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Metro Exodus
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Metro Exodus — Achievement Walkthrough

68 achievement guides · Full game page →

At a glance
Difficulty8/10
Missable3
Playthroughs2
Permadeath runYes
Difficulty-specificYes
GrindYes
NG+ requiredYes
Online requiredNo
DLC for 100%Yes
⚠️ 3 easy-to-miss achievements are flagged with a ⚠️ badge below — grab them as you play instead of replaying later. (Spoiler-safe: names only, no story details.)
5 quick wins are flagged with a ⚡ badge below — one-minute jobs like using photo mode or changing an outfit. Ideal for keeping an achievement streak alive on a day you have no time.
⛓ Stack these — 20 achievements in 4 runs

A lot of this list is single-run conditions that don’t conflict with each other, so you can earn several at once instead of replaying for each. Each plan below is one run. Achievements in a plan are marked with a ⛓ badge further down.

1One careful SAM'S STORY run· 8 achievements

Every one of these names the SAM'S STORY chapter in its own description, so a single pass through the DLC covers all of them. Play it on Normal or higher (Untouchable requires it), take the optional side activities as you meet them, and behave the way you intend to finish from the first scene.

  • The Last HeroComplete the SAM'S STORY chapter.
  • TrapperSet all 5 traps in the SAM'S STORY chapter as the Captain requests.
  • Lord of WarCollect all the upgrades for Sammy rifle and Stallion pistol in the SAM'S STORY chapter.
  • CinephileOrganize a documentary screening in the SAM'S STORY chapter.
  • Great OwlFind all the Night Hunters' secret stashes in the SAM'S STORY chapter.
  • Music LoverCollect all harmonica melodies in the SAM'S STORY chapter.
  • UntouchableComplete SAM'S STORY on Normal or higher difficulty without dying in Batwing encounters.
  • A Man of PrincipleComplete the SAM'S STORY chapter earning the Captain's full trust.

Untouchable only disqualifies deaths during Batwing encounters, so the rest of the chapter is forgiving - but A Man of Principle is judged across the whole run, so it is the one that decides whether the pass counts.

2One THE TWO COLONELS run· 6 achievements

The same trick for the other DLC chapter: all of these are scoped to THE TWO COLONELS by their descriptions. Run it on Normal or higher, sweep side rooms for the nine Diary pages as you go, and swing the flamethrower instead of spraying it when Nosalises close in.

  • Real ColonelComplete THE TWO COLONELS Chapter.
  • New YearCelebrated the New Year in THE TWO COLONELS Chapter.
  • Duty and conscienceMake a moral choice in THE TWO COLONELS Chapter.
  • Father and sonProvide guidance for Kirill in THE TWO COLONELS Chapter.
  • The whole pictureFind all 9 hidden Diary pages in THE TWO COLONELS Chapter.
  • Mind you, it's quite heavy!Kill 3 Nosalises with flamethrower's melee attack in THE TWO COLONELS Chapter.

It's just a scratch adds a no-medkit condition to the whole chapter on Normal or higher. It stacks with this plan, but only if you commit before you start taking damage - so decide up front rather than adding it halfway.

3One TAIGA level· 4 achievements

Four achievements all name the TAIGA level. Completing it earns Sword of Damocles, and the tea party and the statue are optional detours inside the same chapter.

  • Sword of DamoclesComplete the TAIGA level.
  • 5 o'clockTake part in the Admiral's tea party on the TAIGA level.
  • DecommunizationDestroy the biggest statue in front of the children's camp on the TAIGA level.
  • Forest childComplete the TAIGA level without attacking anyone or getting noticed.

Careful here: Forest child asks you to finish TAIGA without attacking anyone OR being noticed. The statue is an object rather than a person and the tea party is a scripted event, so on the published descriptions they do not conflict - but if you are not confident the detours keep you unseen, do the ghost run clean and pick the other two up on a separate visit.

4One New Game+ run· 2 achievements

Both of these scope themselves to New Game+, so neither can be earned on a first playthrough. Start the NG+ run with a modification already active and go looking for the three toys along the way.

  • MutationComplete the game in New Game+ mode using any modification.
  • Toy sellerFind 3 toys in New Game+ mode: teddy bear, sun and fish.

