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Cuphead
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Cuphead — Achievement Walkthrough

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Taking Names
Defeat a boss · 76.7% of players
Easy~First boss
Defeat any boss.

First boss encounter. Beat any Inkwell Isle 1 boss (The Root Pack is usually first). Achievement on first kill.

Parry Persistance
Complete 20 parries · 75.2% of players
Easy~Naturally during play
Successfully parry 20 times total.

Cumulative count. Parry pink objects via the jump button. 20 total — easy by mid-game.

Parry Performance
Complete 100 parries · 59.0% of players
Medium~Cumulative late-game
Successfully parry 100 times total.

5x the previous count. Cumulative. Most natural during Casino runs (King Dice's parry-spam phase) and Devil's tongue parry. Grind Mausoleum runs for fast parries if you're short.

Cutting Corners
Hidden achievement54.5% of players
Medium~Exploration
Discover a hidden passage on the overworld map.

Multiple secret passages on the islands — narrow paths between trees, hidden warps. Most-known: a passage on Isle 2 connecting to the Mausoleum area. Walk near specific tree clusters to discover.

A Walk in the Park
Defeat every boss in Inkwell Isle I · 53.4% of players
Medium~First playthrough
Defeat every boss in Inkwell Isle I.

6 bosses in Isle 1: Root Pack, Goopy Le Grande, Hilda Berg, Ribby & Croaks, Cagney Carnation, Treetop Trouble. Story progression — complete the island to unlock Isle 2.

Perfect Run
Complete a level without getting hit · 45.7% of players
Hard~Practice run
Complete any boss or level without taking damage.

Easiest target: Goopy Le Grande (Isle 1, predictable patterns, slow projectiles). Use Charge weapon for high DPS. Memorise his three phases. One clean run = achievement.

Ceramic Strike
Defeat a boss with an Extra Special move · 40.9% of players
Medium~Specific attempt
Defeat a boss with an EX (Extra Special) move's final hit.

Each weapon has an EX attack (uses 1 Super card). End a boss fight with an EX attack as the killing blow. Easiest: a low-HP boss on Simple, use EX as the finisher.

A Day at the Fair
Defeat every boss in Inkwell Isle II · 31.2% of players
Hard~Mid-game
Defeat every boss in Inkwell Isle II.

6 bosses in Isle 2: Wally Warbles, Beppi the Clown, Baroness Von Bon Bon, Djimmi the Great, Grim Matchstick, Rumor Honeybottoms. Difficulty ramps significantly from Isle 1.

Porcelain Power
Defeat a boss with a Super Art · 28.1% of players
Medium~Specific attempt
Defeat a boss with a Super Art's final hit.

Super Arts (full 5-card Super) cost all 5 Super cards. Save a Super for the final HP slot of a boss, fire as the killing blow. Same principle as EX win but harder timing.

Magician Lord
Obtain all Super Arts · 24.0% of players
Medium~Story progression
Acquire all 3 Super Arts.

Each Super Art is granted by completing a mausoleum on each Inkwell Isle (1, 2, 3). The mausoleums are parry-survival challenges — keep ghosts contained for ~60 seconds. Three completed = all three Supers.

A Trip Downtown
Defeat every boss in Inkwell Isle III · 21.7% of players
Very Hard~Late game
Defeat every boss in Inkwell Isle III.

Hardest base-game island. 6 bosses + Casino. Each is a wall — Cala Maria's medusa phase is particularly brutal. Practice each individually before attempting back-to-back.

Bouncing Ball
Parry five times before hitting the ground · 21.3% of players
Medium~Specific opportunity
Parry 5 times in a row before touching the ground.

Find a level with multiple parryable objects (pink) in a row — e.g., Sally Stageplay's final phase has flowers that work. Parry-chain 5 in a single air-time. The Twin Heart Charm makes this easier with double-jump.

Casino Night
Complete the Casino · 18.2% of players
Very Hard~Late game
Complete the Devil's Casino — beat all 9 mini-bosses + King Dice.

