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The Alters
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The Alters — Achievement Walkthrough

63 achievement guides · Full game page →

At a glance
Difficulty6/10
Missable
Playthroughs2
Permadeath runNo
Difficulty-specificNo
GrindNo
NG+ requiredNo
Online requiredNo
1 quick win is flagged with a ⚡ badge below — one-minute jobs like using photo mode or changing an outfit. Ideal for keeping an achievement streak alive on a day you have no time.
ℹ️ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
The survivor ✓ Unlocked
Reach the base · 96.2% of players
~10 minutes
Reach the base

Story, unmissable. Reach the base at the start of the game.

Dig Deeper✓ Unlocked
Set up the first outpost · 86.8% of players
~20 minutes
Set up the first outpost

Story, unmissable. Set up your first outpost. The prologue walks you through placing it — follow the objective marker and confirm the build.

Two of us✓ Unlocked
Create the first Alter · 83.2% of players
~30 minutes
Create the first Alter

Story, unmissable. Create your first Alter in the Quantum Computer once the prologue unlocks it.

Baaa!✓ Unlocked
Pet the sheep · 82.6% of players
⚡ Quick win~1 minute
Pet the sheep

Pet the sheep. There is a sheep you can interact with — walk up to it and use the interact prompt. We have not verified exactly where it appears; if you cannot find it, check a community guide.

Let's roll✓ Unlocked
Finish the Prologue · 81.9% of players
~1 hour
Finish the Prologue

Story, unmissable. Finish the Prologue.

Smart Management✓ Unlocked
Start a production uphold · 64.0% of players
~15 minutes
Start a production uphold

Start a production uphold. Once a production line is running you can set it to keep going automatically instead of re-queueing it by hand — do that once from the production screen.

We Made It Together✓ Unlocked
Survive the magnetic storm · 62.9% of players
~story beat
Survive the magnetic storm

Story. Survive the magnetic storm. Storms are timed events — get everyone inside and make sure the base has the shielding and power the event asks for before the timer runs out.

Who else is there?✓ Unlocked
Upgrade the Quantum Computer · 62.8% of players
~1 hour
Upgrade the Quantum Computer

Upgrade the Quantum Computer. This is the module that creates Alters, so upgrading it is both an achievement and a practical priority — it gates how many and which Alters you can make.

Advanced industry✓ Unlocked
Create the first portion of resources using the Refinery · 62.8% of players
~1-2 hours
Create the first portion of resources using the Refinery

Create your first batch of resources with the Refinery. Build the Refinery module, feed it raw material from your mining outposts, and let one production run finish.

Look at all this new space!✓ Unlocked
Expand the base for the first time · 57.2% of players
~1-2 hours
Expand the base for the first time

Expand the base for the first time. Base expansion costs resources and is done from the base management view; do it as soon as you can afford it, because module space is the main constraint all game.

Assertiveness✓ Unlocked
Learn the Technician’s lesson - Assertiveness · 56.6% of players
~story thread
Learn the Technician’s lesson - Assertiveness

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

The Bridge✓ Unlocked
Build a bridge over the lava river · 55.1% of players
~story beat
Build a bridge over the lava river

Build a bridge over the lava river. This is a mapped construction project reached by exploring outward from the base — bring the required materials before you commit to the build.

Nothing's gonna stop us✓ Unlocked
Finish Act 1 · 53.4% of players
~act end
Finish Act 1

Story, unmissable. Finish Act 1.

Provide more✓ Unlocked
Build the second Rapidium Ark · 42.1% of players
~story beat
Build the second Rapidium Ark

Build this Rapidium Ark. Arks are the main story-gated construction goals, so this unlocks as you push the mission forward: keep Rapidium mining and refining running, expand your workforce with more Alters so the build queue is not bottlenecked on one pair of hands, and make sure you have the module space before the deadline arrives.

In shield I trust✓ Unlocked
Walk into an anomaly 20 times · 41.8% of players
~cumulative
Walk into an anomaly 20 times

Walk into an anomaly 20 times. Anomalies are hazards out on the surface; with the shield active you can enter them repeatedly. Grind this over the course of normal exploration rather than making a special trip.

Into the storm✓ Unlocked
Finish Act 2 · 33.7% of players
~act end
Finish Act 2

Story, unmissable. Finish Act 2.

Pragmatism ✓ Unlocked
Learn the Scientist’s lesson - Pragmatism · 33.3% of players
~story thread
Learn the Scientist’s lesson - Pragmatism

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

Reliance✓ Unlocked
Learn the Botanist’s lesson - Reliance · 33.1% of players
~story thread
Learn the Botanist’s lesson - Reliance

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

I Found You✓ Unlocked
Find the rebel base · 30.2% of players
~story beat
Find the rebel base

Story. Find the rebel base. Follow the story objective that points you toward it and explore in that direction.

