deal
Sell your first resource. The market knows your name now.
Common92.8%
Everything Must Go
Everything Must Go
Sell off every last sellable resource. The warehouse echoes.
Common94.1%
Fumes and Willpower
Fumes and Willpower
Destroy a resource after your fuel has already run dry.
Common95.8%
First Bolt
First Bolt
Buy your first upgrade. No going back now.
Common96.9%
Running on Empty
Running on Empty
Run out of fuel. It always happens sooner than you expect.
Common97.6%
First Chips
First Chips
Harvest your first resource. Every empire starts somewhere.
Common97.9%