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Ori and the Blind Forest: Definitive Edition
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Ori and the Blind Forest: Definitive Edition — Achievement Walkthrough

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At a glance
Difficulty10/10
Missable
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So Many Secrets
Find your first secret · 87.9% of players
~1 min
Grab your first hidden secret.

Secrets are green-glowing collectible orbs tucked behind breakable walls and off the main path. You will pass your first one naturally early in the Prologue - explore any side nook and break through the cracked scenery to grab it.

Choices Choices
Use your first ability point · 86.0% of players
~1 min
Spend your first Ability Point.

Killing enemies and finding Ability Cells fills your experience bar; each level grants an Ability Point. Open the Ability Tree (Spirit Tree menu) and spend one point on any skill to unlock this.

The Journey Begins
Complete the Prologue · 79.5% of players
~20 min
Finish the Prologue.

Simply play through the opening Prologue sequence to its end. It is unmissable story progression.

Marking the way
Restore your first Map Stone · 76.0% of players
~5 min
Restore your first Map Stone.

Map Stones fill in the map for a whole region. Find a Map Stone pedestal and place a Map Stone Fragment you have collected to restore it - your first is reached on the critical path.

The Ancient Being
Meet the Ancient Being · 72.6% of players
~10 min
Meet the Ancient Being.

Story-based. You meet the Ancient Being (Sein's guide) during early progression - unmissable as you follow the main path.

A New Path
Break open 5 shortcuts using the Charge Flame · 59.2% of players
~varies
Charge Flame open 5 shortcuts.

Once you have the Charge Flame ability, use it on the large cracked/rock walls that seal shortcuts. Break five of these sealed shortcuts over the course of the game and it unlocks.

Get Back Here!
Discover the character in the shadows · 58.5% of players
~varies
Spot the shadowy character.

You will glimpse a fleeing character in the shadows during the story - this happens automatically as the plot advances.

Self Destruction
Cause an enemy to destroy itself · 56.0% of players
~varies
Make an enemy kill itself.

Some enemies fire projectiles or charge. Position yourself so a spitter enemy's own shot hits it, or use Bash to redirect a projectile back into the enemy that fired it.

Let's be Friends
Make an unexpected friend · 53.5% of players
~varies
Make an unexpected friend.

Story moment - you befriend an unexpected creature as the narrative unfolds. Unmissable.

Rotten Inside
Enter the Ginso Tree · 52.6% of players
~varies
Enter the Ginso Tree.

Reach and enter the Ginso Tree, a major main-path location. Progression-based.

Run for Your Life
Cleanse the Ginso Tree's Heart · 49.6% of players
~varies
Cleanse the Ginso Tree's Heart.

Complete the Ginso Tree escape sequence - a vertical chase where you Bash off rising water and enemies to reach and cleanse the tree's heart. Progression, but the escape takes some platforming skill.

Close Call
Escape a dangerous situation · 49.0% of players
~varies
Escape a dangerous situation.

Awarded during a scripted narrow escape in the story - unmissable.

Halfway There
Restore 50% of all Map Stones · 47.0% of players
~varies
Restore 50% of Map Stones.

Collect Map Stone Fragments (hidden around each region) and place them at Map Stone pedestals until half of all Map Stones are restored.

Life Saver
Create 50 Soul Links · 42.3% of players
~varies
Create 50 Soul Links.

Soul Links are your manual save points, created by spending Energy at a safe spot. Create 50 of them across a playthrough - natural if you save often.

Deadly Detonation
Kill 4 enemies simultaneously using Charge Flame. · 42.2% of players
~varies
Charge Flame 4 enemies at once.

Charge Flame does an area blast when fully charged. Bunch up four enemies (grouped spawns work well) and release a full Charge Flame to catch all four in one detonation.

Obtaining Clarity
Clear the haze from the Misty Woods · 42.1% of players
~varies
Clear the Misty Woods haze.

Progress through the Misty Woods puzzle area, which clears the haze - main-path progression.

Deadly Dodge
Trick 5 enemies into killing another enemy · 41.6% of players
~varies
Trick 5 enemies into killing each other.

Similar to Self Destruction but five times: lure enemies so their attacks or projectiles hit other enemies. Areas with mixed ranged enemies make this easier.

Crushing Blow
Crush a Ram with a Stomper · 39.5% of players
~varies
Crush a Ram with a Stomper.

