
Palworld — Achievement Walkthrough
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Craft a few Pal Spheres, weaken a wild Pal, and throw a sphere. Unmissable first-hour achievement.
Counts unique species, not total catches. Grab one of every new Pal you see early on and this comes fast.
Keep catching every new species you encounter while exploring the starting regions.
Hidden boss achievement. Beat the first Tower Boss (the syndicate tower in the starting/Hillside region — Zoe & Grizzbolt). Bring a Pal that counters Electric and level ~15-20 gear. The most-completed of the tower achievements, so it's your intro to boss fights.
Branch out into new biomes (desert, snow) to find species you haven't seen. Catching one of each is the fastest route.
Hidden boss achievement for the snowy-region tower. Counter its element with a strong elemental Pal, bring healing items, and dodge the boss's heavy attacks during its enrage phases.
Now you need to actively hunt species across every region. Use the Paldeck to track which ones you're missing.
Hidden boss achievement. Orserk is a Dragon/Electric boss — bring Ground or Dragon counters and high-tier gear. Watch for its lightning barrages.
Throw a Pal Sphere at any human NPC (a syndicate grunt, merchant, etc.) after weakening them. It works just like catching a Pal — and yes, you can put them to work at your base.
Areas unlock as you walk into named locations and fast-travel statues. Just explore.
Hidden boss achievement. Faleris is a Fire-type tower boss, so bring strong Water Pals and water/ranged weapons. Keep moving to avoid its fire AoE and chip it down.
Hidden achievement and the earlier tier of Alpha-slaying. Take down the big map-marked Alpha Pals as you explore; you'll clear this on the way to Alpha Pal Slayer.
Hidden boss achievement. Shadowbeak is the toughest base-game tower boss (Dark type) — bring Dragon-type counters, top-tier guns, and Legendary-schematic armor. A real DPS check.
Keep activating fast-travel points and entering new named zones as you expand outward.
Assault the offshore Oil Rig and clear out the heavily-armed defenders. Bring high-tier guns/ammo or strong ranged Pals and good armor — it's a tough combat gauntlet.
Hidden Legendary achievement tied to the celestial Dragon Legendary. Bring Ice/Dragon counters and heavy ranged firepower, and pin it down before it flies off.
Set up multiple furnaces staffed by Kindling Pals (Bushi, Wixen) and keep them fed with ore. Automating ore mining + smelting makes this tick over while you play.
Hidden Legendary achievement. Frostallion is the Ice Legendary atop the snow region's summit. Bring Fire-type Pals and fire weapons (it resists Ice), plus cold-resistant armor.
Hidden boss achievement for a Siren encounter. Prepare a strong team that counters its element and bring plenty of healing for the fight.
Hidden achievement. Alphas are the large boss-Pal icons on the map. Defeat a large number of them across regions — they also give great catch XP and effigy progress as you go.
Hidden Legendary achievement. Paladius is a Neutral/holy Legendary that roams at night in the desert. Bring Dark-type counters and high-tier weapons; chip it during its charge windows.
Hidden Legendary achievement. Necromus is the Dark counterpart to Paladius, also roaming the desert at night. Bring Dragon-type counters and strong firearms.
Hidden achievement. Predator Pals are rare red-glowing roaming versions of normal Pals — much tougher than usual. Find one in the world, out-gear it, and take it down.
Attack a syndicate camp and defeat all the human enemies inside. Bring decent guns and a combat Pal; the first one is straightforward.
Total catches, not species. Catching the same Pal 10 times in a row gives a Lifmunk Effigy bonus anyway, so mass-catch as you play and this accrues passively.
Hidden boss achievement. Lyleen is a Grass-type tower boss, so bring Fire Pals and fire weapons. Burn it down while avoiding its healing/AoE phases.
Near-Paldex completion. Hunt down rare night-only and biome-specific Pals, plus alphas and legendaries, to fill out the remaining species.
Pal Labor Research is the tech-tree-style station unlocked later. Assign Pals and complete 10 projects.
