
CONTROL Ultimate Edition — Achievement Walkthrough
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A milestone on the way to Bureau Archivist — 80 collectibles. Grab every document and item as you explore each sector; many sit in side rooms, vents, and behind Launch-able debris.
Collectibles (documents, correspondence, hotline transcripts, altered items) are everywhere in the Oldest House. Explore thoroughly, use Levitate to reach high spots, and revisit sectors after unlocking new abilities. 120 is well past the story's natural pickup rate, so you'll need to hunt — a collectible map helps for the last stretch.
Personal Mods buff Jesse directly. Unlock all three slots by progressing the ability tree/story. Comes with normal upgrading.
A story-mission achievement — it unlocks automatically as you advance the main campaign. No special action needed; just keep following the critical path.
Weapon Forms (Grip, Spin, Pierce, Charge, Surge) upgrade with materials at Control Points. Take any one to Level 3 — Grip is cheapest. Collect crafting materials from enemies and chests.
The Hiss are your main enemies — 1000 kills accrues naturally over a full playthrough plus side content. If you're short at the end, farm a respawning Hiss encounter or replay Bureau Alerts.
Halfway to Master — spend 50 Ability Points on upgrades. Comes naturally through the campaign as you invest in your abilities.
The starter tier — complete five Board Countermeasures. They appear as optional objectives; knock five out during normal play for gear and Source.
Fifteen of Control's side missions. Many are excellent (the Ashtray Maze-adjacent ones, the fridge, the anchor). Explore, pick up mission cues from NPCs and the Board, and clear fifteen. This is one of the longer side-content asks.
Once Launch is upgraded with Multi-Launch, grab several debris objects at once and fling them to strike three separate enemies. Do it in a fight with a spread-out Hiss group.
Shape and Fracture are the two Foundation-DLC abilities (grow/destroy red crystal formations). Use them a combined 100 times — easy to grind in the Foundation area where crystal nodes are everywhere. Just repeatedly Shape then Fracture.
Ability Points come from leveling up (Source from kills) and are spent on the ability tree. Over a full run with side content you'll earn plenty — spend 100 total across Launch, Health, Energy, Shield, etc. Farming Source speeds it up.
Find an Arcade Machine (in the Oldest House) and play one game in Arcade Mode. A quick one-off — just interact with the machine and complete a single round.
Bureau Alerts are timed dynamic events that pop up in cleared sectors (a Hiss incursion). Respond to and complete five. They give good loot and Source, so do them as they appear.
Shield (an upgraded ability) can be burst outward to damage nearby enemies. Get in close, charge your shield with debris, and burst it into groups — ten kills this way. A crowded arena makes it fast.
The Foundation DLC adds a new area beneath the Oldest House. Complete all of its missions to finish the expansion's story. It also unlocks the Fracture and Shape abilities used in some of its achievements.
Surge is the sticky-grenade Weapon Form — lob charges onto enemies and detonate. Fifty kills; it's strong against groups and turrets. Use it as a main Form for a while to rack up the count.
Board Countermeasures are repeatable objectives from the Board (the pyramid). Complete 25 total — they refresh, so keep taking and clearing them between missions. They also reward upgrade materials.
Explore the Investigations Sector thoroughly for its hidden location markers — hit 80%. Use Levitate to reach ledges and search behind Launch-able walls. Check the sector map for undiscovered points.
Sweep the Foundation DLC area for every hidden location marker. Explore its caverns fully, use Levitate and the new abilities to reach tucked-away spots, and check the map for undiscovered nodes.
Grab every collectible within the Foundation DLC. As with the base game, explore each chamber thoroughly — the collectibles are spread across the expansion's new zones.
Shield Rush (a shield upgrade) lets you charge into enemies. One hundred rush kills is a grind — equip the Shield Rush mods, and bull-rush weakened Hiss to finish them. Farm a respawning encounter if needed.











