← All SteamVault guides
Clair Obscur: Expedition 33
★ SteamVault Guide

Clair Obscur: Expedition 33 — Achievement Walkthrough

55 achievement guides · sign in to track your unlocks · Full game page →

At a glance
Difficulty10/10
Missable
ℹ️ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
Lumière
Embark on the Expedition. · 88.1% of players
~1 minute
Start the game.

Story achievement. Unlocks automatically when you begin the Expedition at the start of the game. Completely unmissable.

Time to Spill Some Ink
Break an enemy. · 84.5% of players
~Early game
Break one enemy.

Combat basics: fill an enemy's Break gauge to stagger it. Land hits, exploit elemental weaknesses and keep pressure on a single target until its gauge fills and it Breaks. You will do this naturally in an early fight.

Spring Meadows
Hidden achievement81.3% of players
~Story
Reach Spring Meadows.

Location / story-progression achievement, earned when you reach the Spring Meadows area by following the main path. Unmissable as long as you progress the story.

Overcharge
With Gustave, use a fully charged Overcharge that Breaks an enemy. · 81.3% of players
~Early-mid game
Break an enemy with Gustave's fully charged Overcharge.

Gustave's Overcharge ability builds charge as he fights. Let it reach full charge, then unleash it on an enemy whose Break gauge is nearly full so the hit tips it into a Break. Softening the target first makes this easier.

Paint Cage
Break a Paint Cage. · 76.4% of players
~Story
Break a Paint Cage.

Destroy a Paint Cage. These appear during certain encounters — focus it down until it breaks. You will meet one as part of normal progression.

Flying Waters
Hidden achievement74.2% of players
~Story
Reach Flying Waters.

Location / story-progression achievement for reaching the Flying Waters area on the main path. Unmissable with normal story progress.

Weapon Upgrade
Upgrade a weapon once. · 72.3% of players
~Early game
Upgrade any weapon once.

Open the weapon upgrade menu and spend upgrade materials to raise a weapon a single level. Trivial once you have collected a little upgrade material.

Lumina
Consume a Lumina point. · 71.7% of players
~Early game
Consume a Lumina point.

Spend a Lumina point — used to equip Pictos / abilities. Simply equip something that costs Lumina from the relevant menu.

Curious
Witness an optional scene at camp. · 71.1% of players
~Early game
Witness an optional scene at camp.

At camp, talk to your companions and interact with optional prompts to trigger an optional story scene. Visit camp between story beats and speak to everyone.

Ancient Sanctuary
Hidden achievement70.8% of players
~Story
Reach the Ancient Sanctuary.

Location / story-progression achievement for reaching the Ancient Sanctuary. Follow the main path — unmissable.

Gestral Village
Hidden achievement68.5% of players
~Story
Reach Gestral Village.

Location achievement for arriving at Gestral Village. Reached through world exploration along the main route.

Esquie's Nest
Hidden achievement67.2% of players
~Story
Reach Esquie's Nest.

Location / story-progression achievement earned when you reach Esquie's Nest. Unmissable on the main path.

Legend
Hidden achievement67.2% of players
~Story
Hidden story achievement.

Hidden achievement tied to story or an optional feat. Its exact trigger is not verified here — if it has not unlocked through normal play, check a community guide for the specific condition.

Stone Wave Cliffs
Hidden achievement62.6% of players
~Story
Reach the Stone Wave Cliffs.

Location achievement for reaching the Stone Wave Cliffs area during exploration. Unmissable on the main path.

Forgotten Battlefield
Hidden achievement58.9% of players
~Story
Reach the Forgotten Battlefield.

Location achievement for reaching the Forgotten Battlefield. Earned by progressing the map.

Expedition 33
Hidden achievement57.8% of players
~Story
Hidden story milestone.

A story-milestone achievement. The exact trigger is hidden — it unlocks as you advance the main narrative. If unsure, keep progressing the story.

Monoco's Station
Hidden achievement57.7% of players
~Story
Reach Monoco's Station.

Location achievement for reaching Monoco's Station. Earned through exploration on the main path.

Perfection
Hidden achievement56.7% of players
~Endgame
Hidden completion achievement.

A completion-flavoured achievement whose exact requirement is hidden. Likely tied to fully completing or mastering something — the precise condition is not verified here, so consult a community guide before grinding for it.

Old Lumière
Hidden achievement55.5% of players
~Story
Reach Old Lumière.