Hardcore and Iron Mode are each a separate full-campaign condition. We have not verified that they can be combined with each other or with this run, so plan them as their own attempts unless a current guide says otherwise.

ℹ️ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
Exodus✓ Unlocked
Complete the MOSCOW level. · 70.5% of players
~Story
Finish the MOSCOW level.

Story unlock. MOSCOW is the opening level, so this fires as soon as the campaign moves past it. Nothing to plan for — just play.

Aurora✓ Unlocked
Name the locomotive. · 69.3% of players
~Story
Name the locomotive.

The story hands you a moment where the train gets its name. Take the prompt when it appears; it is part of the scripted sequence rather than something you have to hunt for.

Martian✓ Unlocked
Patch the Gasmask. · 68.5% of players
⚡ Quick win~1 minute
Repair your gas mask once.

Artyom's mask cracks when you take hits to the head or fall badly, and once it is damaged you can patch it from your gear. Let a crack appear, then use the mask repair action. Any single successful patch counts.

Regatta✓ Unlocked
Get into a boat. · 67.3% of players
⚡ Quick win~1 minute
Get into a boat.

Purely for stepping aboard one of the boats the game gives you. Climb in once and it pops. No rowing, no destination required.

Gunsmith✓ Unlocked
Install a modification of each category on a single weapon. · 51.1% of players
~10 minutes
Fit one mod from every category onto a single gun.

Take one weapon to a workbench (or use your backpack) and fill every modification slot it offers — sight, barrel, magazine, stock and so on. It is one gun with a complete set of categories, not one mod spread across several guns. Pick whichever rifle you have the most parts for.

Railwayman✓ Unlocked
Get into the Trolley. · 50.2% of players
⚡ Quick win~1 minute
Get into the Trolley.

The hand-powered rail trolley is one of the ways you cross the map. Climb onto it once and the achievement fires.

Handyman✓ Unlocked
Spend 500 consumable resources on crafting. · 49.4% of players
~Cumulative
Spend 500 consumable resources on crafting.

Consumables are the chemical-free resource you pick up constantly and spend at the backpack on ammo, filters, medkits and throwables. 500 accumulates on its own over a full playthrough — if you want it faster, craft ammo you will use anyway every time your backpack is open.

Long distance passenger✓ Unlocked
Find the passenger train car. · 49.3% of players
~Exploration
Find the passenger train car.

One of the map's points of interest is a passenger carriage. Reach it and the achievement unlocks. Sweep the open levels rather than driving straight to objectives and you will run into it.

Lower the Bridge✓ Unlocked
Complete the VOLGA level. · 47.9% of players
~Story
Finish the VOLGA level.

Story unlock for completing VOLGA, the first big open level. It fires when the chapter ends.

Spoiled dinner✓ Unlocked
Complete the YAMANTAU level. · 46.7% of players
~Story
Finish the YAMANTAU level.

Story unlock. YAMANTAU is a linear, contained chapter, so this arrives simply by seeing it through.

Driver✓ Unlocked
Drive the Bukhanka. · 45.6% of players
⚡ Quick win~1 minute
Drive the Bukhanka.

The Bukhanka is the van you are given on one of the open levels. Get behind the wheel and drive it. Sitting in it is not enough — actually move.

Complete road map✓ Unlocked
Find maps in the laboratory. · 43.5% of players
~Exploration
Find maps in the laboratory.

Tied to a specific laboratory location rather than a general collectible sweep. Search the lab thoroughly and pick up the maps inside. Explore the area before you trigger the story exit so you are not relying on a return trip.

Righteous vengeance✓ Unlocked
Hidden achievement41.5% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Silent marksman✓ Unlocked
Kill 30 enemies with Tikhar. · 40.1% of players
~Cumulative
Kill 30 enemies with the Tikhar.

The Tikhar is the pneumatic rifle that fires ball bearings and has to be pumped by hand. Thirty kills is comfortable if you make it your default stealth weapon for one of the open levels — it is quiet, and its ammo is craftable, so it also feeds Handyman.

