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Dead Cells
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Dead Cells — Achievement Walkthrough

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At a glance
Difficulty10/10
Missable
ℹ️ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
Love the serenity...
Reach the Promenade of the Condemned for the first time. · 92.1% of players
~Varies — Dead Cells is run-based
Reach the Promenade of the Condemned for the first time.

A progression unlock: it pops the moment you first set foot in Promenade of the Condemned.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Quit tickling!
Absorb the Vine Rune. · 87.5% of players
~Varies — Dead Cells is run-based
Absorb the Vine Rune.

Absorb the Vine Rune by clearing the rune challenge that holds it.

  • Runes are guarded by a specific Elite enemy in a specific biome. The game flags the biome on your map while the rune is still outstanding, so you do not have to hunt blind.
  • Elites hit hard and have a shielded phase — bring a weapon you are comfortable with rather than the shiniest one you found.
  • Runes are permanent across runs, so this is a one-and-done unlock. Not missable.
A room with a view!
Reach the Ramparts for the first time. · 81.7% of players
~Varies — Dead Cells is run-based
Reach the Ramparts for the first time.

A progression unlock: it pops the moment you first set foot in Ramparts.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
What's that funky smell?
Reach the Toxic Sewers for the first time. · 78.3% of players
~Varies — Dead Cells is run-based
Reach the Toxic Sewers for the first time.

A progression unlock: it pops the moment you first set foot in Toxic Sewers.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Shrewd sleuth
Find your first secret zone. · 77.5% of players
~Varies — Dead Cells is run-based
Find your first secret zone.

Secret zones are hidden rooms off the main path.

  • Look for walls and floors that break, and for gold/scroll pickups sitting behind scenery. Attacking suspicious surfaces is the main way in.
  • Some secrets need a specific rune to reach — if a route is visible but you cannot get to it, come back later.
  • Not missable; every run generates secrets.
Finally, a moment of rest...
Reach the Black Bridge for the first time. · 76.7% of players
~Varies — Dead Cells is run-based
Reach the Black Bridge for the first time.

A progression unlock: it pops the moment you first set foot in Black Bridge.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
¡Arriba, arriba! ¡Ándale, ándale!
Open your first timed door. · 73.0% of players
~Varies — Dead Cells is run-based
Open your first timed door.

Timed doors sit at the exit of a biome and only open if you clear the level fast enough. The remaining time is shown on screen.

  • Skip loot and fights you do not need. Timed doors reward pace, not completeness.
  • The first-biome door has the most generous timer — that is the one to farm this on.
  • Not missable.
Here comes a new challenger!
Absorb the Challenger Rune! · 73.0% of players
~Varies — Dead Cells is run-based
Absorb the Challenger Rune!

Absorb the Challenger Rune by clearing the rune challenge that holds it.

  • Runes are guarded by a specific Elite enemy in a specific biome. The game flags the biome on your map while the rune is still outstanding, so you do not have to hunt blind.
  • Elites hit hard and have a shielded phase — bring a weapon you are comfortable with rather than the shiniest one you found.
  • Runes are permanent across runs, so this is a one-and-done unlock. Not missable.
The Fat and The Furious
You beat "The Concierge"! · 72.4% of players
~Varies — Dead Cells is run-based
You beat "The Concierge"!

Beat The Concierge.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
Slash! Slash! Roll!
Unlock 10 weapons. · 70.7% of players
~Varies — Dead Cells is run-based
Unlock 10 weapons.

Weapons are unlocked permanently by spending Cells at the Collector between biomes.

  • Every blueprint you pick up during a run has to be handed to the Collector before it counts — dying with it in your bag loses it.
  • Ten comes quickly if you spend Cells on blueprints instead of only on health flasks.
  • Not missable.
My fish is fresh!
Reach the Stilt Village for the first time. · 70.0% of players
~Varies — Dead Cells is run-based
Reach the Stilt Village for the first time.

A progression unlock: it pops the moment you first set foot in Stilt Village.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Absolution
Be cursed... Survive. · 68.3% of players
~Varies — Dead Cells is run-based
Be cursed... Survive.

Cursed chests give you strong loot but apply a curse: you die instantly to a single hit until you kill a set number of enemies.

