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Red Dead Redemption 2
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Red Dead Redemption 2 — Achievement Walkthrough

16 achievement guides · sign in to track your unlocks · Full game page →

Trusty Steed
Reach max bonding level with a horse. · 50.7% of players
Easy · 2/10~A few hours of riding
Reach maximum bonding level (4) with a horse.

Bond by riding, feeding, brushing, patting, and calming your horse. Keep ONE horse and use it constantly; feed it regularly, brush it when dirty, calm it after scares, and it'll climb to Bond Level 4. A quick boost: feed it favourite foods and pat it often while riding. Bond 4 unlocks extra maneuvers + this achievement.

Locked and Loaded
Upgrade each available component for a single sidearm or longarm weapon. · 35.6% of players
Easy · 2/10~Needs money + a gunsmith
Upgrade every available component for a single sidearm or longarm.

At any Gunsmith, pick one weapon and buy every upgrade it offers (barrel, grip, sight, etc.) plus customizations that count as components. Pick a cheaper weapon to save money. Once every available component slot for that single gun is upgraded, it unlocks. Make sure it's a gun with the full range of components (a revolver or repeater works).

Breakout
Red Dead Online: Complete the Intro. · 32.8% of players
Hard · 8/10~Many RDO hours
The Achievement35–51 set are all Red Dead Online — separate grind.

Roughly a third of the list (Breakout, Notorious/Rank 50, crafting, posse, butcher, herbs, series, MVP, etc.) is earned in Red Dead Online, not the story. If you're going for 100% of achievements you'll need to play RDO: level up to Rank 50 (Notorious is the long pole), form a persistent posse (team up), and grind the crafting/butcher/herb tasks which come naturally while leveling. Do the quick ones (Intro, own 5 horses, 5 camp improvements) early, then grind rank.

Extreme Personality
Reach maximum or minimum Honor level. · 20.0% of players
Easy · 3/10~A few hours toward one end
Reach maximum OR minimum Honor.

Pick a direction. Max honor: help strangers, greet people, pay bounties, hunt cleanly. Min honor: rob, kill innocents/animals needlessly, loot bodies. The fastest is usually LOW honor — repeatedly rob/kill in a remote area, or wipe out a homestead. Either extreme end of the meter unlocks it; low is quicker to farm.

It was THIS Big!
Catch a fish weighing at least 16 lbs (7.3 kg). · 19.0% of players
Medium · 6/10~30–60 minutes
Catch a fish weighing at least 16 lbs (7.3 kg).

Big fish come from the right spots + bait. Use special lake lures or bait (Special Lake Lure for lake fish) at a large lake (e.g., Flat Iron Lake). Legendary fish are 16lb+ but you can also land a large regular Largemouth Bass / Muskie / Lake Sturgeon. Cast into deep water, be patient for a big bite, and reel carefully (release tension when it pulls). One 16lb+ catch does it.

Breaking and Entering
Recover the stash from 4 homesteads. · 18.5% of players
Medium · 6/10~A few hours
Recover the stash from 4 homesteads.

Homestead robberies are specific ranch/farm locations with a hidden stash. Clear the residents, then find and loot the stash (often in the house, cellar, or a lockbox — search thoroughly). Do 4 different homesteads. Some are revealed by Strangers or exploration; a location guide points you to the 4 easiest. Loot the actual stash, not just the till.

Self Sufficient
Craft 30 unique items in Story Mode. · 13.3% of players
Easy · 3/10~Cumulative
Craft 30 unique items in Story Mode.

Craft at campfires (tonics, provisions, ammo variants) and via the trapper/tailor (unique gear counts). 30 DISTINCT recipes. Cook different meats, brew different tonics, craft various special ammo, and make trapper items. Keep crafting new recipes as you unlock ingredients; 30 uniques accumulate naturally with a little deliberate variety.

Western Stranger
Complete 10 Stranger mission strands. · 11.3% of players
Medium · 6/10~Across the map
Complete 10 Stranger mission strands.

Stranger missions are the white/off-white markers (question marks until discovered). A 'strand' is a full questline (often multiple parts). Ten completed strands — track them in Progress. Some strands are chapter- or epilogue-locked, so keep doing Stranger markers throughout and into the epilogue. A checklist helps ensure you finish full strands (not just first parts).

