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Slay the Spire
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Slay the Spire — Achievement Walkthrough

46 achievement guides · Full game page →

At a glance
Difficulty7/10
MissableNone
Permadeath runNo
Difficulty-specificYes
GrindYes
NG+ requiredNo
Online requiredNo
â„šī¸ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
The Guardian✓ Unlocked
Hidden achievement85.1% of players
~Early game
Defeat the Guardian (Act 1 boss).

Act 1 robot boss. Manages Mode Shift (defensive transformation). Attack between Mode Shifts. Most starter decks beat this. Unmissable for any successful Act 1 run.

The Ghost✓ Unlocked
Hidden achievement81.6% of players
~RNG-based
Defeat the Ghost variant of the Act 1 boss.

RNG variant of Act 1 boss (Slime Boss or Ghost). The Ghost is the rarer roll. Beat any character with a focused build. Same difficulty as Guardian once you encounter it.

The Boss✓ Unlocked
Hidden achievement78.3% of players
~Early game
Defeat the Slime Boss in Act 1.

Slime Boss splits into smaller slimes at 50% HP. Tank the damage, focus the main blob until split, then AoE the smaller ones. Best with Whirlwind or Twin Strike Ironclad.

The Champion✓ Unlocked
Hidden achievement70.9% of players
~Mid-game
Defeat The Champion (Act 2 boss variant).

Tankiest of Act 2 bosses. Stacks Strength. Use Weak debuffs (Silent's debuffs) and high-burst damage. Strip his Strength via Apparitions or Wraith Form.

Ascend 0✓ Unlocked
Unlock Ascension mode. ¡ 66.5% of players
~First win
Unlock Ascension mode by beating the game once.

Beat the game with any character. Ascension mode then unlocks — adds difficulty modifiers. First-win achievement.

The Automaton✓ Unlocked
Hidden achievement66.0% of players
~Mid-game
Defeat the Automaton (Act 2 boss variant).

Act 2 boss (one of three). The Automaton has a self-stacking buff phase. Burst damage before it gets out of hand. Strong builds win in 4-5 turns.

The Collector✓ Unlocked
Hidden achievement64.2% of players
~Mid-game
Defeat The Collector (Act 2 boss variant).

Summons two minion adds. Kill the adds first or you'll be overrun. AoE damage cards (Whirlwind, Sneaky Strike) work best. Focus Collector after adds are clean.

The Pact✓ Unlocked
Exhaust 20 cards in a single combat. ¡ 61.9% of players
~Exhaust archetype run
Exhaust 20 cards in a single combat.

Ironclad Exhaust deck. Cards like Feel No Pain + Sentinel + Reaper + Corruption. Each exhausted card counts. 20 in one fight = late-fight Reaper spam on a Corruption-loaded deck.

Adrenaline✓ Unlocked
Have 9 Energy during a single turn of combat. ¡ 60.7% of players
~Energy-buff build
Have 9 Energy during a single turn.

Stack energy gain. Defect's Capacitor + relic Coffee Dripper. Ironclad's Berserk + Bloodletting. Silent's Adrenaline card. Build up energy across turns; spike to 9 on a single turn.

Shrug It Off✓ Unlocked
Win a battle with 1 HP remaining. ¡ 59.1% of players
~Lucky moment
Win a battle with exactly 1 HP remaining.

Late in any combat, take damage down to 1 HP, then finish the enemy. Easier on weak enemies — let them hit you then deal the killing blow. Try in early floors where damage is predictable.

Perfect✓ Unlocked
Defeat a boss without taking any damage. ¡ 56.7% of players
~Tank build
Defeat any boss without taking damage.

Block-focused build. Ironclad with Barricade + Iron Wave. Silent with Wraith Form + Cloak and Dagger Block. Watcher in Calm stance with Worship + Prostrate. Block ALL incoming damage.

Ruby✓ Unlocked
Beat the game with the Ironclad. ¡ 56.2% of players
~Full run
Beat the game with the Ironclad.

Beat Act 3 final boss with Ironclad. Strength build (Demon Form + Limit Break + Reaper) or Block tank (Barricade). Most accessible character — get this first.

The Shapes✓ Unlocked
Hidden achievement55.6% of players
~Late game
Defeat The Shapes (Act 3 boss variant).

Act 3 boss. Three shapes attack in sequence. Each shape has a unique buff/debuff. AoE damage to handle multiple targets. Watcher with Wallop or Ironclad with Whirlwind.

The Crow✓ Unlocked
Hidden achievement54.9% of players
~Late game
Defeat The Crow (Act 3 boss variant).

Act 3 boss. Massive HP pool. Sustained damage build (Strength scaling or Poison scaling) is the only viable path. Block his big telegraphed attacks.

Come At Me✓ Unlocked
Win a combat without playing an Attack. ¡ 54.1% of players
~Specific build moment
Win a combat without playing any Attack card.

Skills + Powers only — no Attack damage. Defect with Bias + Echo Form can stall + power-attack via reflects. Silent's Poison/Thorns are pure non-attack damage. Pick weak enemies for the test.