  • Open one, then clear the counter without being touched. The description is the whole trick — survive the curse.
  • Do it early in a biome where enemies are weak and spaced out rather than in a crowded arena.
  • Not missable.
What are you rubbing at anyway?
Absorb the Teleportation rune. · 64.6% of players
~Varies — Dead Cells is run-based
Absorb the Teleportation rune.

Absorb the Teleportation rune by clearing the rune challenge that holds it.

  • Runes are guarded by a specific Elite enemy in a specific biome. The game flags the biome on your map while the rune is still outstanding, so you do not have to hunt blind.
  • Elites hit hard and have a shielded phase — bring a weapon you are comfortable with rather than the shiniest one you found.
  • Runes are permanent across runs, so this is a one-and-done unlock. Not missable.
Tic… Toc…
Reach the Clock Tower for the first time! · 61.3% of players
~Varies — Dead Cells is run-based
Reach the Clock Tower for the first time!

A progression unlock: it pops the moment you first set foot in Clock Tower.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
High drama
Reach the Clock Room for the first time! · 57.1% of players
~Varies — Dead Cells is run-based
Reach the Clock Room for the first time!

A progression unlock: it pops the moment you first set foot in Clock Room.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Blade Master
You have beaten the "Time Keeper"! · 55.8% of players
~Varies — Dead Cells is run-based
You have beaten the "Time Keeper"!

Beat Time Keeper.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
Please leave your shoes at the entrance.
Reach the Castle for the first time. · 54.3% of players
~Varies — Dead Cells is run-based
Reach the Castle for the first time.

A progression unlock: it pops the moment you first set foot in Castle.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Smells like burned flesh
Reach the Ossuary for the first time. · 52.6% of players
~Varies — Dead Cells is run-based
Reach the Ossuary for the first time.

A progression unlock: it pops the moment you first set foot in Ossuary.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
We've all been there before...
Hidden achievement51.1% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Afraid of the dark?
Reach the Forgotten Sepulcher for the first time! · 50.1% of players
~Varies — Dead Cells is run-based
Reach the Forgotten Sepulcher for the first time!

A progression unlock: it pops the moment you first set foot in Forgotten Sepulcher.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
See, that wasn't so hard now, was it?
Successfully complete a Challenge Rift. · 48.3% of players
~Varies — Dead Cells is run-based
Successfully complete a Challenge Rift.

Successfully complete a Challenge Rift.

The Steam description is the full requirement here. Set the run up so the condition is easy to satisfy rather than trying to force it mid-fight, and remember Dead Cells runs are infinite — nothing is permanently missable.

Bend the knee? I think not…
Reach the Throne Room for the first time. · 48.0% of players
~Varies — Dead Cells is run-based
Reach the Throne Room for the first time.

A progression unlock: it pops the moment you first set foot in Throne Room.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Pimp my ride.
Unlock 10 skills. · 45.9% of players
~Varies — Dead Cells is run-based
Unlock 10 skills.

Skills are the secondary-slot items (grenades, turrets, traps). Same rule as weapons: spend Cells with the Collector to unlock blueprints permanently.

  • Skill blueprints are often the cheapest things on the Collector's list, so this usually lands before the weapon equivalent.
  • Not missable.
La Brute
Absorb the Ram's Rune. · 45.6% of players
~Varies — Dead Cells is run-based
Absorb the Ram's Rune.

Absorb the Ram's Rune by clearing the rune challenge that holds it.

  • Runes are guarded by a specific Elite enemy in a specific biome. The game flags the biome on your map while the rune is still outstanding, so you do not have to hunt blind.
  • Elites hit hard and have a shielded phase — bring a weapon you are comfortable with rather than the shiniest one you found.
  • Runes are permanent across runs, so this is a one-and-done unlock. Not missable.
YOLO! Or not?
Cheat Death… · 44.6% of players
~Varies — Dead Cells is run-based
Cheat Death…

Requires surviving what would have been a fatal hit.

  • Certain items and mutations in Dead Cells can save you from death; taking one and then getting hit at low health is what fires this.
  • We have not verified which specific source the achievement checks for — if you are hunting it deliberately, check a community guide for the current item list.
  • Not missable.
Who needs an Italian plumber?
Reach the Ancient Sewers for the first time. · 42.4% of players
~Varies — Dead Cells is run-based
Reach the Ancient Sewers for the first time.

