
Sea of Stars: Sunset Edition — Achievement Walkthrough
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Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Locks are the coloured icons that appear above enemies when they wind up a big attack; break the matching element/type of lock with your skills before the enemy acts to interrupt it. This tallies across the whole playthrough, so just play normally and target locks in every fight — you will pass 50 well before the endgame.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
The Moonerang is Zale/Valere's bouncing skill: it ricochets between enemies, and pressing the Timed Hit button just as it strikes keeps it going and builds damage. To chain 25 bounces you want a fight with several enemies alive and reliable Timed Hit timing — practise the rhythm on a group of weaker foes.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Dweller of Woe is one of the four Dwellers — major bosses fought as part of the main story. It is unmissable: you will face it by progressing the campaign. Come in with healed party, cooked food and your best combos ready.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Locks appear when enemies charge a strong attack. Simply breaking one, or using a skill/move with the scan function that reveals lock requirements, pops this early and naturally.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Dweller of Torment is one of the four Dwellers — a mandatory main-story boss. You cannot miss it; it unlocks by advancing the plot. Bring healing food and use Timed Hits and combos to break its locks.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Dweller of Strife is one of the four Dwellers — a mandatory main-story boss encountered as you progress. Prepare healing items and target its locks with the matching element to blunt its big attacks.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Dweller of Dread is one of the four Dwellers — a mandatory main-story boss. It unlocks through normal story progression, so it cannot be permanently missed; stock food and use team combos to break its locks.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Combos are two-character team attacks earned as you progress and level up your party. Keep recruiting and using characters through the story; by late game you will have unlocked every combo. Check your combo list in the menu to see which are still missing.
Fishing is unlocked partway through the story. Each fishing spot and region has its own species, and some are region- or time-locked, so fish at every spot you pass. Use the fishing log to track which species you still need and revisit areas you may have missed.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Rainbow Conches are hidden collectibles scattered across the world. Hand every one you find to Mirna in Docarri Village — she trades them for rewards. You need the full set delivered, so sweep each area thoroughly and return once you have them; a collectibles guide helps for the well-hidden ones.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
When you rest at a campfire, party members sometimes offer a story. Choose to listen every time you camp throughout the game — some stories are tied to specific story beats, so camp often and exhaust the dialogue as you go.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
This requires opening every treasure chest in the game. Explore each area fully, use traversal abilities to reach out-of-the-way spots, and revisit zones once you gain new movement options. A 100% treasure checklist is strongly recommended so you can confirm none were skipped.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Team actions become available as you build up your combo meter in battle. Land a Timed Hit (or Timed Block) on a two-character team move by pressing the prompt at the right moment — you will do this naturally in normal combat.
Cooking is done at campfires with Garl using ingredients you gather and buy. Each recipe needs its specific ingredients, some sold by vendors in different towns. Work through the recipe list, buying missing ingredients as you travel, and cook each dish once.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
This is tied to the Wheels board-game minigame's classes. Level up and unlock every skill and combo available for the classes — you will need to play a lot of Wheels and progress its content. See a Wheels guide if you are missing a specific unlock.
Wheels is the collectible board-game minigame; Horloge hosts a series of champion opponents. Build a strong deck/board and defeat every listed champion. This is one of the longer side activities, so expect to grind Wheels figurines and strategy.
Horloge has five location-specific recipes separate from the main cookbook. Gather their ingredients and cook all five at a campfire while in that part of the game.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Horloge has three minigames; you must place first / top rank in each. Practise each one and optimise your runs — the top ranks can be demanding, so retry as needed.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
Story-related and hidden to avoid spoilers. It unlocks automatically as you push through the main campaign, so it cannot be permanently missed. If you want to confirm the exact moment or requirement, check a community guide.
This needs a three-character team block. Build the combo meter, trigger a three-player team defensive move, and nail the Timed Block prompt for everyone. Requires a full party, so it comes later in the game.
Any party member can fish. Simply cycle through your characters and land at least one catch with each one at a fishing spot.
At certain moments the party can high-five each other. Trigger a high-five with every possible pairing of characters over the course of the game to cover all combinations.











