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Loop Hero
★ SteamVault Guide

Loop Hero — Achievement Walkthrough

50 achievement guides · Full game page →

At a glance
Difficulty5/10
Missable—
GrindYes
⚡ 1 quick win is flagged with a ⚡ badge below — one-minute jobs like using photo mode or changing an outfit. Ideal for keeping an achievement streak alive on a day you have no time.
⛓ Stack these — 2 achievements in 1 run

These achievements are all scoped to a single run and don’t conflict, so you can earn them together instead of replaying for each one. Every achievement in the plan is marked with a ⛓ badge further down.

⛓ 1One long expedition· 2 achievements

Bring whatever gives you resurrections and out-of-deck cards, and plan a long expedition rather than an early retreat.

  • ✓▢Undying — Die and resurrect 3 times in one expedition
  • ✓▢Broken geography — In one expedition place 10 cards you didn't have in your deck, not counting "Oblivion"

Both are scoped to a single expedition by Steam. The Oblivion card does not count toward Broken geography. Which items provide resurrection and which effects create out-of-deck cards is not verified here.

ℹ️ These are auto-generated quick tips — a starting point, not gospel. Spotted a mistake? Add a community tip on the game page or write a community guide — player-written guides are our most reliable source.
New beginning✓ Unlocked
Embark on your first expedition · 96.6% of players
~~1 hour
Start your first expedition.

Unlocks the moment you leave camp on your first loop. Unmissable.

First blood✓ Unlocked
Kill 5 enemies · 96.3% of players
~~1 hour
Kill 5 enemies.

Happens within the first loop of your first expedition.

Foundation stone✓ Unlocked
Build the first camp structure · 94.5% of players
~~1 hour
Build your first camp structure.

After your first expedition, spend the resources you brought back on any structure in the camp build menu.

First time?✓ Unlocked
Die for the first time · 90.3% of players
~~1 hour
Die once.

Happens naturally while learning the game. Remember that dying keeps only a portion of the resources you collected, while retreating at camp keeps them all.

Practically a job✓ Unlocked
Embark on your tenth expedition · 77.8% of players
~~1 hour
Go on 10 expeditions.

Cumulative; comes with normal play.

Part of the world✓ Unlocked
Find 100 resources · 76.4% of players
~~1 hour
Find 100 resources.

Resources drop from tiles and enemies during expeditions. Cumulative, so it comes naturally.

Lost count✓ Unlocked
Kill 1000 enemies · 76.3% of players
~~1 hour
Kill 1,000 enemies.

Cumulative across all expeditions. Placing more enemy-spawning tiles (and fighting what they spawn) speeds it up.

Just starting out✓ Unlocked
Hidden achievement73.3% of players
~~1 hour
Hidden - early progression.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. Around three quarters of players own it, so it unlocks during ordinary early progress.

Trickster✓ Unlocked
Unlock the "Rogue" class · 73.2% of players
~~1 hour
Unlock the Rogue class.

Steam's description says only that the Rogue must be unlocked. Classes are unlocked through camp progression - check the camp build menu for the structure that unlocks the Rogue and build it.

Cardsharp✓ Unlocked
Place 1000 cards · 70.0% of players
~~1 hour
Place 1,000 cards.

Cumulative tile and card placements across all expeditions. Comes with normal play.

Bartender! Refill!✓ Unlocked
Drink 50 potions · 67.3% of players
~~5 hours
Drink 50 potions.

Cumulative. Your hero drinks healing potions automatically during fights when low on health; more potions in your pocket means more drinks.

Around the world✓ Unlocked
Complete 100 loops · 63.6% of players
~~5 hours
Complete 100 loops.

Cumulative loops across all expeditions. Comes with normal play.

What's not tied down✓ Unlocked
Get 5 camp items · 61.1% of players
~~5 hours
Get 5 camp items.

Camp items are found during expeditions and kept in camp. Five arrive with normal progress.

Grandma says hello✓ Unlocked
Unlock the "Necromancer" class · 60.4% of players
~~5 hours
Unlock the Necromancer class.

Like the Rogue, the Necromancer is unlocked through camp progression. Find and build the structure that unlocks the class from the camp build menu.