A progression unlock: it pops the moment you first set foot in Ancient Sewers.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Surgical extraction
Hidden achievement41.2% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

The last rampart falls...
Beat the Hand of the King. · 40.4% of players
~Varies — Dead Cells is run-based
Beat the Hand of the King.

Beat the Hand of the King.

The Steam description is the full requirement here. Set the run up so the condition is easy to satisfy rather than trying to force it mid-fight, and remember Dead Cells runs are infinite — nothing is permanently missable.

Incy Wincy…
Absorb the Spider's Rune! · 39.1% of players
~Varies — Dead Cells is run-based
Absorb the Spider's Rune!

Absorb the Spider's Rune by clearing the rune challenge that holds it.

  • Runes are guarded by a specific Elite enemy in a specific biome. The game flags the biome on your map while the rune is still outstanding, so you do not have to hunt blind.
  • Elites hit hard and have a shielded phase — bring a weapon you are comfortable with rather than the shiniest one you found.
  • Runes are permanent across runs, so this is a one-and-done unlock. Not missable.
Is there something in your eye?
You beat "Conjunctivius"! · 38.8% of players
~Varies — Dead Cells is run-based
You beat "Conjunctivius"!

Beat Conjunctivius.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
Even the rats avoid the place...
Reach the Insufferable Crypt for the first time. · 38.7% of players
~Varies — Dead Cells is run-based
Reach the Insufferable Crypt for the first time.

A progression unlock: it pops the moment you first set foot in Insufferable Crypt.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Fortune and glory, kid. Fortune and Glory...
Reach the Slumbering Sanctuary for the first time! · 38.6% of players
~Varies — Dead Cells is run-based
Reach the Slumbering Sanctuary for the first time!

A progression unlock: it pops the moment you first set foot in Slumbering Sanctuary.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
It rubs the lotion on its skin!
Reach the Prison Depths for the first time. · 34.8% of players
~Varies — Dead Cells is run-based
Reach the Prison Depths for the first time.

A progression unlock: it pops the moment you first set foot in Prison Depths.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Go play outside!
Reach the Arboretum for the first time. · 33.7% of players
~Varies — Dead Cells is run-based
Reach the Arboretum for the first time.

A progression unlock: it pops the moment you first set foot in Arboretum.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
The Bank always wins in the end
Reach the Bank for the first time. · 33.4% of players
~Varies — Dead Cells is run-based
Reach the Bank for the first time.

A progression unlock: it pops the moment you first set foot in Bank.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Sky Fall
Reach the Fractured Shrines for the first time. · 32.9% of players
~Varies — Dead Cells is run-based
Reach the Fractured Shrines for the first time.

A progression unlock: it pops the moment you first set foot in Fractured Shrines.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
The dead center of the island...
Reach the Graveyard for the first time. · 32.0% of players
~Varies — Dead Cells is run-based
Reach the Graveyard for the first time.

A progression unlock: it pops the moment you first set foot in Graveyard.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
The mud is getting warm, so you might as well swim.
Reach the Morass of the Banished for the first time. · 31.1% of players
~Varies — Dead Cells is run-based
Reach the Morass of the Banished for the first time.

A progression unlock: it pops the moment you first set foot in Morass of the Banished.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Going down!
Kill an enemy with an elevator. · 28.0% of players
~Varies — Dead Cells is run-based
Kill an enemy with an elevator.

Exactly what it says: let an elevator platform crush an enemy.

  • Lure an enemy under a moving lift and ride it down onto them, rather than trying to fight next to it.
  • Not missable — elevators appear throughout the castle.
Don't. Touch. Anything!
Reach the Corrupted Prison for the first time. · 26.4% of players
~Varies — Dead Cells is run-based
Reach the Corrupted Prison for the first time.

A progression unlock: it pops the moment you first set foot in Corrupted Prison.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Cheers!
Reach the Derelict Distillery for the first time! · 26.4% of players
~Varies — Dead Cells is run-based
Reach the Derelict Distillery for the first time!

A progression unlock: it pops the moment you first set foot in Derelict Distillery.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Knee deep in mud...
Reach the Nest for the first time. · 25.7% of players
~Varies — Dead Cells is run-based
Reach the Nest for the first time.

A progression unlock: it pops the moment you first set foot in Nest.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Not so tough
You slayed 100 elites. Badman. · 25.6% of players
~Varies — Dead Cells is run-based
You slayed 100 elites. Badman.

A cumulative counter across all runs — kill 100 Elite enemies.