Friend of the Crew✓ Unlocked
Find the guitar and teddy bear on the VOLGA level. · 39.5% of players
~Exploration
Find the guitar and the teddy bear on VOLGA.

Two specific optional pickups on the VOLGA level. They are level-scoped: sweep for both while VOLGA is still open to you rather than after the story moves on.

New order✓ Unlocked
Complete the CASPIAN level. · 38.9% of players
~Story
Finish the CASPIAN level.

Story unlock for completing CASPIAN. It fires at the end of the chapter.

Gor'ko!✓ Unlocked
Attend the wedding on the SUMMER level. · 38.7% of players
~Story event
Attend the wedding on the SUMMER level.

A scripted optional event on the SUMMER level. You have to actually be present for it, so do not rush the story beat that leads there; it belongs to that chapter, so take the detour while you are there.

Sword of Damocles✓ Unlocked⛓ Stack 3
Complete the TAIGA level. · 35.1% of players
~Story
Finish the TAIGA level.

Story unlock for completing TAIGA.

Putrification✓ Unlocked
Pass the putrid tunnel. · 34.1% of players
~Story
Pass the putrid tunnel.

Unlocks for getting through a specific tunnel section. It sits on the critical path of the level it belongs to, so seeing that chapter through covers it.

Saboteur✓ Unlocked
Melee-kill or stun 50 enemies. · 33.6% of players
~Cumulative
Melee-kill or stun 50 enemies.

Both non-lethal takedowns and lethal melee count, so a stealth-leaning playthrough gets there without trying. If you are behind, humans in the open levels are easy to sneak up on — you can stun rather than kill, which also keeps a low-kill run intact.

Antibiotic✓ Unlocked
Kill 300 mutants. · 32.5% of players
~Cumulative
Kill 300 mutants.

Mutants are the animal enemies rather than the human factions, and they are endless in the open levels. 300 accumulates naturally; if you need to top up, the wilderness between objectives keeps spawning them.

Alyosha✓ Unlocked
Hidden achievement29.5% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Duke✓ Unlocked
Hidden achievement29.4% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Fisherman✓ Unlocked
Kill the Catfish. · 27.7% of players
~Boss
Kill the Catfish.

A named water creature you have to put down. It is a set-piece encounter rather than a wandering spawn, so bring something with weight behind it and shoot from a position where it cannot reach you.

Master of the Forest✓ Unlocked
Stand your ground against the Bear at the first encounter. · 27.7% of players
~One event
Stand your ground against the Bear at the first encounter.

The wording is the whole trick: at your FIRST meeting with the Bear you must hold your position instead of running. That means it is bound to a single moment, so decide before you walk into it that you are standing still.

Join us on air✓ Unlocked
Find a tune on the radio. · 26.6% of players
⚡ Quick win~1 minute
Find a tune on the radio.

Artyom carries a radio you can tune. Cycle it until you land on a broadcast rather than static. Any successful tune counts.

Robin Hood✓ Unlocked
Kill 30 enemies with Crossbow. · 24.6% of players
~Cumulative
Kill 30 enemies with the Crossbow.

The crossbow is silent and its bolts are retrievable from bodies, so the ammo cost is close to nothing if you pick up after every kill. Thirty is one open level's worth of stealth play.

Your Destination✓ Unlocked
Hidden achievement22.5% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Headhunter✓ Unlocked
Kill 300 human enemies. · 22.3% of players
~Cumulative
Kill 300 human enemies.

Human kills only, so mutants do not contribute. This is the achievement that conflicts most directly with a pacifist or low-kill approach — if you are also chasing a no-kill run on a level, do your killing elsewhere.

5 o'clock✓ Unlocked⛓ Stack 3
Take part in the Admiral's tea party on the TAIGA level. · 18.2% of players
~Story event
Take part in the Admiral's tea party on TAIGA.

An optional scripted event inside the TAIGA level. You have to actually attend it, and it belongs to that chapter, so look for it while TAIGA is open.

Damir✓ Unlocked
Hidden achievement17.0% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

New Year✓ Unlocked⛓ Stack 2
Celebrated the New Year in THE TWO COLONELS Chapter. · 16.3% of players
~DLC story
Celebrate the New Year in THE TWO COLONELS.

