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Balatro
★ SteamVault Guide

Balatro — Achievement Walkthrough

31 achievement guides · Full game page →

At a glance
Difficulty7/10
MissableNone
Permadeath runNo
Difficulty-specificNo
GrindYes
NG+ requiredNo
Online requiredNo
⛓ Stack these — 9 achievements in 2 runs

A lot of this list is single-run conditions that don’t conflict with each other, so you can earn several at once instead of replaying for each. Each plan below is one run. Achievements in a plan are marked with a ⛓ badge further down.

⛓ 1One long, greedy run· 6 achievements

Pick a deck you are comfortable with on a low stake and treat the run as a scoring exercise rather than a race. Never skip a blind, buy the economy vouchers, favour Jokers that multiply over ones that add, and pour every Planet card into a single poker hand until it hits level 10. Let money pile up past 400 dollars before you spend it, and play a Royal Flush at some point along the way.

  • ✓▢100,000K — Score 100,000,000 Chips in a single hand
  • ✓▢1,000K — Score 1,000,000 Chips in a single hand
  • ✓▢10K — Score 10,000 Chips in a single hand
  • ✓▢Retrograde — Get any poker hand to level 10
  • ✓▢Nest Egg — Have $400 or more during a single run
  • ✓▢Royale — Play a Royal Flush

The three score achievements NEST - a hand that scores 100,000,000 chips also clears the 1,000,000 and 10,000 versions, so only ever chase the biggest number. Two things are deliberately NOT in this plan. Speedrunner wants a win in 12 or fewer rounds, which means skipping blinds, and that is the opposite of the long economy run everything above needs. Big Hands (80 or more cards) and Tiny Hands (20 or fewer) are mutually exclusive deck states and cannot be the same run either.

⛓ 2One Gold Stake win· 3 achievements

Win a single run on Gold Stake. Nothing else needs to go right - the win itself is the whole requirement.

  • ✓▢High Stakes — Win a run on at least Gold Stake difficulty
  • ✓▢Mid Stakes — Win a run on at least Black Stake difficulty
  • ✓▢Low Stakes — Win a run on at least Red Stake difficulty

Another nesting: each of these asks for a win on AT LEAST its stake, and the names order them Low, Mid, High - so one Gold Stake win satisfies all three at once. Completionist+ asks for a Gold Stake win with every deck, so each deck you clear on the way to that re-earns these anyway.

ℹ️ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
Ante Up!✓ Unlocked
Reach Ante 4 · 89.8% of players
~First run
Reach Ante 4.

Just survive your first few antes (each ante = 3 blinds). You'll hit Ante 4 in almost any run — unmissable.

10K✓ Unlocked⛓ Stack 1
Score 10,000 Chips in a single hand · 84.5% of players
~Early
Score 10,000 chips in a single hand.

By the mid antes a decent hand with a few Jokers easily clears 10k. You'll get this on the way to your first win.

Ante Upper!✓ Unlocked
Reach Ante 8 · 74.5% of players
~First win
Reach Ante 8.

Ante 8 is the final ante (its Boss Blind is the win condition on base difficulty). Reaching it means you've nearly won a run.

Heads Up✓ Unlocked
Win a Run · 71.6% of players
~Early
Win a run.

Beat the Ante 8 Boss Blind on White Stake. Build any scoring engine — a couple of mult Jokers plus levelling one poker hand is plenty for your first win. The Red Deck is forgiving for beginners.

Retrograde✓ Unlocked⛓ Stack 1
Get any poker hand to level 10 · 64.8% of players
~Mid
Get any poker hand to level 10.

Use Planet cards (and the Telescope/Observatory vouchers) to level a single hand. Pick the hand you play most and feed it every matching Planet — level 10 comes fast if you focus one.

Royale✓ Unlocked⛓ Stack 1
Play a Royal Flush · 63.1% of players
~Any time
Play a Royal Flush.

10-J-Q-K-A of one suit. Build toward a single suit (flush-deck vouchers/Jokers help), or use Tarot/Spectral cards to convert ranks and suits until you can assemble it.

Cartomancy✓ Unlocked
Discover every Tarot card · 61.0% of players
~Cumulative
Discover every Tarot card.

There are 22 Tarot cards. Buy them from shops and Arcana packs across runs — the Tarot Merchant / Magic Trick vouchers raise their appearance rate. They unlock permanently once used.