Location / story-progression achievement for reaching Old Lumière. Unmissable while following the story.

Expeditioner
Reach level 33. · 54.7% of players
~Mid game
Reach level 33.

Character-level milestone. Reach level 33 through normal combat. You should hit this comfortably over the course of the main story; fight optional encounters if you are short.

First Axon
Hidden achievement52.9% of players
~Story
Defeat the first Axon.

Boss achievement — defeat the first Axon. It is a major encounter reached through the story. The precise fight details are not verified here; use a community guide for its mechanics if you get stuck.

Second Axon
Hidden achievement51.4% of players
~Story
Defeat the second Axon.

Boss achievement — defeat the second Axon, a later major encounter. Reached by advancing the story. Exact mechanics not verified here.

Professional
Defeat a boss without taking any damage. · 51.4% of players
~Skill
Defeat a boss without taking any damage.

Beat any boss without taking a single hit. Learn its patterns first, then rely on dodges/parries. An earlier, simpler boss (once you are over-levelled) is the easiest target for a clean no-damage run.

Monolith
Hidden achievement50.7% of players
~Story
Hidden achievement.

Hidden achievement — its exact trigger is not verified here. It likely unlocks through story or an optional objective; check a community guide if it has not popped through normal play.

Perfect Flow
Hidden achievement50.7% of players
~Skill
Hidden combat achievement.

A combat-flow achievement, likely tied to chaining perfect dodges or parries. The exact requirement is not verified here — see a community guide for the precise condition.

Paintress
Hidden achievement48.2% of players
~Story
Hidden story achievement.

Hidden achievement connected to the story's central figure, the Paintress. Almost certainly a story-boss / narrative trigger — avoid spoilers and progress the main path; check a community guide if needed.

Back to Lumière
Hidden achievement47.8% of players
~Story
Reach this story point.

Story-progression achievement for returning to Lumière at a later story beat. Unmissable on the main path.

A Peculiar Encounter
Defeat the Mime in Lumière. · 45.1% of players
~Optional
Defeat the Mime in Lumière.

Find and defeat the optional Mime enemy in Lumière. It is a tougher optional fight — come prepared and exploit Breaks. Its location is in the Lumière area.

Synergy
Hidden achievement44.2% of players
~Combat
Hidden combat achievement.

Hidden achievement, likely tied to a combat synergy / team mechanic. Exact trigger not verified here — consult a community guide for the specific setup.

The End
Hidden achievement39.7% of players
~Endgame
Complete the game.

An ending achievement for finishing the game. Spoiler-safe advice: simply reach and complete the finale. Which ending it requires is not detailed here to avoid spoilers.

Maximisation
Hidden achievement35.2% of players
~Endgame
Hidden max-out achievement.

Hidden achievement, likely for maxing a stat, weapon or system. The exact requirement is not verified here — check a community guide before committing to the grind.

Plane, Train, and Submarine
Hidden achievement34.5% of players
~Story
Hidden traversal achievement.

Hidden achievement, likely tied to unlocking the game's different traversal methods across the world map. Earned as you gain new ways to travel through story progress; exact trigger not verified here.

Trailbreaker
Reach level 66. · 33.5% of players
~Late game
Reach level 66.

Character-level milestone at level 66 — a significant grind beyond the main story. Farm strong optional enemies to close the gap.

Sciel
Hidden achievement33.0% of players
~Story
Hidden — party member Sciel.

Achievement tied to the party member Sciel — likely earned by progressing her personal story or mastering her kit. The exact trigger is not verified here; check a community guide to be sure.

Sprong
Hidden achievement32.8% of players
~Optional
Hidden achievement.

Hidden achievement with an unverified trigger. Likely an optional or secret objective — see a community guide for the specific condition.

Esquie
Hidden achievement31.8% of players
~Story
Hidden — companion Esquie.

Achievement tied to Esquie. Likely earned through his related progression or an optional objective — exact trigger not verified here, so consult a community guide.

Lune
Hidden achievement31.4% of players
~Story
Hidden — party member Lune.

Achievement tied to the party member Lune — likely her personal story or a mastery condition. Exact trigger not verified here; check a community guide.

Maelle
Hidden achievement30.8% of players
~Story
Hidden — party member Maelle.

Achievement tied to the party member Maelle — likely her personal story or a mastery condition. Exact trigger not verified here; check a community guide.