We needed that✓ Unlocked
Build the third Rapidium Ark · 29.7% of players
~story beat
Build the third Rapidium Ark

Build this Rapidium Ark. Arks are the main story-gated construction goals, so this unlocks as you push the mission forward: keep Rapidium mining and refining running, expand your workforce with more Alters so the build queue is not bottlenecked on one pair of hands, and make sure you have the module space before the deadline arrives.

Time to go home✓ Unlocked
Finish Act 3 · 27.2% of players
~act end
Finish Act 3

Story, unmissable. Finish Act 3.

Jan's Moving Village✓ Unlocked
Expand the base to maximum capacity · 27.0% of players
~full playthrough
Expand the base to maximum capacity

Expand the base to maximum capacity. Every expansion tier costs more, so this needs a well-run economy: keep mining outposts supplied, keep the Refinery busy, and put enough Alters on construction to actually spend the material.

Her last wish✓ Unlocked
Complete the Technician’s storyline · 26.8% of players
~story thread
Complete the Technician’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Corporate Plug✓ Unlocked
Hidden achievement24.2% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

The mission comes first✓ Unlocked
Build the fourth Rapidium Ark · 23.4% of players
~story beat
Build the fourth Rapidium Ark

Build this Rapidium Ark. Arks are the main story-gated construction goals, so this unlocks as you push the mission forward: keep Rapidium mining and refining running, expand your workforce with more Alters so the build queue is not bottlenecked on one pair of hands, and make sure you have the module space before the deadline arrives.

Optimism✓ Unlocked
Learn the Refiner’s lesson - Optimism · 20.4% of players
~story thread
Learn the Refiner’s lesson - Optimism

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

Bold Science✓ Unlocked
Hidden achievement20.0% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

Vulnerability✓ Unlocked
Learn the Miner’s lesson - Vulnerability · 19.2% of players
~story thread
Learn the Miner’s lesson - Vulnerability

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

Exceed all expectations✓ Unlocked
Build the fifth Rapidium Ark · 19.0% of players
~story beat
Build the fifth Rapidium Ark

Build this Rapidium Ark. Arks are the main story-gated construction goals, so this unlocks as you push the mission forward: keep Rapidium mining and refining running, expand your workforce with more Alters so the build queue is not bottlenecked on one pair of hands, and make sure you have the module space before the deadline arrives.

Reunited ✓ Unlocked
Hidden achievement18.6% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

The Other Man✓ Unlocked
Complete the Botanist’s storyline · 18.5% of players
~story thread
Complete the Botanist’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

The Corporate Way✓ Unlocked
Hidden achievement17.8% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

Happy Sisyphus✓ Unlocked
Complete the Doctor’s storyline · 16.5% of players
~story thread
Complete the Doctor’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Remaking Himself✓ Unlocked
Complete the Miner’s storyline · 15.7% of players
~story thread
Complete the Miner’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Hidden truth✓ Unlocked
Complete the Scientist’s storyline · 13.8% of players
~story thread
Complete the Scientist’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Maxwell's Path✓ Unlocked
Hidden achievement12.0% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

Awareness✓ Unlocked
Hidden achievement9.7% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

The Ultimate Builder✓ Unlocked
Build all possible modules · 9.3% of players
~full playthrough
Build all possible modules

Build every possible module. This needs a maxed-out base plus the tech and materials for every module type, so treat it as a long-run goal on a save where you are not short on time.

Charisma✓ Unlocked
Learn the Worker's lesson - Charisma · 9.2% of players
~story thread
Learn the Worker's lesson - Charisma

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

Joy of life✓ Unlocked
Learn the Tabula Rasa’s lesson - Joy of Life · 9.2% of players
~story thread
Learn the Tabula Rasa’s lesson - Joy of Life

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

Chill✓ Unlocked
Learn the Shrink’s lesson - Chill · 9.0% of players
~story thread
Learn the Shrink’s lesson - Chill

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

It ends in flames✓ Unlocked
Blow up the base · 7.9% of players
~one choice
Blow up the base

Blow up the base. This is a deliberate destructive ending choice — it will end that save, so do it on a run you are finished with or immediately before reloading a backup.

Keeping him safe✓ Unlocked
Complete the Refiner’s storyline · 7.4% of players
~story thread
Complete the Refiner’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

I deserved this more✓ Unlocked
Hidden achievement7.2% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

A place in people's hearts✓ Unlocked
Complete the Worker’s storyline · 6.7% of players
~story thread
Complete the Worker’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Shrewdness✓ Unlocked
Learn the Guard’s lesson - Shrewdness · 6.6% of players
~story thread
Learn the Guard’s lesson - Shrewdness

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

All By Myself✓ Unlocked
Leave your Alters to the mercy of others · 6.0% of players
~one choice
Leave your Alters to the mercy of others

Leave your Alters to the mercy of others. Another ending-type choice about abandoning your crew. Make a manual save first if you want to see the other outcomes too.

