
Thrifty Business — Achievement Walkthrough
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Keep shelves stocked and priced and customers buy on their own. An early, passive unlock — you don't need to do anything special.
Community points build up as you keep your shop organised and serve customers. Once you've banked enough, open the shop expansion menu and unlock the first adjacent room. You'll usually hit this within your first hour or two just by playing normally.
Community points come from a clean, well-organised, welcoming shop. Group stock neatly and serve customers; 250 is an early total you'll pass without trying.
Customers leave litter behind. Tap trash to clean it up — 25 pieces. You'll do this constantly anyway, since a clean shop scores more community points.
Events draw the community in. Once the option unlocks, open the events menu and host your first one. Quick, free achievement that also boosts foot traffic.
Boxes are your stock supply — open them to find items to sell. Open 25; you'll do this constantly in the early game just to keep shelves full.
50 pieces of trash cleaned. Routine tidying gets you here on its own.
Buy furniture from the catalogue 15 times. Cheap decor counts the same as expensive pieces, so grab inexpensive shelves, racks and decorations early. You'll clear this just furnishing your starter shop.
Have 250 items listed for sale simultaneously — a current count, not a lifetime total. Expand your rooms first, open lots of boxes, and fill every shelf before it triggers.
200 items sold. Keep your shop open and well-stocked; sales accrue passively while you organise and decorate.
1,000 total community points. Keep organisation high — tidy, themed, fully-stocked displays score best — and host events to accelerate the rate.
100 pieces of trash. Pure routine — keep sweeping up after customers and it ticks over across a playthrough.
Bank 1,000 coins. Sell more than you spend for a few in-game days and you'll clear it early. Resist overspending on furniture while you save.
Sticker cards are a small collection goal. Fill in your first card by gathering its stickers, which you earn through normal play. Complete one card for the achievement.
Spend coins to expand your inventory or storage once. A normal early upgrade as your stock grows, so you'll grab it naturally.
Some customers have multi-step requests ('stories'). Talk to a flagged customer and fulfil what they ask — usually finding or displaying a specific item. Complete one for this.
Keep earning community points and unlock rooms two and three. Points come from well-organised displays (group by colour, theme or category) and completing customer requests. No grind needed — just keep tidying and serving.
Host 5 events total. Run one whenever it's available — events also boost community points, so there's no reason not to keep hosting.
The big sales milestone — 500 items, roughly a full playthrough's worth of trade. Keep popular categories stocked and your shop tidy to maximise daily sales and reach it sooner.
Use the recycle option on any unwanted item or piece of furniture once. Instant — do it the first time you have something you don't want.
Six customer stories. Keep talking to customers with story markers and fulfilling their requests. These are the closest thing the game has to quests, so prioritise them.
Keep buying furniture — 50 total. Decorating new rooms as you expand gets you here naturally. Buy cheap items if you're specifically pushing the count.
The full expansion. Bank community points across a full playthrough to open all five rooms. Prioritise high-organisation displays — neatly grouped, fully-stocked shelves pay out the most points per day, which speeds every room unlock.
150 boxes opened. A natural mid-to-late milestone if you keep your shop stocked — open boxes whenever inventory runs low and this ticks up on its own.
Hold 2,500 coins at once. This is a 'have this much banked' goal, not a lifetime total — so pause your furniture spending and let sales pile up until you hit it.
A hidden achievement with no public description yet. The playful name suggests a secret interaction rather than a milestone — likely tied to a specific item, customer, or easter-egg action in the shop. Experiment with unusual interactions (clicking decor, special customers, seasonal or themed items). We'll fill in the exact steps once it's confirmed.
20 events hosted. Make hosting a habit each time the option refreshes; it doubles as a community-points engine, so it pays for itself.
The opposite of tidy. Stop cleaning and let 20 pieces of trash pile up on the floor at once. Easiest done on purpose in a single messy session — let a busy day's litter accumulate, grab the achievement, then clean it all up after it pops.
13 customer stories — most of the story content in the game. Prioritise story customers whenever they appear; chasing these is the main thing that turns a casual playthrough into a completion run.
Shop Score reflects your overall shop quality. Push it to 150 by maxing organisation, keeping shelves full and themed, and decorating well. It tends to come together once you've expanded a few rooms and tidied everything.
Get three product categories to their highest organisation tier on the same in-game day. Pick three categories, group them perfectly (by colour or theme) and fully stock them before the day rolls over. Focusing on just three at a time is the trick.
The largest savings milestone — 5,000 coins in the bank at once. Bank your sales income and avoid big purchases for a stretch. Easiest after you've expanded a few rooms and daily sales are strong.
Swap your floor, wallpaper and wall toppers 50 times total. If you're chasing it directly, just toggle back and forth between two options in the customisation menu — every change counts, even if you switch straight back.
Buy 100 pieces of furniture across your shop. The cheapest decorations count the same as the priciest, so once your coins are healthy you can spam low-cost items to finish the count.
9,000 community points — the long-haul community goal and one of the last things you'll finish. Maintain top-tier organisation every day and host events regularly to keep the points flowing.
This achievement is hidden, so Steam doesn't display the exact trigger. Going by the name and the game's economy, it's most likely awarded for a large single sale or crossing an earnings threshold — so it tends to pop naturally as your shop becomes profitable. Keep selling and banking coins and it should unlock on its own. We'll confirm the exact condition and update this.