Card Player✓ Unlocked
Play at least 2500 Cards · 58.2% of players
~Cumulative
Play at least 2,500 cards.

A lifetime total across all runs — every card in every played hand counts. Accrues naturally; you'll pass it just by playing the game.

Legendary✓ Unlocked
Discover a Legendary Joker · 57.4% of players
~Luck
Discover a Legendary Joker.

Legendary Jokers (Canio, Triboulet, Yorick, Chicot, Perkeo) only come from Soul cards — the hidden Spectral that appears in the Arcana/Spectral packs. Open lots of those packs; a Soul card grants a random Legendary.

Card Discarder✓ Unlocked
Discard at least 2500 Cards · 48.5% of players
~Cumulative
Discard at least 2,500 cards.

Lifetime discard total. Racks up as you sculpt hands each round — no effort needed beyond playing.

1,000K✓ Unlocked⛓ Stack 1
Score 1,000,000 Chips in a single hand · 47.8% of players
~Mid
Score 1,000,000 chips in a single hand.

One million in a hand needs a real mult engine — stack multiplicative Jokers (e.g. a high-mult Joker plus retriggers) and level a hand with Planet cards. Common in any run that reaches the late antes.

Low Stakes✓ Unlocked⛓ Stack 2
Win a run on at least Red Stake difficulty · 43.7% of players
~Per deck
Win a run on at least Red Stake.

Red Stake is the second difficulty (Small Blinds give no reward). Win once on Red or higher. Beating White Stake with a deck unlocks Red for that deck.

You Get What You Get✓ Unlocked
Win a run without rerolling the shop · 33.4% of players
~Per run
Win a run without rerolling the shop.

Never press the Reroll button in any shop for the whole run. Take what's offered and lean on packs instead of rerolls. Easiest on a low stake with a forgiving deck so you don't need a perfect shop.

Mid Stakes✓ Unlocked⛓ Stack 2
Win a run on at least Black Stake difficulty · 30.3% of players
~Per deck
Win a run on at least Black Stake.

Black Stake is the 4th tier (eternal Jokers can't be sold). Win a run on Black or above — you unlock each stake by winning on the one below it with that deck.

Clairvoyance✓ Unlocked
Discover every Spectral card · 29.6% of players
~Cumulative
Discover every Spectral card.

Spectral cards are rarer than Tarots — they appear in Spectral packs and via the Ghost Deck / Omen Globe voucher. Run the Ghost Deck and open every Spectral pack you see to collect all of them over time.

100,000K✓ Unlocked⛓ Stack 1
Score 100,000,000 Chips in a single hand · 22.4% of players
~Mid-late
Score 100,000,000 chips in a single hand.

100 million needs a snowballing xMult build. Aim for scaling Jokers (Hologram, Constellation, etc.) plus multiplicative ones (Brainstorm/Blueprint copying a xMult Joker). A strong endless-style run blows past this.

Astronomy✓ Unlocked
Discover every Planet card · 21.2% of players
~Cumulative
Discover every Planet card.

One Planet per poker hand type, including the secret ones (Planet X, Ceres, Eris) for the hidden hands (Five of a Kind, Flush House, Flush Five). You must first PLAY those secret hands to unlock their Planets — build a flush-five-style deck to trigger them.

Speedrunner✓ Unlocked
Win a run in 12 or fewer rounds · 20.1% of players
~Per run
Win a run in 12 or fewer rounds.

A full run is normally 24 blinds; you must win by skipping blinds. Skip Small and Big Blinds aggressively (taking their tags) so you only play Boss Blinds — that's 8 antes × 1-2 blinds. Stack skip tags and a fast-scaling build, and skip everything you can survive.

Big Hands✓ Unlocked
Have 80 or more cards in your deck · 19.8% of players
~Per run
Have 80 or more cards in your deck.

Add cards instead of removing them: copying Tarots/Spectrals, the Marie Antoinette-style adders, and the Erratic/extra-card effects. The Spectral 'Cryptid' and card-duplication packs balloon your deck quickly toward 80.

Shattered✓ Unlocked
Break 2 Glass Cards in a single hand · 17.9% of players
~Per run
Break 2 Glass Cards in a single hand.