Can't get it back✓ Unlocked
Lose 100 resources · 60.0% of players
~~5 hours
Lose 100 resources.

Resources are lost when you die on an expedition instead of retreating. Cumulative - a few deaths with full pockets will do it.

Groundhog day✓ Unlocked
Die ten times · 57.7% of players
~~5 hours
Die 10 times.

Cumulative. Will happen naturally while learning; otherwise push extra loops on low-value runs.

Glass Queen✓ Unlocked
Hidden achievement42.7% of players
~~5 hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. About 43% of players have it.

Punching bag✓ Unlocked
Hidden achievement39.0% of players
~~5 hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. About 39% of players have it.

From dust and sticks✓ Unlocked
Craft 5 items · 36.3% of players
~~5 hours
Craft 5 items.

Use the camp's crafting feature five times. Cumulative.

Small talker✓ Unlocked
Read 50 different dialogues · 35.6% of players
~~5 hours
Read 50 different dialogues.

Dialogues play in camp and during expeditions as the story advances. Fifty different ones come with steady story progress - read them rather than skipping, in case skipping does not count (not verified).

Hole in memory✓ Unlocked
Dismantle a camp structure · 33.3% of players
⚡ Quick win~~5 hours
Dismantle a camp structure.

Dismantle any built structure in camp once. Pick something cheap if you are worried about losing a bonus.

Always been here?✓ Unlocked
Build the river · 31.0% of players
~~5 hours
Build the river.

The river is built in camp. Build it from the camp build menu once you can afford it.

Go-getter✓ Unlocked
Embark on your fiftieth expedition · 28.4% of players
~~15 hours
Go on 50 expeditions.

Cumulative. Short expeditions where you retreat early count the same as long ones.

Scholar✓ Unlocked
Unlock a chapter in the encyclopedia · 27.8% of players
~~15 hours
Unlock an encyclopedia chapter.

Encyclopedia entries unlock as you discover things. The first comes with early play.

Easier than making✓ Unlocked
Dismantle 5 items · 27.3% of players
~~15 hours
Dismantle 5 items.

Dismantle five items using the camp's dismantling feature. Cumulative.

Make a puzzle✓ Unlocked
Find all possible types of resources · 26.0% of players
~~15 hours
Find every resource type.

Different tiles and enemies drop different resources. Vary the cards you place across expeditions until you have found every type; check which you are missing in your camp storage.

For whom the horn tolls...✓ Unlocked
Hidden achievement25.8% of players
~~15 hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. About 26% of players have it.

Barbarian✓ Unlocked
Dismantle 10 items · 21.9% of players
~~15 hours
Dismantle 10 items.

Same as Easier than making - keep dismantling until the total reaches ten.

Faith alone is not enough✓ Unlocked
Hidden achievement19.3% of players
~~15 hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. About 19% of players have it.

As anew✓ Unlocked
Fill the whole map · 18.9% of players
~~15 hours
Fill the whole map.

Place tiles until the whole map is filled during one expedition (Steam's wording does not say whether it must be one expedition, but filling the map is by nature a single-expedition job). Bring a deck heavy in landscape cards and play a long expedition.

Alchemist's apprentice✓ Unlocked
Transmute 5 resources into hydrogen · 18.5% of players
~~15 hours
Transmute 5 resources into hydrogen.

Steam's description names transmuting resources into hydrogen - an alchemy feature in camp. Do it five times.

Small town✓ Unlocked
Build all the possible camp structures · 17.2% of players
~~15 hours
Build every camp structure.

Keep expanding the camp until every structure in the build menu is built. Comes with full camp progression; resources are the bottleneck.

Not gold...✓ Unlocked
Synthesize 5 resource with alchemy · 16.6% of players
~~15 hours
Synthesize 5 resources with alchemy.

Use the camp's alchemy synthesis five times. Cumulative.

Don't breathe it in✓ Unlocked
Transmute 50 resources into hydrogen · 15.8% of players
~~15 hours
Transmute 50 resources into hydrogen.

Continuation of Alchemist's apprentice - same action, fifty times.