Monoco
Hidden achievement29.0% of players
~Story
Hidden — party member Monoco.

Achievement tied to the party member Monoco — likely his personal story or a mastery condition. Exact trigger not verified here; check a community guide.

Chroma Proficiency
Hidden achievement28.4% of players
~Mid-late game
Hidden progression achievement.

Hidden achievement, likely tied to the Chroma / upgrade system. The exact requirement is not verified here — see a community guide for specifics.

Wheel Control
Hidden achievement28.3% of players
~Combat
Hidden combat achievement.

Hidden achievement, likely tied to a wheel-based combat mechanic. Exact trigger not verified here — consult a community guide.

À On
Hidden achievement25.6% of players
~Optional
Hidden achievement.

Hidden achievement with an unverified trigger — likely optional or secret. Check a community guide for the exact condition.

Weapon Mastery
Fully upgrade a weapon. · 25.6% of players
~Mid-late game
Fully upgrade a weapon.

Take any single weapon to its maximum upgrade level. Requires a stockpile of upgrade materials, so focus one favourite weapon rather than spreading resources thin.

Carreau Parfait
Hidden achievement21.3% of players
~Skill
Hidden skill achievement.

Hidden achievement, likely tied to landing perfect parries/counters ("carreau parfait"). Exact requirement not verified here — see a community guide for the precise timing/count.

Clea
Hidden achievement20.8% of players
~Story
Hidden — character Clea.

Achievement tied to the character Clea. Likely a story or optional trigger — exact condition not verified here, so check a community guide.

Noir et Blanc
Hidden achievement19.5% of players
~Endgame
Hidden achievement.

Hidden achievement with an unverified trigger, possibly ending- or challenge-related. Check a community guide for the specific condition.

“Endless”
Hidden achievement19.0% of players
~Endgame
Hidden achievement.

Hidden achievement with an unverified trigger, likely post-game or endless-mode related. See a community guide for specifics before grinding.

Peace At Last
Hidden achievement16.0% of players
~Endgame
Complete an ending.

An ending achievement. Spoiler-safe advice: reach and complete the relevant finale. Details are withheld here to avoid spoilers; a community guide covers which ending path this requires.

Lost Gestrals
Hidden achievement15.5% of players
~Collectible
Find hidden Gestrals.

Collectible achievement for finding the hidden Gestrals scattered through the world. Explore thoroughly off the main path. Exact count/locations are not verified here — a collectible guide helps.

Gestral Games
Hidden achievement15.2% of players
~Optional
Hidden minigame achievement.

Hidden achievement, likely tied to the Gestral minigames. Exact trigger not verified here — see a community guide for the specific challenge.

Feet Collection
Hidden achievement15.0% of players
~Collectible
Hidden collectible achievement.

Hidden collectible achievement with an unverified trigger. Likely tied to gathering a specific set of items — check a collectible guide.

Aiding the Enemy
Hidden achievement13.5% of players
~Optional
Hidden achievement.

Hidden achievement with an unverified trigger — likely an optional or morally-flavoured choice. See a community guide for the exact condition.

Survivor
Reach level 99. · 12.9% of players
~Endgame
Reach level 99.

The maximum level milestone at level 99 — a long endgame grind well beyond finishing the story. Farm the strongest repeatable enemies you can handle.

Follow The Trail
Find all of the journals from prior expeditions. · 10.2% of players
~Collectible
Find all prior-expedition journals.

Collectible achievement — find every journal left by previous expeditions across the world. Explore every area thoroughly; a collectible guide/map saves a lot of backtracking.

Connoisseur
Find all 33 music records. · 10.1% of players
~Collectible
Find all 33 music records.

Collectible achievement — locate all 33 music records hidden throughout the world. Search side areas and reachable nooks; use a collectible guide to mop up any you miss.

More SteamVault walkthroughs

Outer WildsOuter WildsDOOM EternalDOOM EternalSekiro: Shadows Die TwiceSekiro: Shadows Die TwiceControlControlDead Island 2Dead Island 2Among UsAmong UsCities: Skylines IICities: Skylines IIGroundedGroundedSpongeBob SquarePants: Battle for Bikini Bottom - RehydratedSpongeBob SquarePants: Battle for Bikini Bottom - RehydratedSpiritfarerSpiritfarerHogwarts LegacyHogwarts LegacySpyro Reignited TrilogySpyro Reignited Trilogy
Browse all SteamVault guides →