Plague✓ Unlocked
Defeat 3 enemies with Poison in a single combat. ¡ 52.9% of players
~Multi-enemy combat
Kill 3 enemies with Poison damage in a single combat.

Find a 3+ enemy combat. Silent Poison build. Apply Poison broadly via Bouncing Flask or Noxious Fumes. Wait for poison ticks to kill each.

Emerald✓ Unlocked
Beat the game with the Silent. ¡ 50.6% of players
~Full run
Beat the game with the Silent.

Beat Act 3 final boss with Silent. Two main archetypes: Poison (Catalyst + Bouncing Flask) or Shiv spam (Storm of Steel + Accuracy). Both viable.

The Time Eater✓ Unlocked
Hidden achievement49.5% of players
~Late game
Defeat the Time Eater (Act 3 boss variant).

Act 3 boss. Every 12 cards you play, his next turn skips. Use this to time your damage burst. Strong burst-damage cards (Reaper, Whirlwind) shine. Don't overplay during his fast turns.

Sapphire✓ Unlocked
Beat the game with the Defect. ¡ 44.2% of players
~Defect run
Beat the game with the Defect.

Defect uses Orbs (Lightning, Frost, Plasma, Dark). Channel + Focus build. Bias + Echo Form is a meta build. Beat Act 3 final boss.

Impervious✓ Unlocked
Have 99 or more Block during combat. ¡ 38.4% of players
~Block-heavy build
Have 99+ Block in a single combat.

Ironclad's Barricade + Body Slam combo. Silent's Wraith Form + Block scaling. Defect's Defragment. Stack until 99+ shows on the HUD.

Catalyst✓ Unlocked
Apply 99 or more Poison on a single enemy. ¡ 33.1% of players
~Silent Poison build
Apply 99+ Poison stacks on a single enemy.

Silent with Catalyst + Noxious Fumes + Bouncing Flask. Apply Poison repeatedly. Catalyst card doubles existing Poison — use on a high-Poison enemy.

Powerful✓ Unlocked
Have 10 or more buffs during combat. ¡ 32.9% of players
~Buff-heavy run
Have 10+ buffs active simultaneously.

Each Power card or buff effect counts. Strength + Dexterity + Demon Form + Plated Armor + etc. Ironclad with multiple Power cards stacked. Watcher's stance-buff combinations also work.

Ninja✓ Unlocked
Play 10 Shivs in a single turn. ¡ 27.8% of players
~Shiv build
Play 10 Shivs in a single turn.

Silent with Accuracy + Storm of Steel + Cloak and Dagger. Generate shivs (Cloak + Storm), play them all in one turn. Shivs are 0-cost so unlimited plays.

Amethyst✓ Unlocked
Beat the game with the Watcher. ¡ 26.1% of players
~Watcher run
Beat the game with the Watcher.

Watcher uses stances (Calm, Wrath, Divinity). Stance dance for max damage. Beat Act 3 final boss. Mantras + Pressure Points scaling are meta.

My Lucky Day✓ Unlocked
Win a Daily Climb. ¡ 24.1% of players
~Daily attempt
Win a Daily Climb run.

Daily Climb has random modifiers + character + seeds. Win one with the modifiers in your favour. Reset and retry daily. Some modifier combos are easier than others.

Infinity✓ Unlocked
Play 25 cards in a single turn. ¡ 23.5% of players
~Infinite combo build
Play 25 cards in a single turn.

Multiple ways: Ironclad with Dropkick combo. Silent infinite-shiv builds. Defect's Coolheaded loops. 25 cards = chain card-draw effects until your hand keeps refilling.

Jaxxed✓ Unlocked
Have 50 or more Strength during combat. ¡ 23.3% of players
~Strength scaling run
Have 50+ Strength during combat.

Ironclad with Demon Form + Limit Break + multiple Strength relics. Or any character with Vajra relic + Heavy Blade. Build accumulates over turns; 50+ requires extended fights.

Purity✓ Unlocked
Have 3 or fewer cards in hand, draw, and discard pile combined. ¡ 18.9% of players
~Exhaust-heavy build
Have 3 or fewer cards total across hand, draw, and discard piles in combat.

Build a deck that EXHAUSTS heavily. Cards in Exhaust pile don't count. Aim for total deck size: 5-6 cards, exhaust 2-3 in early turns. Best on Ironclad with Corruption + Exhaust archetype.

Ruby+✓ Unlocked
Hidden achievement17.3% of players
~Endgame
Beat the Heart (true final boss) with the Ironclad.

After Ascension 20+ and beating Act 3, light all 4 key candles to access Act 4 (the Ending). Reach the Heart and beat it. Massive HP boss. Block + scaling damage.

Emerald+✓ Unlocked
Hidden achievement17.0% of players
~Endgame
Beat the Heart with the Silent.

Same as Ruby+ but Silent. Poison or Shiv build. Heart has insane HP; Catalyst-boosted Poison stack of 100+ is the strategy.

Ascend 10✓ Unlocked
Complete Ascension Level 10. ¡ 14.8% of players
~Multiple runs
Complete Ascension Level 10.