King Dice's casino: 9 randomly-ordered mini-bosses (each card-themed), then King Dice himself. You can't heal between mini-bosses; mistakes compound. Optimal weapons: Roundabout + Lobber for Pip's bullet hell phase.

Swing You Sinner
Hidden achievement17.2% of players
Very Hard~Game ending
Defeat the Devil — final boss of the base game.

Multi-phase final boss. Phase 1: Devil himself (parry his head's tongue mid-attack). Phase 2: cat-form with claws and laser eyes. Phase 3: dragon-form with bombs. Phase 4: tiny goat-demon form.

Use Charge weapon + Roundabout. Final phase needs precise platforming. Most players take 30+ attempts.

Souls Saved
Complete the game on Normal · 17.2% of players
Very Hard~Full playthrough
Beat the Devil on Normal difficulty without selling out.

After collecting all Soul Contracts, REFUSE the Devil's offer. Fight him. Beat him. Good ending plays — Cuphead and Mugman return the contracts to their owners.

Normal difficulty required; Simple mode doesn't count for this achievement.

Coffers Full
Get every coin in all of the levels · 12.8% of players
Hard~Full level completion
Collect every coin in every run-and-gun level.

Each run-and-gun stage has ~5-7 coins scattered (some easy, some hidden behind parries/secret rooms). Beat every stage with full coin pickup.

Wiki has the per-stage coin map.

Alive and Kicking
Defeat a boss with Ms. Chalice · 12.5% of players
Easy~After Chalice unlock
Defeat a boss using Ms. Chalice (DLC character).

Ms. Chalice unlocks after completing the early DLC tutorial. She has unique moveset (dash, double-jump). Beat any boss while playing as her.

The Latest Sensation
Defeat a boss with one of Porkrind's new weapons · 11.6% of players
Easy~After DLC weapon unlock
Defeat a boss using one of Porkrind's new DLC weapons.

DLC adds weapons: Crackshot, Converge, Twist Up. Buy any one from Porkrind, equip it, beat any boss. Achievement on first DLC-weapon boss kill.

Selling Out
Hidden achievement11.1% of players
Easy~End of game choice
Hand over the soul contracts to the Devil at the end of the game — bad ending.

After collecting all Soul Contracts, you confront the Devil. He offers to take the contracts in exchange for your freedom. ACCEPT his offer — bad ending plays. Cuphead becomes a minion of the Devil.

Mutually exclusive with Souls Saved. Save before the choice to do both.

Butter-and-Egg Man
Buy everything in Porkrind's Shop · 10.0% of players
Medium~Coin grind
Buy every item from Porkrind's Shop.

All weapons + charms cost ~9000 coins total. Coins come from run-and-gun stages and chests in level intros. Grind the easier run-and-guns; each completion + collectibles = ~10-15 coins.

Sheriff
Obtain an A-Rank or higher on all bosses in Inkwell Isle I · 9.6% of players
Hard~Re-runs of Isle 1
Earn A-Rank or higher on every boss in Inkwell Isle I.

A-Rank requires near-perfect runs — under 2 hits, decent parries, fast clear. Replay each Isle 1 boss aiming for A. Roundabout + Charge is a versatile loadout for A-runs.

King
Obtain an A-Rank or higher on all bosses in Inkwell Hell · 9.3% of players
Very Hard~Expert-tier skill
A-Rank or higher on every boss in Inkwell Hell — Devil's domain.

Includes King Dice, Casino mini-bosses, the Devil himself. Devil's A-Rank is the toughest in the base game — practice his phases until you can no-hit them.

Put On a Show
Get an S-Rank · 8.6% of players
Very Hard~Skill grind
Earn an S-Rank on any boss fight.

## What S-Rank needs
- No damage taken
- Time under boss's threshold
- Parries within window (usually 3+)
- Super meter not used

## Easiest S-Rank target
Sally Stageplay or The Root Pack — relatively forgiving timing, parry the pink projectiles for the parry-count requirement.

Expert difficulty rewards higher base ranks; some players S-Rank easier on Expert via the difficulty multiplier.