Belongs to THE TWO COLONELS DLC chapter. It is a story-side moment inside that chapter — you need the DLC to see it at all.

Duty and conscience✓ Unlocked⛓ Stack 2
Make a moral choice in THE TWO COLONELS Chapter. · 15.9% of players
~DLC story
Make a moral choice in THE TWO COLONELS.

THE TWO COLONELS puts a decision in front of you and this fires for taking it. Either side of the choice satisfies the wording as published — it asks that you make one, not which one.

Father and son✓ Unlocked⛓ Stack 2
Provide guidance for Kirill in THE TWO COLONELS Chapter. · 15.5% of players
~DLC story
Provide guidance for Kirill in THE TWO COLONELS.

Kirill is the son in the DLC's title. The achievement asks you to guide him, so engage with him when the chapter gives you the opportunity rather than pushing past. It is scoped to that chapter.

Real Colonel✓ Unlocked⛓ Stack 2
Complete THE TWO COLONELS Chapter. · 15.0% of players
~DLC story
Finish THE TWO COLONELS.

Completion unlock for the whole DLC chapter. Requires THE TWO COLONELS.

Eternal Voyage✓ Unlocked
Hidden achievement14.9% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Guide✓ Unlocked
Pass the Research Facility without killing a Blind One on the DEAD CITY level. · 14.7% of players
~One section
Clear the Research Facility on DEAD CITY without killing a Blind One.

A no-kill condition scoped to one building on one level: inside the Research Facility on DEAD CITY, not a single Blind One may die by your hand. Go slow, use crouch and stay out of their hearing — and note that a single accidental kill ends the attempt for that visit, so save before you go in if your difficulty allows saving.

Full Strength✓ Unlocked
Hidden achievement13.1% of players
⚠️ Easy to miss~Full playthrough
Hidden achievement — community guides describe it as keeping the whole crew alive.

Steam hides this one's description. Community guides consistently describe it as finishing a campaign with every crew member still alive, which makes it a whole-playthrough condition rather than a single action — but that is community consensus, not a published description, so verify against a full guide before you commit a run to it.

Firebird✓ Unlocked
Kill a demon with fire. · 12.5% of players
~One kill
Kill a demon with fire.

A demon is the large flying mutant. The kill has to come from fire, so bring an incendiary option to an encounter with one rather than trying to improvise mid-fight.

The Last Hero✓ Unlocked⛓ Stack 1
Complete the SAM'S STORY chapter. · 12.4% of players
~DLC story
Finish the SAM'S STORY chapter.

Completion unlock for the SAM'S STORY DLC chapter. Requires that DLC.

Professional✓ Unlocked
Make at least one kill with every ranged weapon. · 12.2% of players
~Cumulative
Get at least one kill with every ranged weapon.

Every ranged weapon in the game needs one kill on your account. Keep a checklist as you find guns, and deliberately swap to anything you have not used yet when an easy target presents itself — otherwise you finish the campaign having never fired two or three of them.

Last Breath✓ Unlocked
After running out of filters in a hazard zone, craft a new one while suffocating. · 11.3% of players
~One moment
Craft a filter while suffocating.

You have to actually run dry in a hazard zone and then craft a fresh filter while the suffocation timer is running. Set it up deliberately: enter a contaminated area with your last filter nearly spent and the crafting resources already in your pack, let it expire, then craft.

Kaleidoscope✓ Unlocked
Kill 3 enemies using sniper scope while wearing the Gas mask and using the Night Vision goggles. · 9.6% of players
~One session
Three scoped kills wearing the gas mask with night vision on.

Three conditions at once, three times over: sniper scope, gas mask on, night vision goggles active. A dark, contaminated area is where all three overlap naturally. Charge the goggles first — if the battery dies mid-run the kills stop counting.

Tidyman✓ Unlocked
Spend 500 chemical resources on cleaning weapons. · 9.4% of players
~Cumulative
Spend 500 chemical resources on cleaning weapons.

Chemicals are the second crafting resource, and cleaning a dirty weapon at the workbench is what drains them. Clean your guns every time you pass a bench instead of only when they jam, and 500 goes by on its own.