In areas with crushing Stompers (the heavy blocks), time it so a charging Ram enemy is caught under a Stomper as it slams down.

Solid Ground
Restore the winds of Nibel · 39.1% of players
~varies
Restore the winds of Nibel.

Main-path progression - complete the objective that restores Nibel's winds.

Fight to Live Another Day
Have a close encounter · 38.4% of players
~varies
Have a close encounter.

A scripted close encounter during the story - unmissable.

Top of the world
Climb to the top of Nibel · 36.8% of players
~varies
Climb to the top of Nibel.

Progression achievement earned when you reach the highest point of the world during the story.

Into the Fire
Enter Mt. Horu · 36.3% of players
~varies
Enter Mt. Horu.

Reach and enter Mt. Horu, the volcanic late-game region. Progression-based.

Rekindle
Fan the flames · 35.1% of players
~varies
Fan the flames.

Story objective in the Mt. Horu sequence - unmissable.

Love
A beloved bond · 34.5% of players
~varies
A beloved bond.

A narrative achievement tied to the ending. Unmissable as you finish the story.

The Journey Ends
Complete the game · 34.5% of players
~8-12 hrs
Complete the game.

Finish the main story to the credits.

Raider Run
Escape the Boulder in Black Root Burrows · 33.9% of players
~varies
Escape the Black Root Burrows boulder.

Black Root Burrows has a rolling-boulder chase (in the Definitive Edition content). Outrun the boulder to the end of the chase without being crushed.

Power Player
Collect 200 Energy Shards · 33.2% of players
~varies
Collect 200 Energy Shards.

Energy Shards (blue) drop from enemies and are found in the world. Gather 200 total - comes naturally with thorough exploration.

Flying Fury
Kill 3 enemies without touching the ground · 32.2% of players
~varies
Kill 3 enemies while airborne.

Stay in the air (using Double Jump, Bash and Charge Jump) and kill three enemies with Spirit Flame before you touch the ground.

Flame Master
Kill 500 enemies with Spirit Flame · 30.7% of players
~varies
Kill 500 enemies with Spirit Flame.

Spirit Flame is your auto-aiming basic attack. Killing 500 enemies with it accumulates naturally over a full playthrough.

Airborne
Double Jump 5 times consecutively without touching the ground · 30.3% of players
~varies
Double Jump 5 times in a row.

Chain five Double Jumps consecutively without landing. Best done over a pit using Bash off enemies/projectiles to reset your jumps, or with careful spacing in an open vertical area.

Seasoned Explorer
Find 50% of all secrets · 29.3% of players
~varies
Find 50% of all secrets.

Locate half of the game's hidden secrets. Explore off the beaten path and break suspicious walls.

Explosive Lobb
Activate 3 torches using Light Burst · 28.1% of players
~varies
Light Burst 3 torches at once.

Light Burst throws a bomb of light. Find three unlit torches placed close together and hit all three with a single Light Burst blast radius.

Deadly Deflection
Kill 25 enemies using Bash to reflect projectiles · 27.8% of players
~varies
Bash-reflect projectiles to kill 25.

Use Bash on incoming enemy projectiles to redirect them back into enemies. Rack up 25 kills this way - ranged-enemy areas are ideal.

The Cycle
Uncover the mysteries of Naru · 25.9% of players
~varies
Uncover the mysteries of Naru.

Story achievement tied to Naru's arc. Unmissable as the plot resolves.

Soul Master
Earn all Efficiency Skills in the Ability Tree · 24.4% of players
~varies
Earn all Efficiency skills.

Buy every skill in the Efficiency branch of the Ability Tree. Save Ability Points and invest them all in that branch.

Good Eye
Find the lost corridor in the Misty Woods · 23.5% of players
~varies
Find the lost corridor in Misty Woods.

The Misty Woods hides a concealed corridor. Look for a hidden passage off the main route through the woods and enter it.

Utility Master
Earn all Utility Skills in the Ability Tree · 22.6% of players
~varies
Earn all Utility skills.

Purchase every skill in the Utility branch of the Ability Tree.

Safe and Sound
Save at every Spirit Portal · 21.3% of players
~varies
Save at every Spirit Portal.

Spirit Portals (fast-travel points) let you save. Interact to save at each Spirit Portal you find across the world.