A Vacation in the Wilds
Defeat every boss in Inkwell Isle IV · 8.6% of players
Very Hard~DLC playthrough
Defeat every boss in Inkwell Isle IV (Delicious Last Course DLC).

DLC island with 6 new bosses. Includes The Howling Aces, Glumstone the Giant, Mortimer Freeze, Esther Winchester, Captain Brineybeard's daughter, and Chef Saltbaker. All harder than base game bosses.

Compliments to the Chef
Complete your quest on Inkwell Isle IV · 8.0% of players
Very Hard~DLC endgame
Defeat Chef Saltbaker — DLC final boss.

Five-phase boss in his bakery. Phase 1: dough projectiles + rolling pin. Phase 2: oven flames + minions. Phase 3: pepper sneeze (parry to interrupt). Phase 4: sentient cake-monster. Phase 5: head-only desperate finale.

Use Twist Up weapon (homing) for the bouncy minions. Crackshot for direct damage on Saltbaker. Most players take 30-60 attempts.

High Roller
Hidden achievement7.9% of players
Very Hard~Full collection
Collect every coin in the game including hidden Casino coins.

Beyond level coins — includes coins from the Casino's hidden chests, Mausoleum bonuses, and Inkwell Isle map exploration. Wiki has the full coin checklist.

Checkmate
Defeat all of the King of Games' Champions · 7.9% of players
Very Hard~DLC endgame
Defeat all of the King of Games' Champions in the DLC's final dungeon.

## The King's Leap
DLC final dungeon: King of Games challenges with chess-themed mini-bosses. Pawn, Knight, Bishop, Rook, Queen, King — each a unique combat puzzle.

Most-deceptive: the Knight (moves in L-shapes — predict its leaps). Bishop teleports diagonally. The set takes ~20-30 attempts.

Rolling Sixes
Hidden achievement7.6% of players
Very Hard~Mastery-tier
Beat all 9 Casino mini-bosses + King Dice without taking a single hit.

## The mountain
No damage across 9 random mini-bosses + King Dice. One slip = restart from mini-boss 1. The randomness makes this brutal — bad order can include 3 instant-hit-risk fights in a row.

Memorise each mini-boss's patterns. The bird mini-boss and the slot machine are usually the hardest no-hit targets.

A Horrible Night To Have a Curse
Hidden achievement6.9% of players
Hard~Devil's fight
Reach the Devil's second phase — cat form.

Devil's second phase has him turn into a cat with claws. Just survive long enough in phase 1 to trigger phase 2. The achievement pops on phase transition.

Use Charge or Crackshot for max DPS to phase 1's head.

Boss
Obtain an A-Rank or higher on all bosses in Inkwell Isle II · 6.2% of players
Very Hard~Re-runs
A-Rank or higher on every boss in Inkwell Isle II.

Harder than Isle 1. Wally Warbles and Grim Matchstick are the hardest to A-Rank because of their long fight times and projectile density.

The Golden Touch
Defeat a boss with one of Ms. Chalice's Super Arts · 6.2% of players
Medium~Specific attempt
Defeat a boss with a Chalice-specific Super Art as the final hit.

Chalice has unique Super Arts. End a boss with one. Save the Super for the last HP sliver. Same approach as Porcelain Power but with Chalice's set.

Decadent
Defeat 10 bosses with Ms. Chalice · 6.1% of players
Medium~Playthrough as Chalice
Defeat 10 different bosses as Ms. Chalice.

Cumulative count. Replay bosses you've already beaten as Chalice — count adds up fast across base + DLC bosses. 10 unique bosses with Chalice = achievement.

Mayor
Obtain an A-Rank or higher on all bosses in Inkwell Isle III · 5.0% of players
Very Hard~Re-runs of Isle 3
A-Rank or higher on every boss in Inkwell Isle III.

Brutal. Cala Maria, Phantom Express, and Sally Stageplay all require near-flawless play to A-Rank. Practice each in solo runs first.