Requires visiting most of the map. Use a flying mount to sweep across regions and tag every fast-travel statue and landmark.
Build the Expedition Hub and send Pals on timed away-missions. Just start 10 expeditions over time.
Use Pal Souls at the Statue of Power to rank a Pal up to its cap (Rank 4/5). Collect Small/Large Pal Souls from dungeons and the world, then pour them into one Pal.
Hidden boss achievement for one of the Siren bosses (raid-style encounters). Summon/face it with a full prepared team, counter its element, and bring revives and healing.
You'll craft plenty just from catching Pals, but to push it, set up a Sphere Workshop with handiwork Pals and queue large batches of Mega/Giga spheres.
Raise a single Pal's Trust to max by keeping it active in your party and feeding/caring for it over time. Pick one favorite and stick with it.
Hidden boss achievement from the Feybreak content. It's a tough endgame tower on the Feybreak island — bring your strongest min-maxed Pals, best firearms, and plenty of healing.
Keep the research station staffed and running; 30 projects accumulate over the late game.
Hidden Legendary achievement for a powerful Fire-type boss. Counter with strong Water Pals and water/ranged damage, and bring heat-resistant gear and healing for the long fight.
Keep your Expedition Hub busy — fire off expeditions every time they free up and you'll clear 20.
Fishing is an unlockable mechanic — craft a fishing rod and fish at water spots to reel in aquatic Pals. Reel 10.
Dungeons are the cave entrances marked on the map; each has a boss/chest at the end. Clear 20 of them — they refresh over time, so keep running the ones near your base. Good for Pal Souls and loot too.
Lunkers are rare large catches that show a special prompt while fishing. Keep fishing high-tier spots; one will eventually bite.
Five fully-ranked Pals — a big Pal Soul grind. Farm souls from dungeon chests and field Pals, and rank up your five strongest combat Pals.
Mass-produce ammo at a weapon workbench with crafting Pals assigned. Queue huge batches and let your base churn through it over time.
Treasure Maps drop from chests/enemies and mark a dig spot. Travel to the marked location and dig up the treasure; do it 5 times.
The Arena is the PvP/ranked battle mode. Win battles with a strong, well-built Pal team to climb to Silver.
Lifmunk Effigies are green statuette collectibles hidden across the map (and earned from catch streaks). 255 is most of them — use an effigy map to sweep regions.
Hidden Legendary achievement tied to a space-themed boss (Feybreak's Xenolord line). A top-end fight — bring your best team, Legendary firearms, and full healing. We'll confirm the exact target and update this.
Keep fishing at coastal and lake spots. A relaxing grind — find a good fishing spot and work through it.
The full research grind — 70 projects. Dedicate Pals with high research stats and resources to keep it churning.
The full fishing grind — 50 reeled. Pure time investment at fishing spots; no skill barrier.
Repeatedly raid and wipe syndicate camps around the map (they respawn over time). Strong endgame gear makes each clear quick; grind 10 total.
Essentially every Lifmunk Effigy in the game. After the world ones, top up via the 10-catch-streak bonus that grants an effigy. The longest collectible grind in the base game.
Hidden 'beat the game' style achievement — clear every Tower Boss across the islands. Work through each region's tower (see the other Sovereign entries) and this caps them off.
Hidden Legendary achievement. Jetragon is the fastest flying Legendary, found in the volcanic region. Bring Ice/Dragon counters and lots of high-tier ammo, and ground it before it kites you.
One of the rarest hidden achievements. It's tied to a major endgame encounter — gear up fully (Legendary weapons, max-rank Pals) before attempting. We'll confirm the exact trigger and update this.
Notes are scattered collectible documents found around the world (often in dungeons and ruins). Tracking down 40 needs a collectible guide/map — one of the rarer completion grinds.
Top Arena rank and the rarest achievement in the game (~0.5%). Needs a min-maxed Pal team — ideal passives, max rank, and the right element matchups — plus consistent wins.