Combat Master
Earn all Combat Skills in the Ability Tree · 21.3% of players
~varies
Earn all Combat skills.

Purchase every skill in the Combat branch of the Ability Tree.

Master Guardian
Collect all Health Cells · 18.1% of players
~varies
Collect all Health Cells.

Health Cells (each adds to your max health) are hidden throughout Nibel. Collect all of them - a map guide helps for the last few.

Phenom
Earn all skills in the Ability Tree · 17.6% of players
~full run
Earn every Ability Tree skill.

Unlock all Combat, Utility and Efficiency skills. Requires enough Ability Points from XP and Ability Cells over a full playthrough.

Powerhouse
Collect all Energy Cells · 16.7% of players
~varies
Collect all Energy Cells.

Energy Cells (each raises your max Energy) are hidden across the world. Find every one - the last few are usually behind tricky platforming.

World at Your Feet
Restore all Map Stones · 15.8% of players
~varies
Restore all Map Stones.

Place Map Stone Fragments at every Map Stone pedestal to restore all of them, revealing the full map.

Juggle Master
Juggle a rock 5 times without it hitting the ground · 14.3% of players
~varies
Juggle a rock 5 times.

Find a loose rock and repeatedly Bash it before it lands, keeping it airborne for five consecutive Bash hits.

Stomp Master
Kill 50 enemies with Stomp · 13.8% of players
~varies
Kill 50 enemies with Stomp.

Stomp (the ground-slam ability) is needed for 50 kills. Slam down onto enemies from above until you reach 50.

Master of the Forest
Visit 100% of the map · 11.8% of players
~varies
Visit 100% of the map.

Reveal and physically visit every area of the map. Combine full Map Stone restoration with thorough exploration of each region.

Lightning Fast
Kill 5 enemies using Charge Dash · 10.3% of players
~varies
Kill 5 enemies with Charge Dash.

Charge Dash lunges through targets. Line up five enemies (or dash through several grouped foes) and kill five with Charge Dash.

Blast Master
Kill 100 enemies with Charge Flame · 9.4% of players
~varies
Kill 100 enemies with Charge Flame.

Use the Charge Flame area blast to kill 100 enemies total over the playthrough.

No Stone Unturned
Find all secrets · 8.6% of players
~varies
Find all secrets.

Locate every hidden secret in the game. A collectible map is very helpful for a 100 percent secret sweep.

Deadly Dash
Kill 5 enemies with Charge Jump · 8.3% of players
~varies
Kill 5 enemies with Charge Jump.

Charge Jump launches you upward with force. Use it to kill five enemies by launching into them.

Formidable
Complete the game on Hard Difficulty · 6.5% of players
~8-12 hrs
Beat the game on Hard.

Complete a full playthrough on Hard difficulty. Enemies hit harder and are tankier - upgrade Combat/Utility skills and use Soul Links often.

Bash Master
Bash off enemies 10 times in a row without touching the ground · 6.3% of players
~varies
Bash off enemies 10 times in a row.

Chain ten Bashes off enemies or projectiles without touching the ground. A dense cluster of flying enemies or a projectile stream lets you keep resetting mid-air.

Light Burst Master
Kill 50 enemies with Light Burst · 3.7% of players
~varies
Kill 50 enemies with Light Burst.

Get 50 kills with the Light Burst bomb ability over the course of the game.

Supersonic
Finish the game in under 3 hours · 1.9% of players
~under 3 hrs
Finish the game under 3 hours.

A speedrun achievement. Learn an efficient route, skip optional collectibles, and use movement tech (Bash chains, Charge Jump) to beat the game in under three hours of in-game time.

Elite
Complete the whole game without using an Ability Point · 1.8% of players
~full run
Beat the game using zero Ability Points.

Complete the entire game without ever spending an Ability Point. You keep only your default abilities and story-granted skills - plan carefully and rely on movement over combat upgrades.

Immortal
Complete whole game without dying · 1.4% of players
~full run
Beat the game without dying.

Complete a full playthrough without a single death. Play cautiously, create Soul Links constantly, and consider a lower difficulty. One death voids the run.

Unhinged
Complete the game on One Life Difficulty · 1.3% of players
~full run
Beat One Life difficulty.

One Life difficulty gives you a single life for the whole game - any death ends the run. The hardest achievement; master movement and the escape sequences first on easier modes.

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