Each character has its own Ascension track. Beat Act 3 final boss while on Ascension Level 10 with any character. Each ascension level you complete unlocks the next.

The Transient✓ Unlocked
Defeat the Transient before it fades away. ¡ 14.7% of players
~Specific encounter
Defeat the Transient enemy before it fades away.

Transient is an Act 3 elite that grows weaker over turns but disappears at turn 5. Beat it before turn 5 ends. Burst damage. Limit Break + Reaper or Whirlwind.

Sapphire+✓ Unlocked
Hidden achievement14.6% of players
~Endgame
Beat the Heart with the Defect.

Same as Ruby+ but Defect. Plasma scaling or Lightning storm builds. The Heart's massive HP requires extended scaling builds.

Amethyst+✓ Unlocked
Complete the Ending with the Watcher. ¡ 13.2% of players
~Endgame
Beat the Heart with the Watcher.

Same as Ruby+/Emerald+/Sapphire+ but Watcher. Divinity stance + Lesson Learned for HP scaling. Pressure Points + Mark scaling. Watcher is often considered the strongest Heart-killer.

The End?✓ Unlocked
Hidden achievement13.1% of players
~Endgame
Beat the Heart with any character.

First time beating the Heart — auto-completes with the first Ruby+ / Emerald+ / Sapphire+ / Amethyst+ achievement.

You Are Nothing✓ Unlocked
Defeat a boss on turn 1. ¡ 13.0% of players
~Optimised early-game
Defeat any boss on turn 1.

Build for nova-strike: Strength + Whirlwind + multiple AoE attacks in one turn. Easiest: Ironclad with Limit Break + Reaper + Whirlwind. Hit Hexaghost (Act 1 boss) on turn 1.

Barricaded✓ Unlocked
Have 999 Block during combat. ¡ 12.7% of players
~Specific build
Have 999+ Block in combat.

Barricade relic + infinite block scaling. Ironclad with Barricade + Iron Wave + repeated turns. Best vs Time Eater (he doesn't kill you in 1 turn). Or Watcher Stalwart Mantra builds.

Ooh Donut!✓ Unlocked
Finish Donu with a Feed. ¡ 8.0% of players
~Specific fight
Finish Donu in the Awakened One fight with a Feed kill.

Ironclad-only achievement. Use the Feed card to land the killing blow on Donu (one of the Heart's prep bosses or a specific encounter). Feed permanently raises max HP for kills.

Ascend 20✓ Unlocked
Complete Ascension Level 20. ¡ 7.3% of players
~Mastery
Complete Ascension Level 20 with any character.

Ascension 20 enables the Heart fight as the true final boss. Hardest base content. Requires mastered builds + map routing + careful relic choices.

Speed Climber✓ Unlocked
Beat the game in under 20 minutes. ¡ 6.7% of players
~Optimised speedrun
Beat the game in under 20 minutes (real time).

Skip nearly all combat events. Take elite/boss fights only when forced. Build aggressively (Whirlwind + Strength for Ironclad). Map routing: most direct path through each act. Practice run.

Neon✓ Unlocked
Channel 9 Plasma in a single turn. ¡ 5.9% of players
~Defect specific
Channel 9 Plasma orbs in a single turn.

Defect generates Plasma via Capacitor + Plasma Cards. Generate 9 in one turn (multiple Capacitors + Plasma channels). Late-game Defect with Focus scaling.

Focused✓ Unlocked
Have 25 or more Focus during combat. ¡ 5.4% of players
~Defect Focus build
Have 25+ Focus during a Defect combat.

Defect-only. Stack Focus via Focused Channel + relics. 25 Focus is heavy investment — late-game fight where you have multiple Focus cards + Capacitor relic.

Minimalist✓ Unlocked
Beat the game with a 5 card deck or smaller. ¡ 4.7% of players
~Challenge run
Beat the game with a deck of 5 cards or fewer.

Skip card rewards. Remove cards at every campfire. End with a 5-card deck (1 attack, 1 defense, 1 power, 2 wildcard). Best on Ironclad with Barricade + Body Slam infinite combo.

Common Sense✓ Unlocked
Beat the game with a deck containing no uncommons or rares. ¡ 4.3% of players
~Challenge run
Beat the game with a deck containing only Basic and Common cards.

Skip every Uncommon and Rare card reward. Basic + Common only. Forces creative use of weak cards. Best on Silent or Ironclad — their commons are functional. Many Commons trigger neat synergies.

Who Needs Relics?✓ Unlocked
Beat the game with a single relic. ¡ 3.8% of players
~Challenge run
Beat the game with only a single relic.

Skip every relic offer after the starting one. No Pandora's Box, no event relics. Run is brutal — no synergies, just raw card play. Best on Watcher (her stance system carries the run).

Eternal One✓ Unlocked
Obtain all other Achievements. ¡ 2.7% of players
~Full completion
Unlock every other achievement.

Auto-completes when every other Slay the Spire achievement is earned. The 100% milestone. Hundreds of hours of play typically.

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