  • Elites are the enemies with the crown icon and a shield phase. They appear at fixed spots in most biomes.
  • Nothing to plan for: it accumulates naturally over a long play session. Not missable.
Trapped Trapper
Trap an enemy using the Fractured Shrines environment! · 24.6% of players
~Varies — Dead Cells is run-based
Trap an enemy using the Fractured Shrines environment!

The Fractured Shrines biome has environmental hazards you can bait enemies into.

  • The description is the whole instruction: get an enemy caught by the level itself rather than killing it yourself.
  • We have not verified which specific hazard the game counts, so if it does not pop, try the other trap types in the biome.
  • Not missable.
Faster than light!
You finished a daily challenge. Well done! · 23.6% of players
~Varies — Dead Cells is run-based
You finished a daily challenge. Well done!

Daily Challenge is a separate mode from the main menu — a fixed seed everyone plays once per day.

  • You only have to finish the run, not top the leaderboard.
  • Available every day, so not missable.
Masterful extraction
Hidden achievement22.9% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

I've got my eyes on you...
Hidden achievement22.9% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Am I still on the island?
Reach the Castle's Outskirts for the first time. · 22.6% of players
~Varies — Dead Cells is run-based
Reach the Castle's Outskirts for the first time.

A progression unlock: it pops the moment you first set foot in Castle's Outskirts.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Bound for Hell
Hidden achievement22.0% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Ohhhhhh! That hurt!
Hidden achievement21.6% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Up, Guards, and at them again!
Hidden achievement21.5% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Steam rolled.
Hidden achievement19.9% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Into the vampire's den
Reach Dracula's Castle for the first time. · 19.1% of players
~Varies — Dead Cells is run-based
Reach Dracula's Castle for the first time.

A progression unlock: it pops the moment you first set foot in Dracula's Castle.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Oh how fast they grow!
Get the Leghugger to evolve · 18.7% of players
~Varies — Dead Cells is run-based
Get the Leghugger to evolve

The Leghugger is a pet that follows you and attacks on its own; keeping it alive lets it evolve.

  • Pets take damage and can die, so the practical instruction is: pick one up and then play carefully with it for long enough.
  • We have not verified the exact evolution condition — see a community guide if it stalls.
  • Not missable.
Herder
Have 2 pets active at the same time · 17.7% of players
~Varies — Dead Cells is run-based
Have 2 pets active at the same time

Run two pet items simultaneously.

  • Pets occupy item slots, so you need two pet drops in the same run and the slots free to hold both.
  • Not missable, but it depends on drops — expect to wait for a run that offers two.
Don't fear the Reaper
Reach the Defiled Necropolis for the first time. · 17.4% of players
~Varies — Dead Cells is run-based
Reach the Defiled Necropolis for the first time.

A progression unlock: it pops the moment you first set foot in Defiled Necropolis.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
You dig
Reach the Cavern for the first time. · 17.3% of players
~Varies — Dead Cells is run-based
Reach the Cavern for the first time.

A progression unlock: it pops the moment you first set foot in Cavern.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Iceberg right ahead!
Reach the Shipwreck for the first time! · 16.0% of players
~Varies — Dead Cells is run-based
Reach the Shipwreck for the first time!

A progression unlock: it pops the moment you first set foot in Shipwreck.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Hot and cold
Reach the Guardian's Haven for the first time. · 15.7% of players
~Varies — Dead Cells is run-based
Reach the Guardian's Haven for the first time.

A progression unlock: it pops the moment you first set foot in Guardian's Haven.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Return to sender
You killed an Infected Worker with his own barrel! · 15.4% of players
~Varies — Dead Cells is run-based
You killed an Infected Worker with his own barrel!

Infected Workers throw explosive barrels. Kill one with the barrel it threw.

  • The reliable route is to let it throw, then hit the barrel back or detonate it next to the thrower rather than dodging away from it.
  • Not missable.
Artful extraction
Hidden achievement15.1% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Death comes for us all... but not you!
You beat Death! · 15.0% of players
~Varies — Dead Cells is run-based
You beat Death!

Beat Death.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
8th wonder
Reach the Lighthouse for the first time! · 14.6% of players
~Varies — Dead Cells is run-based
Reach the Lighthouse for the first time!