Take it easy, Dude✓ Unlocked
Complete the Shrink’s storyline · 5.7% of players
~story thread
Complete the Shrink’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Mastering Rapidium✓ Unlocked
Start production of Phased Rapidium · 3.9% of players
~mid-late game
Start production of Phased Rapidium

Start production of Phased Rapidium. This is a later-tier material, so you need the tech unlocked and the right production module built and supplied before you can queue it.

Space Gardener✓ Unlocked
Place the first Terraformer · 3.8% of players
~mid game
Place the first Terraformer

Place your first Terraformer. Unlock the tech, gather the build cost, then place it on the surface.

You gotta be smart✓ Unlocked
Complete the Guard’s storyline · 3.7% of players
~story thread
Complete the Guard’s storyline

Complete this Alter's personal storyline. Each Alter gets its own multi-stage side thread that opens up once it has been created and has settled into the base: talk to it whenever a new conversation prompt appears, follow up on whatever it asks for, and keep its mood high enough that it stays willing to talk. Neglected Alters can stall or abandon their thread, so check the crew screen between shifts and keep visiting the one you are working on.

Mix and match✓ Unlocked
Start production of Proxylium · 3.3% of players
~mid-late game
Start production of Proxylium

Start production of Proxylium. Another advanced material — unlock the recipe, then queue one production run with the inputs on hand.

The things we do for love✓ Unlocked
Hidden achievement3.2% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

Caring after all✓ Unlocked
Complete all Scientist's Alters' storylines · 2.9% of players
~full playthrough
Complete all Scientist's Alters' storylines

Complete every one of the Scientist Alters' storylines. This means creating those Alters and seeing each of their personal threads all the way through, which needs both the Quantum Computer capacity and enough in-game days to talk to all of them.

Not Just An Object ✓ Unlocked
Give every Alter at least one personal item · 2.8% of players
~full playthrough
Give every Alter at least one personal item

Give every Alter at least one personal item. Personal items are handed out from the crew screen — as you create each Alter, make a habit of giving it an item straight away so nobody gets missed.

Substance Genius✓ Unlocked
Start production of Megafluid · 2.7% of players
~late game
Start production of Megafluid

Start production of Megafluid. A top-tier material: unlock it, build and staff the module that makes it, and queue a run.

Wait, you can do that?✓ Unlocked
Hidden achievement2.7% of players
~unverified
Hidden achievement — trigger not verified.

The Steam description for this one is hidden, so we have not verified the exact trigger. It is almost certainly tied to a specific story beat or dialogue choice — check a community guide before committing to a decision you cannot undo.

All by myselves ✓ Unlocked
Create all possible Alters · 2.6% of players
~full playthrough
Create all possible Alters

Create every possible Alter. Each Alter comes from a different branch of Jan's life and needs the Quantum Computer upgraded plus enough Rapidium, so this is a long-run goal. You also need the base space to house them all.

The reason I stayed✓ Unlocked
Finish the Last Variable DLC · 2.5% of players
~DLC
Finish the Last Variable DLC

Finish the Last Variable DLC. You need that DLC installed; it is a separate story arc from the base campaign.

Integrity✓ Unlocked
Learn the Doctor’s lesson - Integrity · 2.4% of players
~story thread
Learn the Doctor’s lesson - Integrity

Learn this Alter's lesson. Lessons come from spending time with that Alter and seeing its personal conversations through — each one teaches Jan a trait. You need the Alter alive and on the base, and you need to keep talking to it as new dialogue becomes available rather than only assigning it to work.

New perspective✓ Unlocked
Get an alternative tattoo with Naranath Bhranthan · 2.3% of players
~one choice
Get an alternative tattoo with Naranath Bhranthan

Get an alternative tattoo with Naranath Bhranthan. This comes from a specific interaction rather than a build — take the option when it is offered.

Jan Complete✓ Unlocked
Learn all the lessons from your Alters · 1.4% of players
~full playthrough
Learn all the lessons from your Alters

Learn every lesson from your Alters. This stacks on top of all the individual lesson achievements, so it needs every Alter created and every personal conversation chain finished in one run.

A Quantum Singularity✓ Unlocked
Earn all trophies in the Alters · 1.1% of players
~multiple playthroughs
Earn all trophies in the Alters

Earn every other achievement in The Alters. Expect at least two runs: the ending-choice achievements conflict with each other, and the completionist goals need a save where you have the time and resources to build and talk to everyone.

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