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Stray
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Stray — Achievement Walkthrough

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Missed Jump
Hidden achievement93.1% of players
Easy~First mis-aimed jump
Fail a jump and fall — the cat-version of stubbing your toe.

Jumps in Stray are mostly contextual but a few free-aim sections let you mistime. Stand near a ledge with no jump prompt, press jump anyway. The cat awkwardly tries and falls. Achievement on the recovery.

Not Alone
Hidden achievement81.9% of players
Easy~Chapter 3
Meet B-12 — story-locked.

Unmissable story beat. B-12 is the drone companion that joins you in Chapter 3. Achievement pops on first conversation.

Cat Got Your Tongue?
Hidden achievement76.8% of players
Easy~Chapter 3-4
Complete a specific story chapter — the moment B-12 unlocks the translator.

Story beat. Once you reach the city proper and start translating robot speech, the achievement pops. Unmissable.

Curiosity Killed the Cat
Wear the paper bag. · 70.4% of players
Easy~Slums apartment scene
Wear the paper bag on your head.

In one of the Slums apartments, a paper bag sits on a counter. Walk up to it, press interact. Cat wears the bag. Hilarious + achievement.

Cat-a-Pult
Jump 500 times. · 65.4% of players
Easy~Cumulative across playthrough
Jump 500 times.

Stray uses contextual jumps to highlighted ledges. 500 jumps is cumulative — comes naturally during normal play. If you're short at the end, find a flat area and spam-jump.

A Little Chatty
Meow 100 times. · 65.3% of players
Easy~Spread across playthrough
Meow 100 times.

Press the meow button (default circle/B) 100 times. Counts across all sessions. Most players hit this naturally; if not, sit at a bench and spam-meow.

Catwalk
Hidden achievement45.5% of players
Easy~Cumulative
Walk along narrow ledges enough times — comes naturally during exploration.

Cumulative. Every time you balance on a thin pipe / wire / ledge, it counts. Most rooftop sequences naturally trigger this.

Al-Cat-Raz
Hidden achievement40.8% of players
Easy~Mid-late game
Escape the jail / prison sequence — story-locked.

Story-tied. Pops during the prison-escape segment in Midtown. Unmissable on progression.

Eye Opener
Hidden achievement39.6% of players
Easy~Late game
Help open the giant city eye / sun barrier — late story.

Story-tied. Pops during the chapter when you and B-12 reveal the sky / sun for the trapped robot city. Major story beat.

No More Lives
Die 9 times. · 37.4% of players
Easy~Cumulative
Die 9 times across the game.

Most natural achievement in any cat game — 9 deaths cumulative. Zurks, Sentinels, falls. Most players unlock this organically by chapter 5.

Cat-a-strophe
Try to play mahjong with the robots. · 35.7% of players
Easy~Slums table interaction
Try to play mahjong with the robots — destroy their tiles.

In the Slums, two robots play mahjong on a low table. Jump on the table and disturb the tiles. The robots get annoyed; you get the achievement.

Cat's best friend
Nuzzle up against 5 robots. · 26.1% of players
Easy~Spread across populated areas
Nuzzle up against 5 different robots.

Walk up to friendly robot NPCs and press the nuzzle / rub button. Each unique robot counts once. 5 total. Slums has plenty — also Midtown citizens.

The wholesome cat-rubs-leg interaction. Free affection.

Meowlody
Bring all the music sheets to Morusque. · 20.7% of players
Medium~Collection across multiple chapters
Bring all 8 music sheets to Morusque the musician.

Morusque sits in the Slums playing guitar. Find 8 music sheets scattered in the Slums and Antvillage. Bring each to him. He plays a new song each time. Achievement on the 8th sheet.

Boom Chat Kalaka
Dunk the basketball. · 15.4% of players
Easy~Specific Antvillage room
Score a basketball dunk on the indoor hoop in Antvillage.

Antvillage has a basketball hoop near the meditation NPC. Grab the ball with your paws, jump up to the hoop, dunk. Achievement on the score.

Télé à chat
Browse through all of the TV channels. · 14.8% of players
Easy~One TV interaction
Cycle through every TV channel.

In Mom & Pop's apartment (or any TV in the game), press the channel button repeatedly. Cycle through ALL channels. Each shows different in-world content. Achievement on the last channel.

Fun easter-egg achievement — each channel is a small joke.

Scratch
Hidden achievement9.4% of players
Easy~First chapter
Scratch a couch or scratching post.

Walk up to any couch / curtain / scratching post (sparkle indicator). Press the interaction button. Cat scratches; achievement pops on first scratch.

I Remember!
Hidden achievement6.7% of players
Hard~Full exploration run
Collect all 27 memories with B-12.

Memories are glowing blue energy pickups scattered across all chapters. Some require backtracking with B-12 after he learns to interact with specific objects.

Wiki tracker essential — many are in non-obvious locations (high ledges, behind interactive objects). Reward is story context for B-12's backstory.

Productive Day
Sleep for more than one hour. · 5.5% of players
Easy~Idle 1 hour at any sleep spot
Sleep for more than 1 in-game hour.

Find a sleep spot (red dots / cushions / soft surfaces). Press sleep button. Leave it idle for 1+ real hour. Good time to grab coffee — return to the achievement popped.

Most found in Slums apartments and the Antvillage area.

Badges
Collect all badges. · 5.5% of players
Medium~Collection
Collect all 4 badges by attaching them to your harness.

4 badges scattered across the city. Attached to your harness for cosmetic effect. Locations include:
- Chapter 3 robot vendor (paid in Energy Drinks)
- Antvillage (talk to specific NPCs)
- Midtown shopkeeper
- One hidden behind a side quest

Wiki has the comprehensive list.

Sneakitty
Hidden achievement4.6% of players
Medium~Sentinel chapters
Sneak past a Sentinel without being detected.

Sentinels (the flying robot drones) detect movement with cones of light. Stay in shadows, behind cover, or in tall grass. Move only when their light passes elsewhere. One full Sentinel area cleared without alert = achievement.

Territory
Scratch in every chapter. · 4.4% of players
Medium~Across playthrough
Scratch in every chapter.

12 chapters in Stray. Find a scratch-able surface in each (sparkle indicator) and scratch. Missable chapters: the ones that are short-and-fast (chase sequences). Backtrack via chapter select after completing the game.

Wiki has the scratch-spot locations per chapter.

Pacifist
Hidden achievement3.8% of players
Hard~One chapter, careful play
Don't kill any Zurks during the entire Chapter 4 escape.

Chapter 4 introduces the Defluxor (UV light weapon) that kills Zurks. To get Pacifist, NEVER fire it during the chapter. Use stealth + sprinting only.

Use environmental hazards (electric fences, falling crates) to clear paths without direct kills. Watch your trigger — even one Zurk killed by your shot fails it.

Can't Cat-ch Me
Hidden achievement3.6% of players
Medium~First Zurk chase
Escape the first Zurk chase without getting caught (Chapter 3).

Chapter 3 introduces Zurks (the small biting creatures). Sprint through the sewer chase without ever stopping. If you get grabbed once, reload from checkpoint and retry. Memorise the path; obstacles are linear.

I Am Speed
Complete the game in less than 2 hours. · 2.6% of players
Very Hard~Speed playthrough
Complete the game in under 2 hours.

Skip every collectible, sprint every section, skip cutscenes (hold the skip button through dialogue). Knowledge of the route from prior playthrough essential.

Typical first run: 6-10 hours. Speed run: 90-110 minutes. Practice each chapter individually first.