Observer✓ Unlocked
Unlock 50 chapters in the encyclopedia · 14.9% of players
~~15 hours
Unlock 50 encyclopedia chapters.

Keeps rising as you meet new enemies, tiles and items. Comes with broad play across chapters and decks.

Memory pieces✓ Unlocked
Hidden achievement13.6% of players
~~15 hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. About 14% of players have it.

Handyman✓ Unlocked
Craft 25 items · 12.3% of players
~~15 hours
Craft 25 items.

Continuation of From dust and sticks - craft twenty-five items in total.

Hunter's Nightmare✓ Unlocked
Hidden achievement11.7% of players
~~15 hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. About 12% of players have it.

Fence✓ Unlocked
Get 10 orange items in exchange for the trophies in camp · 10.9% of players
~~15 hours
Trade trophies in camp for 10 orange items.

Steam's description says orange items are obtained in exchange for trophies in camp. Collect trophies on expeditions and exchange them in camp until you have received ten orange items. Where trophies come from is not verified here.

Still not gold...✓ Unlocked
Synthesize 100 resources · 10.6% of players
~~15 hours
Synthesize 100 resources.

Continuation of Not gold... - synthesize a hundred resources in total.

Tripped✓ Unlocked
Die outside of battle · 8.0% of players
~~30+ hours
Die outside of battle.

Die from something other than combat - i.e. damage taken while walking the loop rather than in a fight. Which tiles deal that damage is not verified here; look for tile effects that hurt the hero on the road.

Undying✓ Unlocked⛓ Stack 1
Die and resurrect 3 times in one expedition · 7.1% of players
~~30+ hours
Die and resurrect 3 times in one expedition.

Needs a source of resurrection, and all three deaths-and-revivals must happen in the SAME expedition. Which items or effects provide resurrection is not verified here - check the encyclopedia for resurrection effects.

See the world and not die✓ Unlocked
See all the possible tiles · 5.8% of players
~~30+ hours
See every possible tile.

Collection achievement: every tile type must appear at least once. Rotate through every card in the game across expeditions and check the encyclopedia for gaps.

Collector✓ Unlocked
Get all the camp items · 5.7% of players
~~30+ hours
Get every camp item.

Finish the camp item collection. These come from expeditions; late-game expeditions are needed for the last ones.

Crunchy company✓ Unlocked
Have 10 living skeletons in one battle · 5.7% of players
~~30+ hours
10 living skeletons in one battle.

A Necromancer achievement - the class summons skeletons. Build the Necromancer for skeleton count (items and traits that raise the maximum number of skeletons) and keep ten alive at once in a single fight.

Trophy collection✓ Unlocked
Kill each enemy · 4.8% of players
~~30+ hours
Kill every enemy type.

Every enemy in the game must be killed at least once. Enemies come from specific tiles, so place every enemy-spawning card across your expeditions; check the encyclopedia for the ones you have not met.

Godslayer✓ Unlocked
Hidden achievement4.0% of players
~~30+ hours
Hidden.

Hidden on Steam, so the exact trigger is not public and we have not verified it - see a community guide. Only about 4% of players have it, so it sits late in the game.

In time for lunch✓ Unlocked
Defeat the boss in the first expedition · 4.0% of players
~~30+ hours
Beat the boss on your first expedition.

Steam's wording - defeat the boss in the first expedition - is ambiguous: it most likely means beating a chapter's boss on the very first expedition you take in that chapter. We have not verified which chapter counts. Bring every camp bonus you have and place cards aggressively so the boss meter fills quickly.

Book worm✓ Unlocked
Unlock all the encyclopedia · 3.6% of players
~~30+ hours
Unlock the whole encyclopedia.

Completion of Observer - every encyclopedia chapter. Effectively requires having seen every enemy, tile and item, so it is one of the last achievements you will get.

Broken geography✓ Unlocked⛓ Stack 1
In one expedition place 10 cards you didn't have in your deck, not counting "Oblivion" · 2.4% of players
~~30+ hours
In one expedition, place 10 cards not in your deck (excluding Oblivion).

Some effects let you place cards that were never in your deck. Ten of them in a single expedition, and the Oblivion card does not count. Which effects generate out-of-deck cards is not verified here - see a community guide.

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