Lending a Hand
Complete all optional Honor story missions. · 9.5% of players
Medium · 6/10~Across the story
Complete all optional Honor story missions.

Certain story missions are optional and marked (often the higher-honor 'help someone' missions, and the yellow optional-mission markers at camp/in towns). Do every optional mission as it appears — some are only available in a specific chapter, so don't skip camp/town mission markers. Use a checklist to confirm you didn't miss a chapter-locked one.

Artificial Intelligence
Discover the fate of Marko Dragic. · 5.6% of players
Medium · 6/10~Two visits
Discover the fate of Marko Dragic (a Stranger questline).

Complete the 'A Bright Bouncing Boy' Stranger strand for the inventor Marko Dragic (west of Annesburg / near Doverhill). After finishing his experiments, RETURN to the lab location later (a day+ after completing the strand) to find the eerie conclusion — that return visit is what unlocks it. Don't forget to go back after the initial questline ends.

Skin Deep
Skin every species of animal in Story Mode. · 3.6% of players
Hard · 8/10~Long — pairs with Zoologist
Skin every species of animal in Story Mode.

You must skin at least one of every skinnable species. Use an animal-location map/checklist (species are region-specific and some are legendary or seasonal). Kill cleanly (right weapon for a quality pelt isn't required for the skin count, just for perfect pelts). Track which species you've skinned in the Compendium. Pairs naturally with Zoologist (studying) — study then kill+skin each species as you travel.

Zoologist
Study every animal across all states in Story Mode. · 3.4% of players
Hard · 8/10~Long
Study every animal across all states in Story Mode.

Studying = aim at an animal and hold the study prompt (or use binoculars) until it's logged in the Compendium. You need every species studied. Use a Compendium checklist to see gaps; some species only appear in specific regions/weather/time. Study is easier than skinning (no kill needed), so sweep each region studying everything you see. Do this alongside Skin Deep.

Best in the West
Attain 100% completion. · 2.8% of players
Very Hard · 10/10~60+ hours
Attain 100% completion (the big one — checklist in the Progress menu).

100% is tracked in Pause → Progress → Total Completion. It needs: all story missions, most Stranger mission strands, 10 gold-medal-tracked activities, several challenges (not all), skinning/collecting sets, etc. — NOT every single collectible in the game, just the specific checklist categories. Note: you only need the '100% checklist' items, so use a checklist guide to see exactly which tasks count. Some are missable per chapter, so consult the list before finishing Chapter 6. Reaching 100% unlocks a special item at Dutch's/your camp and this achievement.

Gold Rush
Earn 70 Gold Medals in Story missions. · 2.0% of players
Hard · 8/10~Replay via Progress menu
Earn 70 Gold Medals in Story missions.

Each story mission has optional gold-medal objectives (accuracy %, headshots, complete within a time, no damage, etc.). You can replay any completed mission from Progress → Story and the objectives are shown before you start. Tips: use Dead Eye for the accuracy/headshot ones, and note 'complete with X% accuracy' counts your whole-mission shots so don't fire wildly. Replaying with the checklist visible makes 70 very doable — do the easy-objective missions first.

Bountiful
Survive 3 days holding a bounty of $250 in all states. · 1.8% of players
Hard · 8/10~Grind in the epilogue
Survive 3 in-game days holding a $250 bounty in all states.

You need a $250+ bounty in EVERY state, held for 3 in-game days without paying it off. Rack up bounties by committing crimes in each state (kill lawmen, rob) until each state's bounty hits $250. Best done in the epilogue when you roam freely; avoid capture by staying in the wilderness and let 3 days pass. Some states (New Austin, Guarma is excluded) — get all accessible states to $250. Don't pay any off.

Grin and Bear it
Survive 18 bear attacks and kill the bear each time in Story Mode. · 1.6% of players
Medium · 6/10~Cumulative
Survive 18 bear attacks and kill the bear each time.

You must get hit by a bear and then kill it — 18 times. Find bear territory (the forests around O'Creans/Grizzlies East, north of Annesburg). Let the bear swipe you (survive with high health/Dead Eye), then kill it. Bring strong tonics, a rifle, and Dead Eye. Repeat across bear spawns; it's cumulative so you can do a few per session. Save first in case you die.

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