
Command & Conquer™ Remastered Collection — Achievement Walkthrough
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Destroy 100 units in a single mission
Any mission where the enemy fields a steady stream of units will do — a longer skirmish-style campaign map is ideal. Turtle up with base defences (Guard Towers / Pillboxes in Tiberian Dawn, Tesla Coils / Pillboxes in Red Alert) and let waves throw themselves at you while you rack up kills. Every enemy unit destroyed counts toward the 100.
Complete GDI Mission 1
The opening mission of the GDI campaign in Tiberian Dawn. Just finish it normally — it is a short introductory map. Pops on mission completion.
Capture an enemy Construction Yard
Build an Engineer and send it into an enemy Construction Yard to capture it. A single Engineer captures a building instantly on entry, so escort it in and clear defenders first. Easiest to set up in a skirmish or a mission where the enemy base is reachable. 'Different faction' just means capturing the opposing side's Construction Yard.
Rescue Einstein — Allies Mission 1
The first Allied mission of Red Alert tasks you with rescuing Einstein. Follow the objective markers and extract him. Pops on mission completion.
Soviet Mission 1
Early in the first Soviet mission of Red Alert you are directed to raze a village. Destroy the buildings and wipe out the civilians as the mission instructs. Completing that objective pops the achievement.
Capture 20 buildings total
Cumulative across every session — it does not have to be one match. Keep an Engineer or two in your army and grab enemy or neutral structures whenever you can. Tech buildings, refineries and production structures all count. Since it stacks over time, you will likely earn this naturally while chasing the campaign and the other capture achievements.
Complete Nod Mission 1
The opening mission of the Brotherhood of Nod campaign in Tiberian Dawn. Finish it to pop the achievement.
Build 50 naval units (Red Alert)
Cumulative across all Red Alert sessions. Build a Naval Yard and pump out gunboats, destroyers, cruisers, submarines or transports — all naval units count. Skirmish on a water map is the fastest way to grind these out if you are short.
Build 1,000 infantry total
Stacks across both games and every session. Cheap Riflemen (Tiberian Dawn) and Rifle Infantry / basic soldiers (Red Alert) are the fastest way to farm the count — spam them from a Barracks. Comes naturally over a full playthrough, but you can top it up in a skirmish by queuing infantry endlessly.
Build 500 tanks total
Cumulative across both games. Medium/Light/Mammoth tanks in Tiberian Dawn and Heavy/Medium tanks in Red Alert all count. Farm from a War Factory in skirmish if the campaign hasn't gotten you there.
Fire 100 superweapons total
Stacks across every session. Superweapons include the GDI Ion Cannon, the Nod Nuclear Strike, and the Red Alert Chronosphere / Iron Curtain / nuclear options. Play maps or skirmishes with superweapons enabled and fire them on cooldown. A patient skirmish grind is the reliable route.
Finish the GDI campaign
Complete the entire Global Defense Initiative campaign in Tiberian Dawn through its final mission. See 'Death From Above' — the last mission is where you use the Ion Cannon on the Temple of Nod.
Win 5 skirmish matches
Cumulative across both games versus the AI. Set up small maps against a single easy AI opponent for quick wins. Any victory counts toward the 5.
Blow up 100 buildings with C4
Use the Commando (Tiberian Dawn) or Tanya (Red Alert) — both plant C4 that one-shots a building. Send your commando into undefended enemy or neutral structures and detonate. The count is cumulative across all sessions, so chip away at it whenever you have a commando in the field. Skirmish farming against a passive AI works well.
Finish the Soviet campaign
Complete every mission of the Soviet campaign in Red Alert. A long haul — work through it mission by mission.
Play 10 skirmish matches
Just playing counts — you do not have to win (that's the separate 'Destroy the Robot Overlords'). Start 10 skirmishes across either game; cumulative. You can pair this with the win achievement.
Finish the Allied campaign
Complete every mission of the Allied campaign in Red Alert, starting from the Einstein rescue. Another full-campaign grind.
Finish the Nod campaign
Complete the entire Brotherhood of Nod campaign in Tiberian Dawn through its final mission.
Make a Jukebox playlist (Tiberian Dawn)
Open the in-game Jukebox music player for Tiberian Dawn and create a custom playlist. A free, one-minute achievement — do it from the menu. ('Act on Instinct' is the name of the classic C&C track.)
Make a Jukebox playlist (Red Alert)
Open the Jukebox for Red Alert and build a custom playlist. Free and instant. ('Hell March' is Red Alert's iconic theme.)
Play 10 multiplayer matches
Any multiplayer setup counts, including 'comp stomp' games against AI with a friend or a full-AI lobby. Cumulative across sessions. Comp-stomp lobbies are the easiest way to knock these out.
Finish the Temple of Nod with the Ion Cannon
In the final GDI mission, the Temple of Nod is your primary target. Rather than destroying it with conventional forces, wait for your Ion Cannon superweapon to charge and use it to deliver the killing blow on the Temple. This also completes the GDI campaign.
Build 500 aircraft total
Cumulative across both games. Helicopters (Orca / Apache in Tiberian Dawn, Longbow / Hind in Red Alert) and fixed-wing aircraft (MiGs, Yaks) all count. Build the appropriate Helipad / Airfield and mass-produce. Skirmish grinding is reliable.
Complete the Tiberian Dawn Spec Ops missions
The Remastered Collection bundles the classic bonus/Spec Ops missions. Clear every Spec Ops bonus mission for Tiberian Dawn. These are standalone one-off maps selectable from the campaign menu.
Complete Counterstrike
Counterstrike is one of Red Alert's expansion mission packs. Finish all of its missions. Selectable from the Red Alert bonus-mission menu.
Complete the Giant Ant missions
'It Came From Red Alert!' is the secret giant-ant mission set. Complete all of them. They are found among Red Alert's bonus missions.
Complete The Covert Operations
The Covert Operations is Tiberian Dawn's expansion mission pack. Clear every mission in it. Selectable from the Tiberian Dawn bonus-mission menu.
Complete the Fun Park (dinosaur) missions
The Fun Park missions are Tiberian Dawn's dinosaur-themed bonus maps. Complete all of them. Found in the Tiberian Dawn bonus-mission list.
Complete Aftermath
Aftermath is Red Alert's second expansion mission pack. Finish all of its missions. Selectable from Red Alert's bonus-mission menu.
Unlock the Tiberian Dawn Bonus Gallery
The Bonus Gallery unlocks concept art, videos and behind-the-scenes content as you progress and complete Tiberian Dawn content. Unlock every gallery item. Playing through the campaigns and bonus missions unlocks most of it; check the gallery for anything still locked.
Unlock the Red Alert Bonus Gallery
As with Tiberian Dawn, unlock every Bonus Gallery item for Red Alert by completing its content. Verify remaining locked entries in the gallery screen.
Beat both Red Alert campaigns on hardest
Complete every Red Alert campaign mission (Allied and Soviet) on the hardest difficulty. A serious challenge — expect heavy enemy pressure. Lean on choke points, base defences and superweapons, and save often. One of the two hardest achievements in the game.
Beat both Tiberian Dawn campaigns on hardest
Complete every Tiberian Dawn mission (GDI and Nod) on the hardest difficulty. Like DEFCON None, this demands careful, defensive play and efficient economy. The pinnacle achievement of the collection.