A progression unlock: it pops the moment you first set foot in Lighthouse.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Size doesn't matter
You beat the Giant! · 14.4% of players
~Varies — Dead Cells is run-based
You beat the Giant!

Beat Giant.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
Finished, without fear.
Hidden achievement13.7% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Bag of Tricks
Hidden achievement13.6% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Beware the step!
Reach the Undying Shores for the first time. · 13.0% of players
~Varies — Dead Cells is run-based
Reach the Undying Shores for the first time.

A progression unlock: it pops the moment you first set foot in Undying Shores.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Blades N' Roses
Reach the Mausoleum for the first time. · 12.8% of players
~Varies — Dead Cells is run-based
Reach the Mausoleum for the first time.

A progression unlock: it pops the moment you first set foot in Mausoleum.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
First aid
Let an Apostate revive at least 3 souls. · 12.8% of players
~Varies — Dead Cells is run-based
Let an Apostate revive at least 3 souls.

Apostates are the enemies that resurrect fallen enemies. Instead of killing the Apostate first, let it work.

  • Deliberately ignore the Apostate and clear (or let die) other enemies around it until it has revived three.
  • Kill order is the whole puzzle here — the instinct to focus the reviver is what blocks this.
  • Not missable.
The cowl does not make the monk
Hidden achievement12.7% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

The Dance
Hidden achievement12.1% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Watering Time!
You beat the Scarecrow! · 12.0% of players
~Varies — Dead Cells is run-based
You beat the Scarecrow!

Beat Scarecrow.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
Deft extraction
Hidden achievement11.7% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

In mushroom, we trust.
Defeat the Scarecrow without bouncing on any mushrooms. · 11.3% of players
~Varies — Dead Cells is run-based
Defeat the Scarecrow without bouncing on any mushrooms.

A no-mushroom Scarecrow kill.

  • The arena grows mushrooms you would normally bounce on to reposition. This asks you to win using only ground movement and rolls.
  • Learn the fight normally first, then do a clean attempt with the bounce deliberately off the table.
  • Not missable — you can refight the boss.
Firefighter
You finished the Lighthouse! · 10.6% of players
~Varies — Dead Cells is run-based
You finished the Lighthouse!

Clear the Lighthouse biome to its end.

  • The Lighthouse is an escort-style sequence rather than a normal biome — the objective moves and you defend it.
  • Not missable.
Harder Better Faster Stronger
Hidden achievement10.5% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Never fallen
Hidden achievement9.7% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Her Majesty
You beat the Queen! · 9.5% of players
~Varies — Dead Cells is run-based
You beat the Queen!

Beat Queen.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
A sparkle in the night
Reach the Crown for the first time! · 9.0% of players
~Varies — Dead Cells is run-based
Reach the Crown for the first time!

A progression unlock: it pops the moment you first set foot in Crown.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
What is a man?
Reach the Master's Keep for the first time. · 9.0% of players
~Varies — Dead Cells is run-based
Reach the Master's Keep for the first time.

A progression unlock: it pops the moment you first set foot in Master's Keep.

  • Dead Cells gates biomes behind runes and Boss Stem Cells, so if the exit you need is not on your map yet, you are missing a prerequisite rather than doing something wrong.
  • Open your map at the start of a run — the game shows every exit available from your current biome and which ones you cannot take yet.
  • Nothing here is missable. Runs are infinite, so you will get it eventually just by taking the branch you have not taken before.
Perfect extraction
Hidden achievement8.5% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Gentleman
Hidden achievement8.5% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

You're not my family
Get the Leghugger to kill an Armored Shrimp · 8.5% of players
~Varies — Dead Cells is run-based
Get the Leghugger to kill an Armored Shrimp

Get the Leghugger to kill an Armored Shrimp

The Steam description is the full requirement here. Set the run up so the condition is easy to satisfy rather than trying to force it mid-fight, and remember Dead Cells runs are infinite — nothing is permanently missable.

Let's get down to the nitty gritty...
Hidden achievement8.1% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

A cut above
Defeat at least 5 enemies in a row with the Scarecrow's Sickles. · 7.9% of players
~Varies — Dead Cells is run-based
Defeat at least 5 enemies in a row with the Scarecrow's Sickles.

Kill five enemies in a chain using the Scarecrow's Sickles.

  • The description is the requirement: it wants a streak, so line the fight up where five targets are close together rather than spread out.
  • Not missable.
You don't belong in this world!
You beat Dracula! · 7.6% of players
~Varies — Dead Cells is run-based
You beat Dracula!

