
Sifu — Achievement Walkthrough
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This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Open the skill tree at a shrine and spend XP to temporarily unlock any skill. You keep skills for the current run; unlock the same one enough times to make it permanent.
Weaken enemies with strikes and sweeps, then finish three of them with a takedown (the R2 prompt) inside a 12-second window. Grouping enemies first makes the timing easy.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Reach your oldest playable appearance — this happens naturally as your Death Counter climbs across a run.
Use the environment — vault over railings, run along ledges and swing off objects — to reposition mid-fight instead of standing still.
Unlock the same skill five times across runs to make it permanent. Cheaper skills like the sweep are the fastest to lock in first.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Pick up and use environmental weapons — bottles, bricks, staves, blades. Ignored in training mode.
At a shrine, choose the age-based reward tier that gives the biggest bonus. These reward tracks unlock as you accumulate more of the matching resource across the run.
Reach a level score of 10,000. Chain hits, avoid taking damage and finish fights fast to keep the score multiplier climbing.
In the Squats (level 1), clear the hangar room in under 1m20s once the main group has spotted you. Bring good structure-damage options and take enemies down aggressively.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Pick the highest score-based shrine reward once it becomes available — score builds up as you clear rooms cleanly.
Defeat any boss without dying once during that boss fight. Learn the boss's patterns, parry on reaction and use environmental weapons.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Grab enemies and throw them into others or off ledges to control crowds. Ignored in training mode.
In the Tower's cave section, drop straight down from a high ledge to skip ahead — the fall damage is worth the shortcut.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Select the highest XP-based shrine reward when it is offered; XP accrues as you defeat enemies.
Line up three enemies and hit all of them with a single strike (a sweep or wide attack works well). Ignored in the intro level.
Finish the whole game at age 50 or younger. Deaths age you fast, so keep your Death Counter low by clearing levels cleanly and taking shortcuts.
Earn 3 stamps in a single arena challenge by meeting its objectives.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Fill in every clue on the detective board for the Squats level.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Unlock a new arena pack from the arena menu.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Land a bladed weapon's one-shot (heavy) attack on an enemy. Pick up a blade and use the focus/heavy finisher. Ignored in training mode.
Perform every takedown type at least once — bare-handed and armed, standing, against a wall, on a ledge, and on the ground.
In the Club's pit, defeat the Juggernaut before any other enemy in that encounter goes down.
Beat the game at age 25 or younger — this requires a near-deathless run, so master parries and shortcuts.
Open Photo Mode at least once to take a picture.
Complete the Tower level's detective board.
Complete the Club level's detective board.
Complete the Museum level's detective board.
In the Museum, throw an enemy off a higher floor into the fountain below.
Reach a level score of 20,000 by chaining hits without taking damage.
Clear 25 different arena challenges.
Complete the Sanctuary level's detective board.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Clear any arena challenge with Custom Mode enabled.
Use each Focus Attack (the different focus finishers) at least once. Ignored in the intro level.
Clear 45 different arena challenges.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
In the Sanctuary, throw an enemy off into the mountains.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Clear any Heliport arena challenge by throwing every enemy off the edge.
Collect 240 stamps across the arena challenges.
Clear all of the tiger-tier arena challenges.
Clear all of the dragon-tier arena challenges.
Start any level with the Modifiers Randomizer enabled and attempt to clear it.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
This is a hidden progression achievement — its exact trigger is not shown in the Steam description, so it is tied to story/boss or secret arena progress. Play through the campaign and arenas normally; see a community guide if you need the precise trigger.
Unlock every other achievement in Sifu. This is the 100% completion capstone — clear all five levels, both endings' requirements, the detective boards and all arena challenges.
In the Cyclone arena challenge, finish the target enemy with a thrown snowball.
In the Bellowing Mountains arena challenge, throw the Disciple into the lake.