Trapper✓ Unlocked⛓ Stack 1
Set all 5 traps in the SAM'S STORY chapter as the Captain requests. · 8.9% of players
~DLC section
Set all 5 traps in SAM'S STORY as the Captain asks.

Five traps, all of them, during the Captain's request in SAM'S STORY. Count them as you place them so you do not finish the section on four.

Decommunization✓ Unlocked⛓ Stack 3
Destroy the biggest statue in front of the children's camp on the TAIGA level. · 8.6% of players
~One object
Destroy the biggest statue by the children's camp on TAIGA.

A specific destructible: the largest statue standing in front of the children's camp on TAIGA. It is optional and easy to walk straight past, so deal with it while you are in that area.

Lord of War✓ Unlocked⛓ Stack 1
Collect all the upgrades for Sammy rifle and Stallion pistol in the SAM'S STORY chapter. · 8.0% of players
~DLC collectibles
Collect every Sammy rifle and Stallion pistol upgrade in SAM'S STORY.

The DLC's two signature weapons each have a set of upgrades scattered through the chapter. Explore the optional buildings rather than following the objective marker, and pick them all up on the one pass through the chapter.

Roller coaster✓ Unlocked
Use the bucket lift on the CASPIAN level to reach the Oasis. · 7.3% of players
~One event
Ride the bucket lift on CASPIAN up to the Oasis.

A specific traversal on the CASPIAN level: use the bucket lift as your route to the Oasis rather than any other approach. Take that route while CASPIAN is open to you.

Cinephile✓ Unlocked⛓ Stack 1
Organize a documentary screening in the SAM'S STORY chapter. · 7.1% of players
~DLC event
Organize a documentary screening in SAM'S STORY.

An optional side activity inside SAM'S STORY. It has its own small chain of steps in the chapter, so engage with it when the opportunity appears rather than pushing the story forward.

Dressed for Success✓ Unlocked
Find all upgrades for Artyom's suit. · 6.1% of players
~Collectibles
Find all of Artyom's suit upgrades.

A full-game collectible sweep for every suit upgrade. They are spread across the open levels, so search each level thoroughly on the pass you make through it rather than planning to clean up later.

Brakeman✓ Unlocked
Hidden achievement5.0% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Dodge master✓ Unlocked
Hidden achievement4.3% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Stand back✓ Unlocked
Kill 50 enemies at long distance. · 4.2% of players
~Cumulative
Kill 50 enemies at long distance.

Long-range kills only. The open levels give you the sightlines; scope up and take engagements from a distance instead of closing in, and this accumulates alongside Headhunter and Antibiotic.

Untouchable✓ Unlocked⛓ Stack 1
Complete SAM'S STORY on Normal or higher difficulty without dying in Batwing encounters. · 4.2% of players
⚠️ Easy to miss~DLC run
Finish SAM'S STORY on Normal or higher without dying in a Batwing encounter.

The condition is narrower than it first reads: deaths only disqualify you during Batwing encounters, but any of them ends the attempt, and the run has to be on Normal or above. Treat the Batwing fights as the whole challenge and play them cautiously — cover first, damage second.

A Man of Principle✓ Unlocked⛓ Stack 1
Complete the SAM'S STORY chapter earning the Captain's full trust. · 4.0% of players
⚠️ Easy to miss~DLC run
Finish SAM'S STORY with the Captain's full trust.

A morality condition measured across the whole DLC chapter, so it is decided by how you play throughout rather than by one choice at the end. It stacks with the other SAM'S STORY achievements in a single careful run.

Carmaheddon✓ Unlocked
Hidden achievement3.6% of players
~Unknown
Hidden achievement — trigger not verified.

Steam does not publish this achievement's description, and we have not verified its trigger. Rather than guess, treat it as unknown: check a community guide or the in-game tracker before you go out of your way for it.

Hardcore✓ Unlocked
Complete the game in Ranger Hardcore mode. · 3.4% of players
~Full playthrough
Complete the campaign on Ranger Hardcore.

The one genuinely demanding achievement on the list. Ranger Hardcore strips the HUD, thins out ammo and resources and makes hits far more punishing. Play it as a stealth game: silent weapons, non-lethal takedowns on humans, and avoid open firefights you did not choose. It is a full campaign, so combine it with whatever other run-scoped goals you can.