Glass Cards give xMult but have a 1-in-4 chance to shatter (be destroyed) when scored. Make several Glass cards (the Glass enhancement via Tarots/packs), then play a hand using at least two of them — you need two to break in the same hand, so play 3-4 to be safe.

Nest Egg✓ Unlocked⛓ Stack 1
Have $400 or more during a single run · 16.6% of players
~Per run
Hold $400 or more during a run.

Money caps your interest at $5 per $5 (so $25 = max base interest), but you can hoard far more. Run an economy build (Bull, To the Moon, Rocket, Golden Joker) and avoid spending — let interest and gold cards pile cash to $400.

ROI✓ Unlocked
Buy 5 Vouchers by the end of Ante 4 · 15.6% of players
~Per run
Buy 5 Vouchers by the end of Ante 4.

Only one voucher appears per ante, so you need extra ones from Voucher Tags (skip blinds that offer a Voucher tag). Stack voucher tags early and save money to buy all 5 by the end of Ante 4.

Rule Bender✓ Unlocked
Complete any challenge run · 14.0% of players
~Challenges
Complete any Challenge run.

Challenges are special preset runs (unlocked after your first win) in the main menu. Beat any one of them — the easier challenges (e.g. 'The Omelette', 'Jokerless') are good first picks.

High Stakes✓ Unlocked⛓ Stack 2
Win a run on at least Gold Stake difficulty · 12.2% of players
~Endgame
Win a run on at least Gold Stake.

Gold Stake is the hardest (8th) difficulty — stacked modifiers (eternal/perishable/rental Jokers, scaling antes). Win once on Gold with any deck. Use a proven powerful deck (e.g. Plasma or a flush build) and a reliable xMult engine.

Tiny Hands✓ Unlocked
Thin your deck down to 20 or fewer cards · 6.9% of players
~Per run
Thin your deck to 20 or fewer cards.

Use card-removal effects to shrink the 52-card deck below 21: the Hanged Man Tarot (destroys 2), Spectral cards like Immolate/Ankh, and the Glass/Cert death effects. A thin deck also makes your good cards come up more often.

Extreme Couponer✓ Unlocked
Discover every Voucher · 6.0% of players
~Cumulative
Discover every Voucher.

Vouchers appear one per ante in the shop, and tier-2 vouchers need their tier-1 bought first. Buy every voucher you can across many runs; it's a long collection grind tracked in the collection menu.

Completionist✓ Unlocked
Discover 100% of your collection · 4.3% of players
~Endgame
Discover 100% of your collection.

Unlock every Joker, deck, voucher, Tarot, Planet, Spectral and poker hand in the collection. A massive long-haul goal — many Jokers have specific unlock conditions (win with a deck, reach a score, etc.). Use a collection checklist and chip away at the locked items.

Flushed✓ Unlocked
Play a Flush with 5 Wild Cards · 3.8% of players
~Per run
Play a Flush with 5 Wild Cards.

Wild Cards count as every suit. Apply the Wild enhancement (The Wheel of Fortune-style packs, or the 'Wild' card enhancement from Tarots) to at least 5 cards, then play all five as a Flush. Build a thin deck so you can reliably draw all five Wilds together.

Rule Breaker✓ Unlocked
Complete every challenge run · 2.2% of players
~Endgame
Complete every Challenge run.

Beat all 20 Challenge runs. Several are brutal (Jokerless, Typecast, Cruelty). Look up a strategy per challenge — each has a specific gimmick, and knowing the trick (e.g. which hand to spam) is most of the battle.

Completionist+✓ Unlocked
Win with every deck on Gold Stake difficulty · 1.6% of players
~Endgame
Win with every deck on Gold Stake.

Win a Gold Stake run with all 15 decks. The hardest milestone short of gold-stickering every Joker — you have to grind each deck up through the 8 stakes and then clear Gold. Lean on the strongest decks' identities (Plasma, Anaglyph, Nebula) and proven xMult builds.

Completionist++✓ Unlocked
Earn a Gold Sticker on every Joker · 0.8% of players
~Endgame grind
Earn a Gold Sticker on every Joker.

The rarest achievement (~0.8%). A Joker gets a Gold Sticker by being in your collection when you WIN a Gold Stake run. So you must win Gold Stake runs over and over until every one of the 150 Jokers has appeared in a winning Gold run — an enormous endgame grind.

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