Beat Dracula.

  • Boss patterns in Dead Cells are strictly telegraphed — the win condition is learning the tells, not out-gearing the fight. Expect several attempts.
  • Rolling has invincibility frames. Most boss damage in a first clear comes from panic-attacking instead of rolling through and punishing after.
  • Health flasks do not refill mid-fight, so top up at the last shop or food before you walk in.
  • Permanent unlock, not missable — you can retry forever.
They came from behind!
Hidden achievement7.4% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Do you need... A hand?? Bahaha!
Hidden achievement7.3% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Pact with the devil
Hidden achievement6.6% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Life on the edge
Hidden achievement6.3% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Flawless victory.
Hidden achievement6.0% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Stargazing
Hidden achievement6.0% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

I don't step on toes...
Hidden achievement5.7% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

See you in 100 years
Hidden achievement5.7% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

David and Goliath...
Hidden achievement5.4% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

I like to live dangerously…
Hidden achievement4.2% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Born sapper
You completed the Derelict Distillery without using the Barrel Launcher! · 3.9% of players
~Varies — Dead Cells is run-based
You completed the Derelict Distillery without using the Barrel Launcher!

Clear the Derelict Distillery without ever firing the Barrel Launcher the biome hands you.

  • The Distillery is built around that weapon, so this is a deliberate self-restriction run — bring gear you trust before you enter.
  • Not missable; retry on any run that routes through the Distillery.
Green thumbs
You beat the Scarecrow without taking a single hit! · 3.7% of players
~Varies — Dead Cells is run-based
You beat the Scarecrow without taking a single hit!

A no-hit Scarecrow kill.

  • No-hit fights in Dead Cells are pattern work: every Scarecrow attack is telegraphed, and rolling through gives invincibility frames.
  • Learn the fight at your leisure first — the achievement does not care how many failed attempts came before.
  • Not missable.
Take that, sucker!
Hidden achievement3.6% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Nothing left to... collect.
Hidden achievement3.4% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

What? There's nothing wrong with these...
Hidden achievement3.3% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Who's a good boi?
Finish the game without sacrificing the Mushroom Boi! · 3.1% of players
~Varies — Dead Cells is run-based
Finish the game without sacrificing the Mushroom Boi!

Finish the game without sacrificing the Mushroom Boi!

The Steam description is the full requirement here. Set the run up so the condition is easy to satisfy rather than trying to force it mid-fight, and remember Dead Cells runs are infinite — nothing is permanently missable.

Pool Party
Electrify an enemy with the Lightning Rods while they are in water. · 3.1% of players
~Varies — Dead Cells is run-based
Electrify an enemy with the Lightning Rods while they are in water.

Combine the Lightning Rods skill with standing water.

  • Water conducts, so drop the rods where an enemy is already standing in a pool rather than trying to push it in afterwards.
  • Water biomes are the obvious venue.
  • Not missable.
Lilibet
You beat the Queen without taking a single hit! · 2.6% of players
~Varies — Dead Cells is run-based
You beat the Queen without taking a single hit!

A no-hit kill on the Queen.

  • Same discipline as any Dead Cells no-hit: memorise the tells, roll through instead of blocking, and do not greed extra hits at the end of a punish window.
  • Bring a build you already know well rather than whatever the run gave you.
  • Not missable.
Me, jealous?
Hidden achievement2.5% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Put that thing back where it came from or so help me
Help the shark get back to the water · 2.5% of players
~Varies — Dead Cells is run-based
Help the shark get back to the water

Help the shark get back to the water

The Steam description is the full requirement here. Set the run up so the condition is easy to satisfy rather than trying to force it mid-fight, and remember Dead Cells runs are infinite — nothing is permanently missable.

I still have 8 lives
Have Maria's Cat deal the last hit to Death. · 2.1% of players
~Varies — Dead Cells is run-based
Have Maria's Cat deal the last hit to Death.

Maria's Cat has to land the finishing blow on Death.

  • Bring the Cat into the fight and stop attacking once Death is nearly down, so the pet takes the kill.
  • Judging the cut-off is the hard part — leave more health than feels comfortable.
  • Not missable.
Unwavering loyalty
Hidden achievement2.0% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Dodge Death!
Hidden achievement2.0% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Up to the eyeball in debt
Beat the game with the maximum debt remaining. · 1.8% of players
~Varies — Dead Cells is run-based
Beat the game with the maximum debt remaining.