The whole picture✓ Unlocked⛓ Stack 2
Find all 9 hidden Diary pages in THE TWO COLONELS Chapter. · 3.0% of players
~DLC collectibles
Find all 9 Diary pages in THE TWO COLONELS.

Nine pages inside the DLC chapter. Sweep side rooms as you go rather than hoping to return.

Mind you, it's quite heavy!✓ Unlocked⛓ Stack 2
Kill 3 Nosalises with flamethrower's melee attack in THE TWO COLONELS Chapter. · 2.9% of players
~DLC
Melee three Nosalises with the flamethrower in THE TWO COLONELS.

Not flamethrower kills in general — three Nosalises specifically killed with the flamethrower's melee attack, inside THE TWO COLONELS. Swing rather than spray when they close in.

Forest child✓ Unlocked⛓ Stack 3
Complete the TAIGA level without attacking anyone or getting noticed. · 2.7% of players
~One level
Complete TAIGA without attacking anyone or being noticed.

A full-level ghost run: no attacks on anyone, and no detections, for the whole of TAIGA. Move at a crouch, stay off the obvious paths, and douse lights before crossing open ground. This is the level's hardest ask and it is scoped to that one chapter, so treat TAIGA as a dedicated stealth attempt.

Librarian✓ Unlocked
Find all 70 hidden Diary pages. · 2.7% of players
~Collectibles
Find all 70 hidden Diary pages.

Seventy pages spread across the whole campaign. Each is tied to the level it sits in, so use a collectible guide alongside the playthrough and sweep as you go rather than trying to recall locations later.

Old world pictures✓ Unlocked
Find all 21 post cards. · 2.7% of players
~Collectibles
Find all 21 post cards.

Twenty-one postcards, spread across levels the same way the Diary pages are. Hunt them on the same pass as Librarian so you only sweep each level once.

Mutation✓ Unlocked⛓ Stack 4
Complete the game in New Game+ mode using any modification. · 2.7% of players
~Second playthrough
Complete the game in New Game+ using any modification.

New Game+ only, which by definition means a second run after you have finished once. The wording asks that a modification be in use for that run, so set one up before you start rather than partway through.

Great Owl✓ Unlocked⛓ Stack 1
Find all the Night Hunters' secret stashes in the SAM'S STORY chapter. · 2.7% of players
~DLC collectibles
Find every Night Hunters' secret stash in SAM'S STORY.

A complete stash sweep inside the SAM'S STORY chapter. Do it on the same pass as the chapter's other collectible sets.

It's just a scratch✓ Unlocked
Complete THE TWO COLONELS Chapter without using any Medkits on Normal or higher difficulty. · 2.6% of players
~DLC run
Finish THE TWO COLONELS on Normal or higher with no Medkits.

Zero medkit uses for the entire DLC chapter, on Normal or above. Play it defensively — the restriction is on healing, not on taking damage, so cover and patience carry the run.

Music Lover✓ Unlocked⛓ Stack 1
Collect all harmonica melodies in the SAM'S STORY chapter. · 2.5% of players
~DLC collectibles
Collect every harmonica melody in SAM'S STORY.

A full collectible set inside SAM'S STORY. Do it on the same run as the stashes and the weapon upgrades so the chapter only has to be played through carefully once.

Toy seller✓ Unlocked⛓ Stack 4
Find 3 toys in New Game+ mode: teddy bear, sun and fish. · 2.1% of players
~NG+ collectibles
Find the teddy bear, sun and fish toys in New Game+.

Three specific toys, and the description scopes them to New Game+ mode — they will not count on a first playthrough. Line this up with Mutation so a single NG+ run covers both.

Iron Mode✓ Unlocked
Complete the game in Iron Mode. · 1.9% of players
~Full playthrough
Complete the game in Iron Mode.

Iron Mode removes the save system, so a death sends you back to the start of the level rather than to a quicksave. It is a full campaign under that restriction. Community guides describe it as a mode you select before starting a New Game+ run rather than a difficulty of its own — worth confirming against a current guide before you plan your runs around it.

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