Pacifist
Hidden achievement4.6% of players
Hard~Specific level choice
Complete a run-and-gun level without killing any enemies.

## How to do it
Use Smoke Bomb charm + Roundabout shot (avoids damage when fired backwards). On a run-and-gun level (any stage that's a horizontal scroller), reach the finish line without killing any enemies — dodge or jump-over only.

Easiest target: Forest Follies (first run-and-gun). Smoke Bomb lets you dash through enemies without contact damage.

Hearty
Have 9HP at one time · 4.2% of players
Hard~Specific charm setup
Have 9 HP at one time.

## Stack HP
- Base HP: 3
- Heart Charm: +1
- Twin Heart Charm: +1 (replaces Heart)
- Whetstone (DLC charm): +1 on damage
- Ms. Chalice has +1 base HP

Math: Ms. Chalice (4) + Twin Heart (5) + max equipment combos. The trick is having all bonuses active at once. Hop into the Howling Aces fight with optimised setup.

Paladin
Hidden achievement3.9% of players
Very Hard~Pacifist-tier challenge
Beat the game using ONLY parries — no shooting allowed.

## The challenge
Damage bosses ONLY via parries. No basic shots, no Super Arts, no EX. Parry-only DPS is incredibly slow but does count toward boss HP.

## Strategy
- Equip Heart Charm + Twin Heart for max survival
- Spawn pink projectiles for parry windows (some bosses have many)
- Smoke Bomb charm to dodge contact damage

Months-of-practice tier. Watch a guide playthrough first.

Bravo Zulu P-26
Hidden achievement3.7% of players
Very Hard~Specific plane stage
Defeat a plane-mode boss while remaining in shrink-mode the entire fight.

Press the shrink button (down) in plane stages to enter a tiny form. Stay shrunken for the ENTIRE fight against a plane boss (e.g., Wally Warbles or Hilda Berg). No reverting to normal size.

Shrink-mode shoots smaller, weaker bullets — fight takes longer. Worth it for the achievement.

Beat The Devil At His Own Game
Complete the game on Expert · 3.5% of players
Very Hard~Second playthrough
Complete the game on Expert difficulty.

## Expert mode
All bosses get extra phases + faster attack patterns. Easiest bosses become Isle 2-tier; hardest become genuinely punishing.

Most players take 20-50% longer on Expert. The Devil is significantly harder; the Casino is brutal.

A King's Admiration
Defeat the King's Gauntlet · 3.2% of players
Very Hard~Mastery run
Beat all 6 King's Champions back-to-back in the Gauntlet mode.

After beating all 6 Champions individually, the Gauntlet unlocks — fight all 6 in one continuous run. No healing, no breaks. Use Crackshot + Twin Heart charm for survival.

The Rook's middle-of-the-gauntlet position is where most runs die. Practice him solo to mastery.

Ranger
Obtain an A-Rank or Higher on all bosses in Inkwell Isle IV · 3.1% of players
Very Hard~DLC re-runs
A-Rank or higher on every DLC Isle 4 boss.

Same A-Rank criteria as base bosses but with the DLC's higher difficulty floor. Use Crackshot weapon + Heart charm for survivability. Practice each DLC boss for the A-rank threshold (under 2 hits).

The High Hat
Defeat a boss on Inkwell Isle IV without killing any of its minions · 3.0% of players
Hard~Specific DLC boss
Beat an Isle IV boss without killing ANY of its minions.

DLC bosses spawn minions during their phases. Beat a boss with all spawned minions still alive at end of fight. Best target: Glumstone the Giant — his goblin minions are easy to dodge while you focus the main boss.

Use Charge weapon for high single-target DPS without AoE leaking.

Cooked to Perfection
Get an S-Rank on a stage of Inkwell Isle IV · 2.6% of players
Very Hard~Skill run
S-Rank any DLC boss.

Same S-Rank criteria — no damage, fast clear, parries. DLC bosses are harder but the threshold scales accordingly. Easiest DLC S-Rank: Esther Winchester (slow phases, parryable cow projectiles).