Finish a run while carrying the maximum debt.

  • Debt in Dead Cells comes from taking loans rather than paying up front. Max it out and then still win.
  • We have not verified the exact debt cap the achievement checks for — see a community guide if a maxed-looking run does not pop it.
  • Not missable.
On Her Majesty's Secret Service
Beat the Queen with a Queen outfit · 1.7% of players
~Varies — Dead Cells is run-based
Beat the Queen with a Queen outfit

Beat the Queen with a Queen outfit

The Steam description is the full requirement here. Set the run up so the condition is easy to satisfy rather than trying to force it mid-fight, and remember Dead Cells runs are infinite — nothing is permanently missable.

Black flag
Kill a Pirate Captain with the Scavenged Bombard · 1.7% of players
~Varies — Dead Cells is run-based
Kill a Pirate Captain with the Scavenged Bombard

Use the Scavenged Bombard to kill a Pirate Captain.

  • Both the weapon and the enemy come from the nautical content, so this wants a run routed through those biomes with the Bombard in hand.
  • Not missable.
Honorary Belmont
Hidden achievement1.4% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

Knowledge is power
Hit the same enemy with 5 orbiting Bibles in short succession. · 1.4% of players
~Varies — Dead Cells is run-based
Hit the same enemy with 5 orbiting Bibles in short succession.

Land five orbiting Bible hits on one target in quick succession.

  • The orbit does the work — stay glued to a single enemy instead of moving between targets, and pick something with enough health to survive five ticks.
  • Not missable.
Plank walk
Throw an enemy into spikes using the Hand Hook · 1.3% of players
~Varies — Dead Cells is run-based
Throw an enemy into spikes using the Hand Hook

Hook an enemy and fling it into spikes.

  • Find a room with spikes first, then pull the enemy toward them rather than looking for spikes mid-fight.
  • Not missable.
Infiltration
Finish the Lighthouse while wearing a Servant outfit · 1.3% of players
~Varies — Dead Cells is run-based
Finish the Lighthouse while wearing a Servant outfit

Clear the Lighthouse with the Servant outfit equipped.

  • Outfit is chosen before the run starts, so set it and then route to the Lighthouse.
  • Not missable, but you need that outfit unlocked.
Long live the Queen
Beat the Queen by pushing her into the void · 1.2% of players
~Varies — Dead Cells is run-based
Beat the Queen by pushing her into the void

Finish the Queen fight by knocking her off the arena instead of damaging her to zero.

  • You need knockback — bring a weapon or skill that pushes, and fight near the edge.
  • Not missable.
Can you stop moving please?!
Kill a Werewolf with a Throwing Axe · 1.2% of players
~Varies — Dead Cells is run-based
Kill a Werewolf with a Throwing Axe

Land the killing blow on a Werewolf with a Throwing Axe.

  • Werewolves close distance fast, so the practical approach is to chip it down at range and keep the axe for the finish rather than trading in melee.
  • Not missable.
Full house
Beat the Queen with the Killing Deck · 1.1% of players
~Varies — Dead Cells is run-based
Beat the Queen with the Killing Deck

Kill the Queen using the Killing Deck weapon.

  • You need the Killing Deck unlocked and dropped in that run, so expect to wait for the right roll.
  • Not missable.
Spare!
Kill five enemies with a single throw and recall of the Wrecking Ball · 1.0% of players
~Varies — Dead Cells is run-based
Kill five enemies with a single throw and recall of the Wrecking Ball

Five kills on one Wrecking Ball throw-and-return.

  • The recall damages on the way back, so line up a corridor of grouped, low-health enemies and throw through all of them.
  • A crowded early biome is a much better venue than a boss arena.
  • Not missable.
Does what it says on the tin
Hidden achievement0.8% of players
~Varies — Dead Cells is run-based
Hidden achievement — trigger not verified.

This one is hidden — Steam publishes no description for it, and we have not verified the exact trigger, so we are not going to guess. Dead Cells hides most of its joke/secret unlocks, and several are tied to one-off interactions or specific outfits.

Trigger not verified — check a community guide or the in-game achievement list once you unlock it. If you work out what fires it, add a community tip on this page so the next hunter does not have to dig.

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