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Hotline Miami
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Hotline Miami — Achievement Walkthrough

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Combo Beginner
Perform a 4x combo · 80.9% of players
Easy~Early levels
Kill 4 enemies in a single combo.

Combos chain when you kill enemies in quick succession (each kill resets a short timer). Kill 4 enemies without a >1 second pause between kills. Easy in any early densely-populated room.

Playing Pool
Kill an enemy with a brick bounced against a wall · 73.5% of players
Medium~Practiced throw
Kill an enemy with a brick bounced off a wall.

Throw a brick at a wall so the ricochet hits an enemy. The brick rolls + bounces — angle it at 45 degrees toward an enemy 2 squares away from the wall. Practice in chapter 1 hallways.

Combo Intermediate
Perform a 6x combo · 66.0% of players
Easy~Early-mid levels
6x combo.

Same as Beginner but 6 enemies in a row. Use melee + thrown weapons to keep tempo. Levels with grouped guards (early chapter 2-3) are ideal.

Domino Effect
Throw a weapon at an enemy so that his weapon hits another · 63.7% of players
Hard~Lucky setup
Throw a weapon at an enemy so HIS dropped weapon hits another enemy.

Throw a knife or melee weapon at enemy A. He flies back, drops his weapon (gun/blade), which slides into enemy B and kills them. Requires lined-up positioning. Specific level setups make this easier — chapter 7's narrow halls work.

Nigel Lowrie
Use a human shield · 62.9% of players
Easy~Specific moment
Use a human shield.

Grab a wounded enemy (E key default), use them as a meat shield against incoming fire. Achievement on first use. Easy in any chapter with armed guards.

Dog Lover
Kill 99 dogs · 44.7% of players
Medium~Cumulative
Kill 99 dogs.

Dogs are the fast-aggressive enemies. Each killed counts. Earliest dog appearances are chapters 2-5. Cumulative; the achievement is ironically titled.

Aced It
Get an A+ on any chapter · 44.1% of players
Medium~Practiced level
Earn an A+ rank on any chapter.

A+ requires high score + flexibility points (combo length, kill variety, speed). Replay early chapters until you nail the routing. Tony mask + execution focus = easy A+.

1989
Kill 1989 enemies · 42.9% of players
Medium~Long playthrough
Kill 1989 enemies cumulative across playthroughs.

Each enemy kill counts. 1989 is the year Soviet collapse began (Hotline Miami's setting reference). Most players hit this naturally across 2-3 full playthroughs.

Combo Pro
Perform a 8x combo · 41.9% of players
Medium~Mid levels
8x combo.

8 kills in chain. Plan a room before entering: identify the kill order, watch your combo timer. Use the Tony mask (faster combos) if you want help.

The End?
Hidden achievement39.2% of players
Medium~8-12 hours
Complete the main story (Chapter 16: Resolution).

Beat all 16 chapters. The 'true' ending is a single playthrough's final cinematic. Story is intentionally cryptic; the achievement just requires you reach the end.

That's It?
Hidden achievement35.2% of players
Hard~Letter collection
Complete the hidden secret ending.

Find all hidden letters scattered through the game (one per level). After collecting all, the secret-ending level unlocks. Achievement triggers on that level's completion. Wiki has letter locations.

Let In Some Air
Destroy 200 glass panels · 35.1% of players
Easy~Cumulative
Break 200 glass panels.

Throwing weapons through windows or shooting them. 200 across the game. Easy — every level has 5-10 glass panels.

Karma
Die 1000 times · 26.6% of players
Medium~Inevitable
Die 1000 times across playthroughs.

Hotline Miami punishes mistakes — most players die a LOT. 1000 deaths is achievable in 2-3 full playthroughs naturally.

Combo Master
Perform a 10x combo · 21.0% of players
Medium~Mid-late levels
10x combo.

Big lobbies in later chapters. Hold-down doors with melee crowds. Mask: Rasmus (mask collector reveals) — but Tony's speed boost is the real combo tool.

I Got New Friends
Unlock all weapons · 17.2% of players
Medium~Cumulative
Unlock all weapons.

Weapons unlock by KILLING ENEMIES with them or finding them in specific levels. Use every weapon at least once. Tracker is in the level-start menu. Wiki has the full weapon list.

Guns For Show
use all guns at least once · 10.9% of players
Easy~Cumulative
Use every gun at least once.

Pick up every gun type during levels. Each one used = checkbox ticked. Easier with mask cycling that starts with different weapons (e.g., Don Juan starts with double-barrel).

Eye For Details
Hidden achievement10.8% of players
Very Hard~Full collection
Find all hidden letters in the game.

Each level has 1 hidden letter (1 of letters that spell the secret-ending key). Some are in non-obvious rooms — break a wall, take a side passage. Wiki has comprehensive map.

Combo King
Perform a 12x combo · 10.6% of players
Hard~Specific level
12x combo.

## Best level
Chapter 'Crackdown' (chapter 7) has densely-packed thugs. Kick the door, gun-down 5+ instantly, melee-chain the rest before any escape.

## Mask choice
Tony (fists, faster combo timer) or George (slow-mo). George's slow-mo gives you breathing room to plan the next kill.

Pitcher
use all throwing weapon at least once · 10.4% of players
Easy~Cumulative
Use every throwing weapon at least once.

Bricks, knives, glass bottles, scissors, baseball bats, throwing stars. Throw each type at least once. Some are mask-specific (Dennis starts with throwable items).

The Boss
Hidden achievement10.3% of players
Hard~Story progression
Defeat all bosses in the game.

Hotline Miami has multiple boss chapters: chapter 7's twin guards, chapter 11's drug dealer, chapter 15's final boss, and the secret-ending boss. Beat each. Cumulative across story.

This Is It
Hidden achievement10.2% of players
Very Hard~Mastery
Beat the secret-ending level on Hard mode.

After unlocking the secret ending, replay it on Hard difficulty. Hard mode makes enemies tougher, your one-shot deaths persist. Practice the level pattern + use Charlie or Dennis masks for advantage.

These Are My Guns
Complete chapter five barehanded · 9.4% of players
Very Hard~Practice run
Complete chapter 5 ('Tension') bare-handed only.

Chapter 5 uses only fists — no melee, no thrown, no gun pickups. Use Tony mask (free punches kill instantly). Plan room-by-room kill order; one mistake = restart.

60 To Car
Go to the car 60 times · 9.3% of players
Easy~Cumulative
Reach your car (level exit) 60 times across playthroughs.

Each level ends with you walking back to the car. 60 level-exits across all runs = achievement. Naturally hit during normal play.

Knife For Pros
use all melee weapon at least once · 8.8% of players
Easy~Cumulative
Use every melee weapon at least once.

Crowbar, knife, baseball bat, golf club, frying pan, machete, katana, etc. Pick up each one type and use it. ~12-15 melee weapons total.

Two Birds With One Stone
Kill two enemies with the same brick in one throw · 8.5% of players
Medium~Specific opportunity
Kill 2 enemies with one thrown brick.

Find two enemies aligned (one behind another). Throw a brick that passes through both. Easier with stationary guards. Best chapter: 'Hot & Heavy' (4) — many corridor lines.

Zoo Keeper
Collect all the masks · 8.4% of players
Hard~Full exploration
Collect every mask in the game.

## Mask sources
~25 masks total. Some unlock by:
- Completing chapters with specific actions
- Earning specific scores/grades
- Hidden letters (collectibles)
- Beating bosses in unusual ways

Wiki has the full unlock checklist. Most-missed: Rasmus (collector), Don Juan (knock-out doors), Dennis (knife start).

Cat Fight
Hidden achievement8.1% of players
Hard~Specific late-game room
Survive a melee-only encounter against multiple armed enemies.

A specific room in late game has 3-4 enemies armed with bats/knives. Don't pick up any guns; melee-only your way through. Often involves Tony mask + Don Juan combos.

Sewer Alligator
Hidden achievement7.9% of players
Hard~Specific hidden room
Find the rare alligator/sewer secret.

Late-game chapter has a hidden sewer section. Drop into a specific manhole or duct. Interact with the alligator in the dark. Achievement pops on encounter.

Smell Something Burning
Hidden achievement7.2% of players
Medium~Find a Molotov
Kill an enemy with a Molotov cocktail.

Molotov pickups in specific late-game chapters. Throw at an enemy. Fire kills them via burn-out. Wiki has the spawn locations.

Sounds of Animals Fighting
Wear all masks at least once · 6.0% of players
Medium~Cumulative
Wear every mask at least once.

After unlocking all masks (Zoo Keeper), cycle through and use each in a level start menu. Each unique mask equipped = 1 achievement progress. Tedious but tractable.

Batman
Hidden achievement5.8% of players
Very Hard~Specific chapter
Knock out all enemies in a chapter without killing any.

Hard chapters that allow this: chapter 12 ('Push It'). Use Don Juan mask (his door-knockouts incapacitate without killing). Knock everyone out, exit the chapter without a single kill. Practice required.

Plain Luck
Kill three or more enemies with the same brick in one throw · 5.3% of players
Hard~Setup-required
Kill 3+ enemies with one brick.

Triple kill with a single thrown brick. Find three aligned enemies, predict their movement, throw at the right moment. Tony mask's stronger throws + George's slow-mo help. Mostly luck-based once you find the right room.

Always On Top
Perform every ground kill in the game · 4.8% of players
Hard~Cumulative weapon mastery
Perform every ground-kill execution in the game.

Each weapon has a unique 'ground execution' when you stand on a downed enemy. The animation differs per weapon. Use every weapon to perform its ground execution. Wiki has the comprehensive list.

Get A Life
Get A+ on all the chapters · 4.7% of players
Very Hard~Practice grind
Earn A+ rank on ALL chapters.

Every chapter needs an A+. Some are brutal (Tony's chapters, late-game complex layouts). Use specific masks per chapter for synergies. Multi-hour practice grind.

Achievement Whore
Unlock all achievements · 4.1% of players
Very Hard~Full completion
Unlock all other achievements first.

Auto-completes when every other achievement is earned. The hardest single-achievement requirement in the game.